Bridgeport
GM-Info!
Work in progress!
Slightly NSFW!
FEATURED
"Items?"
"Yeah, you know, the kind you can't find in regular shops. I've got everything you need, for the right price!"
Bridgeport is a prominent human-founded city and the county seat of Bridgeport County, which encompasses the only land connection between the Western Continent of Boresia and the Central Continent of Qail. If you are searching for something specific to buy, Bridgeport is likely the best place to find it.
The climate in the region is mediterranean, with summer temperatures typically around 30 °C and bright skies, with occasional rain. The surrounding area is covered with mixed forests and glassland, while the southern part of the area, towards Qail, is covered with marshes and fallen trees.
Public Declaration
Bridgeport City, spring 2865 PB-- Council of Ten, for the Queen and the Farenian Empire
Class Structure
In Bridgeport, much like in most of the Farenian Empire, there exists a complex social structure with distinct classes that shape the lives of its inhabitants. The classes vary from the privileged to the struggling, each with their own unique challenges and dynamics.Nobility
At the top of the social ladder, we find the nobility and aristocracy, who wield significant wealth, power, and influence. They reside in grand estates (districts Arcadia, Honeywell, Nightingale, Rosegarden) and enjoy a life of luxury, surrounded by opulence and privilege, and well protected by the soldiers of the Black Guard. However, their position comes with responsibilities and expectations to uphold their status, as well as the constant scrutiny of their peers.Merchants
Beneath the nobility, we have the affluent merchants and business owners who have amassed considerable wealth through trade and commerce. These individuals enjoy a comfortable lifestyle with access to fine goods and services (Brick Hill, Bustling, King's Corner, Pleasant Meadows, Widow's Fall, Locust Point, Riverside, Speedwell, Butterwick). They hold sway over the city's economy and are influential in shaping its development. However, they often face intense competition and the constant need to adapt to ever-changing markets. And the rulings of the Council of Ten don't make it any easier for them.Working Class
The working class comprises the majority of Bridgeport's population, including skilled craftsmen, labourers, and artisans (Upwind, Downhill, Harehall, The Western End, The Drapery, Cornmarket, Pigtown, Flintlock, East Gates, Bailey, Hunting Ridge, Willowind, Greenfield). They contribute to the city's growth and are the backbone of its industries. However, many face harsh working conditions, long hours, and limited opportunities for upward mobility. They often struggle to make ends meet, with little recourse for improving their circumstances.Paupers
At the bottom of the social hierarchy, we find the impoverished and destitute. These individuals live in overcrowded slums, grappling with poverty, crime, and social inequality (The Fringes). They often lack access to basic necessities, healthcare, and education. Struggle and the constant search for survival are hallmarks of their lives. Coexistence between these classes is a delicate balance, with occasional tensions and disparities. The wealthier classes have access to better education, healthcare, and opportunities, while the lower classes face systemic challenges and limited resources. The city's governance plays a crucial role in maintaining order and addressing the needs of its diverse population, striving to bridge the gaps between classes and ensure a semblance of social harmony.Demographics
Children: 3813
Adults: 14615
Elderly: 2754
Primary Species: Human
Adults: 14615
Elderly: 2754
Primary Species: Human
Government
The city is being ruled by a council of high ranked guild members and noble families, called Council of Ten.
Reported Crimes
# | Crime | Desciption |
---|---|---|
1 | Alehouse Affray | A brawl at the Drunken Duck on Cabbage Road, The Drapery, left three patrons maimed by broken tankards. |
2 | Bakers' Bread Short | Guild bakers in Cornmarket swapped rye for sawdust, short-weighing loaves. |
3 | Church Tithe Theft | A sacristan vanished with the week's alms from the chapel chest in Temple of the Five, Chapel Hill. |
4 | Coach Sabotage | Greased axles on Lady Venya's carriage snapped on Bulwarks Lane, The Drapery. |
5 | Counterfeit Potion Scam | Fake elixirs sold from a pushcart on Sticky Road, Pigtown, sickened two dozen townsfolk. |
6 | Cursed Relic Sale | Unsuspecting tourist bought a demon-haunted cameo at the Upper Market, Bustling. |
7 | Dockside Dice Cheat | Loaded bones were used to fleece stevedores inside the Touchy Octopus tavern, Mereway. |
8 | False Fire Alarm | Children paid by burglars rang alarm gongs so homes on Market Stree, Bustling, were left unguarded. |
9 | Forbidden Print Run | A clandestine press produced seditious broadsheets mocking the Council of Ten. |
10 | Gallows Resurrection | Corpse of executed thief cut down and revived by necromancer. |
11 | Grain Warehouse Arson | Competing merchants torched the Flintlock granary to spike market prices. |
12 | Graveyard Duel of Honour | A cavalry captain skewered a poet at midnight among the yews of Downhill cemetery. |
13 | Harbor Heist | Dockhands at Mereway overpowered night watchmen and stole four crates of enchanted silk. |
14 | Herbalist Poisoning | Tainted 'love philters' from Shitbarn Lane, Harehall, caused three sudden deaths. |
15 | Highway Robbery | Masked riders waylaid a hare-mail carrier just beyond Bridgeport's Barn Gate, Harehall. |
16 | Horse-Hair Substitution | Stablehands at Binaco Stables, Flintlock, swapped champion stallion's tail for cheap braid to sell. |
17 | Illegal Street Duel | Two silk-clad nobles traded pistol shots at Lagon's Run bridge despite the Council's edict against duelling. |
18 | Library Scroll Theft | Rare draconic chart vanished from Great Library reading room. |
19 | Loom-Sabotage Riot | Weavers smashed new mechanical looms in Drapery District fearing lost jobs. |
20 | Militia Arms Theft | Ten muskets vanished from South Bastion armoury, Flintlock, during festival fireworks. |
21 | Moonlighter Smeltery | After curfew, rogue smiths in Flintlock melted stolen church plate into ingots. |
22 | Moonlit Body-Snatch | Grave robbers exhumed a fresh corpse from Downhill cemetery for clandestine alchemical study. |
23 | Moonstone Mine Fraud | Shares in nonexistent quarry sold to investors at the Hungry Duchess tavern, Widow's Fall. |
24 | Murder in Fog Alley | A spice merchant found stabbed in Mereway; suspects disappeared into the rolling harbor fog. |
25 | Night Soil Extortion | Gong-farmers blocked alleys of King's Corner until residents paid inflated collection fees. |
26 | Opium Den Break-In | Rival gang smashed jade screens of the Fish and Shrimp tavern on Harbour Street, Mereway. |
27 | Pilfered Bell Metal | Thieves stripped bronze fittings from the belfry of White Rose chapel, Widow's Fall, to melt for cannon shot. |
28 | Press-Gang Abduction | Sailors from the brigantine 'Sea Viper' dragged youths from Bear Lane, The Fringes, to serve at sea. |
29 | Rogue Clocktower Toll | Bell-ringer demanded 'donations' before striking the hour atop Windspire Tower, King's Corner. |
30 | Runic Graffiti | Unknown vandals etched seditious runes on the northwest wall of the Tenner. |
31 | Secret Bear-Baiting | An illegal pit fight behind the Kobold Fight Club, Pigtown, drew rowdy gamblers. |
32 | Silversmith Swindle | Apprentice replaced silver with pewter in Lord Dunmere's tea service in Honeywell. |
33 | Siren Netting | Fishermen illegally trapped a young siren near Treant Inn, Riverside, for freak-show sale. |
34 | Smuggled Fae Dust | Customs at Mereman's Gate, Mereway, seized hidden pouches of addictive fae-dust concealed inside lamp oil. |
35 | Stonemason Riot | Striking masons pelted guild masters with rubble outside the Honeywell Chapel workshed on High Road. |
36 | Tanner's Acid Spill | Illicit disposal of corrosive vats by night seeped into river Rest, The Fringes, killing fish. |
37 | Tax Ledger Forgery | A scribe altered duty rolls in the Exchequer Hall, Tenner, erasing a baron's debt. |
38 | Unauthorized Street Theatre | Troupe mocked a duchess atop makeshift stage at Parting Gate, Willowind, without permit. |
39 | Unlicensed Love Lottery | Madame Peony sold rigged raffle tickets for clandestine pairings in Rosegarden. |
40 | Water-Well Poison Plot | Disgruntled ex-butler dumped nightshade into Rosegarden well to spite former mistress. |
Defences
Bridgeport's defense relies on its elevated terrain, with fortified gates guarding the main access points. However, Hunting Ridge and Bailey lie beyond this protection, leaving them vulnerable to bandits and wildlife incursions.
Industry & Trade
The city has been on its own for a long time and had no interest in trade with anyone else, but became finally part of the Farenian Empire when the Council of Ten decided that it was in the best interest of all Bridgeport's traders to have access to the Farenian market without the "outsider" taxes.
Main export products are spices, cheese, fabric, vegetables, fur, fish and peat.
Infrastructure
Residential Buildings: ca 2600
Districts: 31
Population Density: high (avg 8 people per residence). Note: many buildings have two or even three floors with several flats on every floor. There are several wells scattered throughout the city, and the Thunder River divides it in half, which is crossed by several wooden bridges. The city has a well-functioning sewage system. The majority of the streets are cobblestone and wide enough for waggons. One of the city's larger projects is a Farenian Empire mandate to build a channel across the land bridge to connect the seas on its north and south sides.
Districts: 31
Population Density: high (avg 8 people per residence). Note: many buildings have two or even three floors with several flats on every floor. There are several wells scattered throughout the city, and the Thunder River divides it in half, which is crossed by several wooden bridges. The city has a well-functioning sewage system. The majority of the streets are cobblestone and wide enough for waggons. One of the city's larger projects is a Farenian Empire mandate to build a channel across the land bridge to connect the seas on its north and south sides.
Maps
-
Bridgeport
The map of Bridgeport, a harbour city located in the south of Farenia, showcases a maritime center characterized by vibrant activity and bustling trade.
Type
City
Population
21182
Inhabitant Demonym
Bridger
Location under
Included Locations
- Arcane Academy
- Artigo
- Bearbark Brewery
- Binaco Stables
- Bridgeport Museum
- Brightstone Investigative Services Office
- Broken Stick
- Bubbling Cauldron
- Cabinet of Curiosities
- Cat House
- Cilla's Costumes and Gadgets
- Conservatory
- Crooked House
- Curl Up and Dye
- Dandan's Dragon Store
- Drunken Duck
- Enchanting Curves & Co
- Fish and Shrimp
- Garden of Refuge
- Grand Crystal Cathedral
- Great Library of Bridgeport
- Grimbly's Adventuring Emporium
- Hall of Soldi
- House of Pain
- Hungry Duchess
- Kobold Fight Club
- Kurpitsa's Pumpkin Shoppe
- Lili's Orphanage
- Limbs 2 Go
- Opera House
- Paws and Claws
- Periwinkle's Token Dispenser
- Rab le Roux
- Run for Cover
- Salty Cardinal
- School of Arcane Arts
- Tapdancing Horseshoe
- Temple of the Five
- Tricky Page
- Villa Cadenza
- Warehouse III
- Whisk it for a Biscuit
Owning Organization
Related Tradition (Primary)
Related Traditions
Characters in Location
- Albi van Kath
- Alicea
- Ame-Li
- Aristide Garibaldi
- Ayda Lumiora
- Baltha Cadenza
- Barnabas Flurry
- Berny Arcourt
- Brumurum Honorbrow
- Carla Otteri
- Cassandra
- Cecily
- Cilla
- Clara Bellows
- Dandan
- Daphne
- Delilah
- Di Fahana
- Donero Chuanche
- Elise
- Eloen Genydark
- Enrico Calafado
- Fabia Garibaldi
- Fiona Redgrove
- Grandolph Grieck
- Grimbly Gearspring
- Isa Calafado
- Jamond
- Janne Ette
- Jondo Garibaldi
- Joycie
- Kurpitsa Kolokythi
- La-U Ra
- Lili
- Lilla
- Litha
- Millie
- Myrin
- Nazario Calafado
- Norkel
- Pantolette
- Plektrum Rockbreaker
- Ramon Sattle
- Rocco
- Rodrigo Garibaldi
- Sable
- Sendra Aya
- Solange La
- Susa Garibaldi
- Talia
- Thessaly Cadenza
- Tonio Calafado
- Viola Calafado
- Warder Wardson
- William Datlong
- Wummer Kolfe
- Yahrie
Related Plots

I really love the checkboxes showing the overview of each district/area. Really nice to be able to get vibes from a glance. Bridgeport feels so alive.
Explore Etrea | March of 31 Tales
Still working on that, I am totally not happy with it all. Maybe I have to enhance each city district by a lot and make it all separate articles. :-(
You could keep the checkboxes on this page and then also have links to district articles where you explore them in more depth?
Explore Etrea | March of 31 Tales
Right. Short overview in here, and then all the details in separate articles. :)