Na Diwa Organization in Saleh'Alire | World Anvil

Na Diwa

The Ilerian and Enethian Pantheon

Saleh'Alire » Religion Human Ileri / Enethi

It is not how we speak about the blessings granted to us by the Divine, but how we use them, that is the true measure of our person
Ilerian Proverb

The Na Diwa is the religious pantheon worshiped by the Ilerian and Enethian Humans. It consists of 5 mostly naturally aligned beings, being associated with elements of nature or life- though there is a 6th figure which is sometimes attributed to the pantheon, whose existence and inclusion is often controversial.   The two primary Divinities are Netamesphut, worshiped by the Ilerians- and Mahees-Inet, around whom the Enethians center their worship. Sesh'amet, Kha Hetrem, and Pasnia-Pandi, on the other hand, play much smaller roles in Ilerian and Enethian life and culture.
All 5 officialy recognized Divinities of the Na Diwa were legitimate mortals from the Material Realm. They ascended to Divine status through great sacrifices meant to ensure the survival of their people- whether Ilerian, Enethian, or both.
▼ Netamesphut ▼
The Flowing Waters   Gender
Female   Symbol
Two Shepherd Staves crossed, centered with a Water Lily   Colors
Blue, White, and Silver   Domains
Water, Life and Death, Survival   Ascension
Netamesphut rose to Divine status after sacrificing herself in order to ensure the survival of the Ferenian people during their migration through the Chisisi Desert between 5873 and 5880- producing the item known as Netamesphut’s Tear; her ascension was the catalyst for the cultural split that gave rise to the Ilerians.
▼ Mahees-Inet ▼
The Oasis of the Sun   Gender
Male   Symbol
Two Swords crossed behind an Enethian shield with a sunburt   Colors
Red, Orange, and Gold   Domain
Battle, Survival, Protection, the Sun, and Deserts   Ascension
During a Khenran raid on the first Ilerian city established in the Chisisi Desert, Mahees-Inet sacrificed himself in order to prevent the city's destruction- earning himself a spot among the Divine ranks. Like Netamesphut's ascension, however, his own ascension was the catalyst for the development of the Enethian culture and has been a source of strife between the two groups for centuries.
▼ Seshamet ▼
The Black Star   Gender
Genderless   Symbol
A silver disc with a star cutout centered   Colors
Black, Silver, and White   Domain
Creation, Life, Death, Rebirth, Survival   Ascension
▼ Kha Hetrem ▼
The Everbloom   Gender
Female   Symbol
A lotus flower in full bloom   Colors
Pink, Gold, and Purple   Domain
Birth, Fertility, Prosperity, Nature, Bonding   Ascension
▼ Pasnia-Pandi ▼
The Eyeless One   Gender
Hermaphroditic   Symbol
An Eye with radiant lines on a gold background   Colors
Gold, Blue, and Purple   Domain
Ritual, Magic, Sacrifice, Knowledge   Ascension
After the destruction of the original Harapwati Teshut, Pasnia-Pandi sacrificed thierself to the Weave in order to ensure that the culture and knowledge of their people would remain well into the future.
The final controversial figure, An'Hang, is a Genasian-Human syncretization between Mahees-Inet and the Genasian Ambani; his worship is formally outlawed in Enethian and Ilerian controlled areas of Tolara, such as Rasha-Ui and the Chisisi Desert. As a result of the ban his worshippers predominantly live in the Talaina'Vao region of Tolara and maintain their own spiritual texts separate from the religious ceremonies and texts of the Na diwa (called the Avesta An'hang).

Cover image: Manuscript by Sam Moqadam


Author's Notes

▼ Please Read Before You Comment ▼
I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially diferent, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misued a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal english" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?

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31 Jul, 2022 01:33

Interesting how you have kind of a tier of deities--the primary 2, the secondary 3, and the controversial 6th (who I naturally find the most interesting, just because he is controversial.) I also liked that your gods extend beyond a gender binary. Finally, really clean formatting. Makes the article engaging and easy to read.

31 Jul, 2022 01:37

It's not necessarily that there's tiers so much as the sacrifices of the first two gave rise to the cultural splits and are thus the primary Deities of those two cultures respectively by proxy- whereas the other three gave their lives in order to either stop the bloodshed that resulted from the schism between them, or in order to preserve their joint history and culture, and so on.   The reason the 6th is so controversial to some is because they're a syncretic figure- a blend of two true Divinities, and not an actual true Divinity in their own right. Which, in this world, is not only an oddity, but also a blasphemy to most cultures and the way in which Divinity works in and of itself!

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31 Jul, 2022 01:38

Sorry, I was bad and just noticed the "read before commenting" section, and not to talk about formatting, so I'm hoping it's okay, since I really do like it.

31 Jul, 2022 01:47

Oh, that's only a request not to criticize the formatting! And it's only in there because back in ye olden days of WA, there used to be a requirement that if you left a comment, you left a critique. And most people, lacking decent critique skills, typically defaulted to critiquing things like language, formatting, and organization ... It led to a lot of "I think this section would have made more sense here instead" on earlier iterations of my world- which becomes a constant source of neverending annoyance when your setting is written for DMing first (as it's a campaign setting), which means organization and formatting needs are often much different than they would be if it were written for reader enjoyment. So I eventually broke down and put that in there as a polite way to tell people to stfu, ha.   A lovely comment or two about how nice my formatting is, and if it made it easy for someone to read, is always appreciated <3

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31 Jul, 2022 02:05

Ah. I'm glad I don't *have* to leave a critique. I enjoy trying to find a couple of thing I like about an article and just telling people how they did well. Most of the time, I don't feel like I know a world well enough to offer a legitimate critique. But yes, I think the article is visually appealing and the information is well organized. I also see how it would be very convenient for a player to access information.

31 Jul, 2022 13:52

Yeah, me either. And personally, on the receiving end, I always like it more when people comment on aspects of- or even ask questions about- the article to show they actually read it, and engage with my setting that way. It opens dialogue, and allows for more worldbuilding. Plus, then I can sometimes suggest other articles for them to read in my world if they're interested, ha! Like in your case, if you're interested I would suggest you read 'By the Gods' (listed as "Divine Entities" under the Introduction category on the main page, or in the side bar <-), which details how Divinity works in this setting. If I had the articles for Humans back up, I'd suggest those, too. But unfortunately I'm still in the process of redoing all of my Sophont articles.

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