Ancestry: Dragonborn

Dragon | Dragonborn | Humanoid

The Dragonborn

"Placeholder"

 

Dragonborn Mindset


 

You Might...

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Others Probably...

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Description


 

Physical Description


 
 
 

Anything Special?


 
 

Dragonborn Mechanics


 

Ancestry Statistics

These do not change, unless you have the corresponding Ancestry Talent. All Dragonborn start with these.

Base Stats

    • Age. Dragonborn tend to have ages similar to that of humans, maturing at the same rate and living slightly longer, up to 120 years..
    • Size. Dragonborn average around 6-8 ft tall and weigh about 200-300 lbs on average. Your Size is Medium
    • Associated Traits. Dragon, Dragonborn, and Humanoid
    • Traditional A.Boost Spread. Traditionally, Dragonborn favor Strength or Charisma, due to their heritage among some of their strongest beings in the world or how they’ve defied them. Their bravery and magic is often done through their feats, though that isn’t always the case, especially for Dragonborn that may have been something else at some point..
    • Language(s). Common, Draconic (+1 per your positive Cha Mod when starting the game, list here)
    • Speed(s). 25 ft
    • Special Senses. Low-Light Vision
    • HP (+ HP/level). 10 (+1)

Ancestry Talents

Dragonborn Origin You gain an instance of the Draconic Progenitor common feature. This Talent cannot be swapped.
Dragon's Spit

Your Draconic core resonates with a little bit of power from your origin. As a result you're able to spit elemental energy, using this power in small bursts rather than a full blown breath weapon. .

You gain a special kind of weapon. You gain a Natural Weapon that deals damage equal to 1d6 + Half-Proficiency + the attack’s modifier, and is part of the Thrown Unarmed weapon groups. The damage depends on your Draconic Progenitor(s) common feature(s), picking one when you attack with this weapon. When Dragon's Spit critically strikes, it deals 3x damage. The range of this thrown attack is 30/60 ft, but it will always hit the first enemy in a line.

This Talent cannot be swapped.

Draconic Resistance

You posses a fairly resistant set of scales, thanks to your progenitor and your own miniature Affinity Core.

You gain Damage Resistance to the element from one of your Draconic Progenitor common features, if you have it. If you gain damage resistance to that type from elsewhere, you gain Damage Reduction equal to Half-Proficiency + 1 to it instead.

Breath Weapon

Using your Draconic Lineage, you've learned how to channel inner elemental power into a deadly breath attack.

Using 2 actions / ◈◈, you charge and release your dragon’s breath, hitting multiple enemies at once in a 30 ft line or a 15 ft cone (your choice). You make an attack roll with this 'weapon' (you are considered proficient), and use an attribute modifier of your choice for scaling and damage.

Each creature hit takes deals damage equal to 1d12 + the chosen attribute, multiplied by your Half Proficiency (e.g. a red Dragonborn or Kobold of character level 5 with +4 Con would deal 1d12+4*2 fire damage.)

This Breath Weapon is considered an Unarmed Weapon and scales with adjustments and modifiers to such, as well as being used for feat/ures that use them (like maneuvers). The attack is also considered an ability, and can be modified by Augment feats. Finally, Breathe Weapons ignores Blockstun.

You can only use the Breath Weapon a number of times per Short Rest equal to your CON + Half Proficiency.

Heritage Choice

You may pick a heritage. You gain everything listed from such.
 

Variant Ancestry Talents

Some of your talents can swapped for the ones listed below, or be taken at a later levels via Character Progression. If your GM is using the Classic Ancestries optional rule, you can only take the talents below as you level up, after level 1.
  Furthermore, due to the nature of Dragonborn, they can gain talents available to other Ancestries who count as 'Dragonfolk' or 'Scalefolk'. Those talents will be listed underneath their unique talents for each section below (i.e. They do not need to take the Draconic Legacy Versatile Heritage in order to gain access to those talents).
  Here are the talents you can swap at level 1.
 

  Here are the ancestry talents you can gain at later levels.
  Unlockable at Character level 3
Unlockable at Character level 5
Unlockable at Character level 7
Unlockable at Character level 9
Unlockable at Character level 11

  Note: The Origin Customization rule allows you to swap any skill proficiency gained for another you don't have, if playing with traditional or other rules.
 

Deeper Lore


  The 4 page backstory
 

Names

x
 

Alignment and Faith

y
 

Trivia

    • Dragonborn are not Kobold, despite sharing many similarities.
    • Prior to 2023, Dragonborn were not in the public domain and couldn't be reprinted from Wotc. material. This is despite that Dragonborn were mostly not used or balanced from 2014 to 2022, when they were reprinted. Thankfully, this mistake can be corrected.

Examples of Dragonborn


  To Come

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