GT: Charge Adept
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| Charge Adept | Your ability to charge at your foes becomes that much more deadly for others. You learn the Rushing Charge 1st rank Maneuver. Additionally, once per Short Rest, you can use it at its lowest rank, without consuming resources. Finally, once per round, when you use anything with ‘Charge’ in it’s name (such as Sudden Charge), and you’ve traveled at least 10 ft, you add extra damage done equal to 5 x your Proficiency Bonus. If the creature is pushed or shoved by the same effect, they travel an additional amount of ft equal to the same amount (5 x your Proficiency Bonus. |
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Prerequisites Character Level 3 |