Trait: Two-Hand⚙️

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Two-Hand weapons can be wielded with two hands, or with the force of two hands (for those who have more or fewer than 2 arms). This hinges on how the weapon is used and increasing its damage capability. By default, all weapons are 1 handed, and wielding a weapon this way confers some benefits and rarely any detriments. Some weapons will be Two-Hand Only, and will state such in their Damage and Additional Effects stats.

 

Trait Mechanic⚙️

While wielding a weapon with two hands that has this trait, it deals extra damage. The two-handed damage will be in parentheses next to it's one handed damage.

Additionally, wielding melee weapons with Two Hands bypasses Blockstun.

 

Example, if you were to deal damage with a Longsword (1d8/1d10) with 2 steps of Bonus Dice from somewhere (1d6) and +4 Strength, instead of rolling 1d8+4+1d6 , you'd roll 1d10+4+1d6 , and a 2d10+8+2d6 on Critical Success.

 

Weapons

 

Base

Natural Weapons
Simple Weapons Martial Weapons
Advanced Weapons
 

Magic/Enchanted Items

Natural Weapons
Simple Weapons
Martial Weapons
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Items


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