Trait: Sapping⚙️
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A keyword based on making your opening unable to attack via disabling their weapon, sapping their strength, or setting them off balance.. This is done by loosening their grip or disrupting their stance in the same attack, jamming it into the mechanism(s) of the other, or literally removing their arms…from their hands.
That’s right, it’s disarming under another name bby.
Trait Mechanic⚙️
When you land a Critical Hit with a weapon with this trait, you apply a Penalty Dice (base d4) to all damage the enemy would deal with any attacks that the enemy would make until the end of their next turn. As this is a Penalty Dice, this effect stacks.