The current ruler of the unified kingdoms of Gameth and Hakon. She led her kingdom through a period of prosperity and technological innovation, chartering a band of adventurers known as the Royal Knights Brigade to defend the realm.
Hakon YearsAstrid had a quiet childhood in the royal palace of Gameria, but in 848 she was kidnapped at the age of 8 by a band of Hakonian radicals. They believed that they could use Astrid to ransom further concessions from Gameth's government, but the rulers of Hakon believed the move would do nothing but precipitate another costly war with their southern neighbors. The kidnappers were tried and executed, and Astrid was raised in a convent managed by vestals of the Temple of Erivo. King Nestor VI and his wife Agatha were lax with their religious observance, so Astrid's time at the convent was her first exposure to the powers of celestial beings and true faith. She started volunteering at the Oakengaard Temple of Erivo at the age of thirteen, and over the next two decades she worked her way up the the temple's leadership until she became High Priestess at the age of 28. Blessed with magical healing powers by Erivo, Astrid sought to protect and defend the people of Hakon as the surrounding countryside became overrun with undead monsters summoned by Fairouz and the Court of the Undying
Ascension to the ThroneIn 874 High Priestess Astrid's fate intersected with that of Gameth's Royal Knights Brigade. Astrid traveled south that year to perform a purifying ritual that would banish many of the undead plaguing the continent of Liat, and the RKB traveled north at that same time to convince her to take the Gamerian throne as the new Queen of Gameth. Although reluctant at first, after the RKB helped defend Erivo's shrine and vouched for her abilities at a Hakonian council meeting, she agreed to return with them to Gameria for the first time since her kidnapping. The streets of Gameria filled with hundreds of thousands of citizens celebrating the return of Gameth's long-lost princess, and King Nestor VI shed tears of joy for the first time in decades. She demanded her father abdicate the throne and grant her control of the kingdom, and he willingly agreed to her terms without a moment's hesitation. The role of monarch had never suited Nestor in all his 30-something years of ruling, so the abdication allowed him to pursue a quieter lifestyle of festivals and painting while spending more time with his long-lost daughter.
Fairouz YearsLess than week after Queen Astrid's coronation, the threats against Gameth began to pile up. The Court of the Undying was making moves to summon a mindflayer in the Nestorian Mtns, Avicenna was preparing for war, and tens of thousands of refugees overwhelmed the nation's capital of Gameria. Graceful under pressure, she resolved domestic issues while ordering groups like the Royal Knights Brigade to handle problems beyond her abilities. While the RKB defeated the Court of the Undying and sabotaged the Avicennan war effort, back in Gameria Astrid led an aggressive campaign to modernize the kingdom's decaying infrastructure and government. Purging thousands of corrupt officials from the payroll, she appointed her staff with former Hakonian officials and devotees of Erivo to modernize the government and grant a new generation of thinkers and magic-users a chance at leadership. The reform effort took more than a decade to fully implement, but by the end of the Fairouz Terror in 876 the kingdom of Gameth had transformed into a modern nation with an efficient bureaucracy, a state-sanctioned agency to foster the use of magic in the kingdom, and a reformed military that included the Royal Knight's Brigade and a devoted branch of magic-users. The capital of Gameria was damaged by Fairouz's monsters in the weeks leading up to the Battle of Faouzia, but Astrid's new government helped the city quickly rebuild and grow to accommodate the new wave of refugees from Avicenna. Astrid maintained a wide base of popularity among the population of Hakon and the commoners of Gameria, sowing controversy only when her technological reforms proved too much to handle for the general public. The end of the Avicennan War left many Avicennan engineers expatriated to Gameth, providing the kingdom with the tools and resources needed to become one of the most technologically advanced nations in the world. Railroads lines were built between the recently annexed town of Ravi and Gameria, muskets and firearms were researched, and prototype steamboats were developed to quickly move Gamerian goods across continents. All of these technological innovations would have greatly increased Gameth's global standing, but they alienated Queen Astrid's Hakonian base. Hakonians held a godlike reverence for nature and the kingdom's ecosystem, and they saw many of the new technologies as threats to the environment's health and magical essence. As a result many research projects had to be slow-rolled or abandoned altogether in the 880's and 90's, a planned transcontinental railroad from Oakengaard to Gameria pushed back by more than a decade to the late 900's.
Sunken God YearsIn the third decade of her reign Queen Astrid began funding revolutionary operations in tyrannical nations like the Elflands and Myltev, hoping for allies more forward-thinking and friendly towards Gameth’s interests. The operation backfired in the Elflands when the revolutionary group the Characters turned out to be a front for a cult devoted to a monstrous deity known as the Sunken God. Overthrowing Myltev’s pirate king Tarkov proved to be more successful, leading to the coronation of former Temple of Rexfur High Priest Nikolaj Baratov. The Sunken God and his reign of terror loomed large over world politics, but after the New Year's Massacre of 897 she reformed the Royal Knights Brigade and sent out a new group of heroes to combat the monstrous deity. An elite spy known as Beleren Hazid and a former Characters fighter named Jax formally joined the RKB, and Astrid spent a week at Gameria's Temple of Erivo with High Priestess Alma Quinn to summon an aasimar named Flora that could purge the Sunken God's evil from the world. The summoning filled Gameria with a noxious wave of magic and left both women bedridden for weeks, but the results were worth it to summon such a powerful spellcaster into the world. Astrid escorted the RKB through the islands of Myltev, helping them discover a powerful artifact called the Iron Flask that could be used to defeat and contain the Sunken God. She destroyed Castle Faouzia after a swarm of giant spiders nearly killed Jax, and she fought valiantly in the Battle of Chernenko in 897 to defeat Cpt. Tarkov and his army of Myltevian pirates. After Tarkov's defeat she went with the RKB to Oblast to oversee the coronation of her political ally Nikolaj Baratov, staying behind in the city to help Nikolaj manage his fledgling monarchy. Later in 897 she ordered Roland Fireheart to lead a coalition fleet of ships from all over Pescaliat to confront the Sunken God's forces in the Elflands and end the monstrous deity's reign of terror once and for all. The naval campaign was brutal and hard-fought, but combined with the RKB's defeat of the Sunken God at the Battle of Kassadeia that winter it ensured that the monstrous deity and its sahuagin horde would no longer be terrorizing the former Elflands Empire. As the chartering nation of the RKB, Gameth received a wide level of respect and praise from nations all over the world, providing the kingdom with considerable political influence at the Treaty of Iverburg in 898 to vouch for the creation of several modern and democratic nations.
Past vs. FutureDespite such remarkable success on the global stage, Queen Astrid experienced many domestic challenges as a new century dawned in the 900's. New technologies invented in Ravi began to be rolled out across the nation, including the completion of a transcontinental railroad from Oakengaard to Gameria in 904. The breakthroughs in firearm and transportation technology made Gameth one of the most technologically advanced kingdoms in the world, but the innovation brought with it resistance and protest from the kingdom's Hakonian residents. Fearing the destruction of Liat's pristine wilderness, protests erupted through Oakengaard and Oftin as a young generation of environmental activists demanded more of a say in the technological projects undertaken by Gameth. The protests went on for months and shut down most economic activity in Hakon, forcing QUeen Astrid to capitulate in 906 and reform her royal council to provide representation for the activists. A new government agency, the Nature Reserve, was established to oversee all technological projects proposed by the nation's engineers, vetoing them if they were deemed too destructive for Gameth's environment. The arrangement ensured the preservation of the nation's vast forests and helped democratize the stuffy kingdom, but technological developments slowed down as every new mile of rail had to go through several committee hearings for approval. Gameth was still the most powerful nation on the continent of Liat without any major rivals or threats, but the kingdom of Sardivelia's expansion of territory after the Treaty of Iverburg gave Astrid cause for concern later in the 900's. Sardivelia's technological advancement began to rival that of Gameth's, and with Paoli Piedmonte reaching the final years of his career she feared what moves the nobleman would make to cement his legacy.
FamilyIn 879 she married a young carpenter named Seamus, and together they had three children (Stella, b. 887, twins Connor and Serena, b. 890). The marriage caused quite a stir among Gameth's nobility, but Seamus' folksy and personal nature charmed over many members of the royal court. The rest bit their tongues to avoid slandering the Queen's husband.
- High Priestess of the Temple of Erivo: 868 - 874
- Queen of Gameth: 874 - Present
Year of Birth
840 78 Years old
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