The Evergreens ceases its isolationist policy and sends aid to the Varian forces fighting in the War of the Scourge.
A vassal house serving the Daramond family
A young mage's first impressions of a strange duo...
A rare species of rose cultivated for its beauty and medicinal qualities
An overview on the deities in Varia and their worship
A massive continent on the world of Zentrem currently embroiled in war
The stalwart alliance of Dwarven city-states in Northern Varia
The adventurers reach the capital of the Kingdom of the Evergreens...
The adventurers join the Ol-Teressi...
The adventurers enter a wood elven village...
The adventurers trek through the woods of the Kingdom of the Evergreens...
The adventurers cross the border into the Feylands...
The adventurers plan their trip to the Feylands...
The adventurers seek out a mysterious figure in An-Seigil...
The adventurers reach the City of Eternity...
The adventurers investigated a Scourge-infested cove...
A conflict that embroils modern day Varia
The adventurers (from another time) investigates the Scourge...
The adventurers entertain an old hero's game...
The adventurers dive into the mind of a madman...
The adventurers leave Vorstone Prison and Wiltide...
The most exotic "pet" in Varia
The bloody terror of the great oceans
The shortest formal war in recorded Varian history
A traditional martial game done atop horseback
The adventurers locate their remaining targets...
The vault created to hold and protect the greatest magical knowledge of the Arcane Society and the Archmage Vyliar'faeien
A work penned by the Archmage Vyliar'faeien in immediate post-War of the Scourge Varia
The ancient home of the God King Avalon
The Legendary Betrayer and the False Guardian of Avalon
The Legendary Archmage and a Guardian of Avalon
A supernatural condition that transforms living creatures into Scourge
The adventurers begin destroying the seal stones...
The holy capital city of Grandia
A mainly wood elf insurgent group in the Kingdom of the Evergreen
The adventurers fight Vorstone Prison's basement defenses...
The adventurers arrive in Duford, a town troubled in multiple ways
The adventurers traverse the caverns under Wiltide...
The adventurers plan their assault on Vorstone Prison...
A Scourge monster borne of mindless souls
The adventurers conduct a search in the sewers...
The adventurers commandeer a supply caravan en route to Vorstone Prison...
The adventurers meet the rebels and plan to infiltrate a prison...
The cathedral dedicated to the founder of the Order of Avalon
The adventurers deal with some complicated matters during the night...
A famous song by the bard, Milecia Auberlain
The adventurers get a feel for the conflicted city of Wiltide...
A coastal celebration in Wiltide
The Jewel of the Hanalian Coast
The most celebrated event in Conais
The divisions of Varia's history
A god of magic and knowledge
A goddess of magic and knowledge
The God King and the Hero of the War of the Scourge
The most populous humanoids on Zentrem
A town in the Central Varia region
The Cerebral Capital of Varia
The universal language on the continent of Varia
A kingdom on the southwest tip of Varia
A massive continent riddled by political and supernatural conflict
The Evergreens ceases its isolationist policy and sends aid to the Varian forces fighting in the War of the Scourge.
Telepathic eouli may form a bond with another creature. The bond initiates another developmental stage for an eoul wherein it grows both mentally and physically.
The ancient nations of Avon, Acadia, and Vanland enter a conflict which spirals into a continent-wide conflict.