Weapon: Bayonet
Piercing | Slashing
Extra⚙️ | Two-Hand⚙️
Polearm | Stabbing
Stats |
- Weapon Group(s): Polearm, Stabbing
- Weapon Type: Melee, Simple
- Damage Dice: 1d6 / [roll1d8
- Damage Type(s): Piercing
- Critical Threshold(s): +10 or nat20
- Critical Multiplier: x2 -
- Item Cost: 1 gp
- Weight: 0.25 Bulk (~0.5 kg / ~2 lbs)
- Item Power Level: 0
- Magic Power Level 0
- Composition: Leather (Other: Cloth, Metal)
- Rarity: Basic -
- Additional Effects and Info:
- 1d6 / Piercing... +10 or nat20 / x2 ... 1 sp / 0.25 Bu / 0 IPL / 0 MPL / Basic ... Melee Simple Weapon / Groups: Polearm, Stabbing… Two-hand (1d8), Extra
- -
- Two-hand: 1d8
- Extra: Bayonets are fairly versatile, allowing them to still be used while attached ot other items. By using a Standard Action / ◈, you can attach the Bayonet to a weapon from the Crossbow or Firearm weapon groups. If you do, the Crossbolt or Firearm can be used as a melee weapon using the properties of your Bayonet.
- Finesse
Item Description |
Not the kind you stick on the end of a firearm. Except…kinda?
The Bayonet is a simple spear or longblade placed at the end of a shaft. While crossbows and firearms were kept in mind from the outset, their design allows them to be easily moved between shafts (or firearms). As such, they were/are more for utility rather than just killing people.
Here, they are just simple spears. Roll with it, okay?