Trait: Reach⚙️

Reach is a keyword that adds range to one’s melee attack range while wielding the weapon. Simple as. Great for those with the flexibility.

 

Trait Mechanic⚙️

Weapons with this trait increase the range in which a creature can use a Melee Attack by an amount listed in its parenthesis (usually 5ft, but can be longer). Affects Reactive Strikes / ⮌ and similar parts of the game, like imposing Disadvantage against enemies making Ranged Attacks.

 

Does not affect Thrown⚙️ weapons’ throwing range, but still affects such when a thrown weapon is used for a Melee Attack.

 

Weapons

 

Base

Natural Weapons
Simple Weapons
Martial Weapons
Advanced Weapons
 

Magic/Enchanted Items

Natural Weapons
Simple Weapons
Martial Weapons
Advanced Weapons
   

Items


Powered by World Anvil