Hub: Changelog Sandbox

June 2026: Taking a small break, working on other projects, etc. Will be back in a couple months. Much notes and changes not yet implemented.
  Notes:
    • Ancestries and Heritages
      • Added Dwarven Feats, or equivalent, from 2e (Player Core 2)
      • Added remaining Human Feats from 2e (or added new ones, as per usual).
      • Added Elves, Catfolk, Gnolls....
      • Finished Adding the Dragonblooded Feats (for Dragonfolk and those with the Draconic Legacy Heritage)
      • Adding Invocations, and updating the old ones. Reupdaitng some names because many of them still aren't in the public domain. Oh well.
      • The base 12 Classes are finally done/reworked. The base framework for a lot of classes worked, but I realized there was a lot things that didn’t work, or ran too antithetical to the design philosophy of the game. To that end, many similar or shared features are the exact same, with deviations coming from features gained at the same class levels and/or later. As such, many classes play like they did before, but cleaner (or in the case a few, actually complete)..
      • Changed how Shields work. There's now a Light, Medium, and Heavy Shield, in addition to the Buckler and Tower Shield. Will update all lists appropriately.

  New
  Hubs
 
  Ancestries
    • Ancestry: Half-Elf (Only a baseline mix of the Human and Elf Ancestry, for classic rules, premade adventures and characters, and similar.

  Ancestry Talents
  General Talents
 
  Skills Talents
 
 
  Class Feature
  Class Talent
  Common Features
  Skills
  Abilities
  Spells

  Maneuvers
  Hybrid Abilities

  Signature Abilities

  Items

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