Weapon: Bayonet

Piercing | Slashing

Extra⚙️ | Two-Hand⚙️

Polearm | Stabbing
 

Stats

  • Weapon Group(s): Polearm, Stabbing
  • Weapon Type: Melee, Simple
  • Damage Dice: 1d6 / [roll1d8
  • Damage Type(s): Piercing
  • Critical Threshold(s): +10 or nat20
  • Critical Multiplier: x2
  • -
  • Item Cost: 1 gp
  • Weight: 0.25 Bulk (~0.5 kg / ~2 lbs)
  • Item Power Level: 0
  • Magic Power Level 0
  • Composition: Leather (Other: Cloth, Metal)
  • Rarity: Basic
  • -
  • Additional Effects and Info:
    • 1d6 / Piercing... +10 or nat20 / x2 ... 1 sp / 0.25 Bu / 0 IPL / 0 MPL / Basic ... Melee Simple Weapon / Groups: Polearm, Stabbing… Two-hand (1d8), Extra
    • -
    • Two-hand: 1d8
    • Extra: Bayonets are fairly versatile, allowing them to still be used while attached ot other items. By using a Standard Action / ◈, you can attach the Bayonet to a weapon from the Crossbow or Firearm weapon groups. If you do, the Crossbolt or Firearm can be used as a melee weapon using the properties of your Bayonet.
    • Finesse

Item Description

Not the kind you stick on the end of a firearm. Except…kinda?

 

The Bayonet is a simple spear or longblade placed at the end of a shaft. While crossbows and firearms were kept in mind from the outset, their design allows them to be easily moved between shafts (or firearms). As such, they were/are more for utility rather than just killing people.

 

Here, they are just simple spears. Roll with it, okay?


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