Trait: Curse⚙️
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An effect with this trait applies one or more curses, or a sort of magical affliction. Can be cured by anything that is considered an Affliction condition. Items with this trait cannot be easily removed and requires intervention.
Mechanic⚙️:An item with this trait, once [attuned, cannot be manually unequipped or even removed from the body of the attuned creature willingly, and stay attuned to the creature for the duration. The curse itself must first be tampered with/cured (often using an ability), which will give a 1-hour window for the item to be removed.