BCF: Saving Exercises

Healing
 

Your Second Wind feature improves with your mastery, giving you a bonus base class feature at 7th class level. Pick two effects of the following.

 
  • Great Fortitude: You can reroll a saving throws or critically fail, doing so as a Free Action / ◇. If you do so, you must use the new roll. You can this feature a number of times per Long Rest equal to your Proficiency Bonus.
  • Iron Will: You can spend Focus Points on your Last Stand, allowing you to heal for an additional 1d10 per focus point spent. Additionally, you gain a Bonus Dice (base d4) on all your saving throws.
  • Lighting Reflexes: Once per Swift Rest whenever you would be knocked Prone, forcefully moved or need to make a Reflex Save; you can ignore the effect via dodging or standing your ground, fully negating the effects, preventing any conditions from being applied, and choosing to take half or no damage (your choice).

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