The Nom'Yth Species in Saleh'Alire | World Anvil

The Nom'Yth

The First Trespassers

Saleh'Alire » Sophonts Ancient Cultures

 
The ancient ruins that dot the countryside are a familiar sight to the inhabitants of Olienn, but among the remnants of their race these in particular were unique; two sister cities situated on either side of a giant chasm deep within the desert.   It was on the leftmost side of this chasm that we camped, with the Nom'ythi ruins on both sides of us. We sought to explore before supping, but discovered no way to reach the ones on our own side without first crossing the bottom of the chasm, and then ascending over a suspended bridge that seemed to lead us across.
— Excerpt from an anonymously authored journal

The Nom'yth were the first known Extraplanars to make the journey to the Material Plane- immigrating from the Feywild after their homelands became uninhabitable during the First Dragon War. Once here, they built sprawling metropoleis using advanced magical technology- the ruins of which are most often found in the Oliennesian territories.   The Oliennesian territories are considered by most Archaeologists and Archivists to be the homeland of both the Elves and the Fae- two modern descendants of the Nom'yth on the Material Plane ... Little is known about why they vanished- only that they fell to unknown causes after the end of the Second Dragon War on the Material Plane. Popular theory, however, posits the Nom'yth eventually diverged into its modern counterparts to such a point that the ancestral variants were simply no longer sustainable, leading to their inevitable but otherwise natural disappearance.
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Cover image: Reaching Hand by Min An

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I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially different, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misused a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal English" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?


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