The Hawk's Eye Military Formation in Saleh'Alire | World Anvil

The Hawk's Eye

Ever Vigilant

Saleh'Alire » Militaries Mercenaries


The Hawk's Eye was an independent Mercenary Group that was based out of the city of Tasach in the untamed wilderness of the Talaina'Vao region of southern Tolara.   Led by Captain Ørjan Kor'gan, they were disbanded when he eventually fell in love with Velasana Remil and settled permanently in the city to raise a family; originally affiliated with the Tolaran Merchant's Guild, Velasana had been a Temple Cleric with a temote Monastary who often took her Temple's goods to market for them. She and Ørjan met after the Hawk's Eye Band rescued her from slavers who had captured her Caravan on one such trip.
Type
Mercenary   Founding
6586   Dissolution
6595

Membership & Manpower

  Originally The Hawk's Eye consisted of 8 permanent members. Of those, membership consisted of 1 Captain, 1 Lieutenant, 2 Scouts, and 4 General Armsmen. All were highly trained Veterans of respective Armies who had retired prior to finding their way to Tasach, but each had found civilian life boring or had difficulty adjusting to its constancy.  

Purpose

  Leaders of The Hawk's Eye prefered to stay out of political and other scuffles. For that reason, they predominantly operated as Caravan Guards and Search and Rescue when they were active. The Band was also known to take a variety of small odd jobs for the Explorer's Guild whenever they were passing through the area.



Comments

Author's Notes

▼ Please Read Before You Comment ▼
I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially diferent, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misued a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal english" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?


Please Login in order to comment!