Sal'Hea Maritime Supply Co. Organization in Saleh'Alire | World Anvil

Sal'Hea Maritime Supply Co.

Saleh'Alire » Organizations Trade Maritime

The Sal'Hea Maritime Supply Company was, as the name quite easily suggests, a maritime trade company. It was established in the year 5722 by Telonriel e'Teasam during some of the most formative years of Tolara's settlement.   An astute businessman originally hailing from the Vael Shi'rys region of Olienn, Telonriel quickly molded the Sal'Hea Maritime Supply Company into one of largest trading companies Saleh'Alire had ever seen (and which, as of yet, has still remain unrivaled). Its primary offices were first stationed in the burgeoning city of Saethar'Kori, and then later moved to Port So'Lae after the kingdom of Eris'ka was founded on the Tolaran mainland in 5769.   At the height of its grandeur the company maintained a fleet of 400 ships, and routinely traded supplies with the likes of Rusatar, Castrillis, and Martova- quickly (and singlehandedly) establishing Tolara as the trade Capitol of the world. Eventually, in recognition of his service to (and his role in helping to establish) the Tolaran continent, he was awarded Noble peerage by the new Eris'kan Monarchy in 5771- officially establishing the noble House Teasam, which still survives to this day.   Unfortunately the company eventually passed to his son Genris e'Teasam when he was lost at sea one year later in 5772. And being a notorious liar and cheat with a penchant for alcohol and gambling, Genris quickly squandered the family's fortune and tanked the company; within just 5 years of taking over, the Sal'Hea Maritime Supply Company was bankrupt- and by 5780 it was forced to shut its doors for good.
Corporation; Trade & Supply   Date of Operation
5722 - 5780   Alternative Names
  • SMS
  • SHMS


Author's Notes

▼ Please Read Before You Comment ▼
I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially diferent, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misued a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal english" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?

Please Login in order to comment!