Tailor
Tailors are in most cities, townjs and villages throughout Esau.
SERVICES
Mending = 5 cp per 30 minutes work
CLOTHES
Costume = 2 - 5gp
Designer = 1 - 5 pg (depends on materials and accessories)
Fine = 15gp
Artisan’s outfit = 1 gp
Cleric’s vestments = 5 gp
Cold weather outfit = 8 gp
Courtier’s outfit = 30 gp
Entertainer’s outfit = 3 gp
Explorer’s outfit = 10 gp
Monk’s outfit = 5 gp
Noble’s outfit = 75 gp
Peasant’s outfit = 1 sp
Royal outfit = 200 gp
Scholar’s outfit = 5 gp
Suit = 50 gp
Traveler’s outfit = 1 - 2 gp
Robes = 1gp
* A pair of boots - included as part of most sets of clothing.
ITEMS
Basket = 4sp
Bedroll = 1gp
Blanket, common = 5sp
Blanket, Embroidered = 1pg
Blanket, Satin = 1gp
Component Pouch = 25gp
Pouch = 5sp
Sack = 1cp
Tent, Two-person = 2gp
Weaver's Tools = 1gp
Cloaks
Leather = 2 gp
Leather, Lined = 4gp
MAGICAL
Cloak of Billowing
Cloak of Many Fashions
Uncommon = 101-500 gp
Cloak of Elvenkind
Cloak of Protection
Cloak of the Manta Ray
Robe of Useful Items
Robe of Serpents
Nature’s Mantle
Rare = 501-5000 gp
Piwafwi of Fire Resistance
Cape of the Mountebank
Mantle of Spell Resistance
Robe of Eyes
Robe of Summer
Cloak of Displacement
Cloak of the Bat
Hell Hound Cloak
Very Rare = 5001-50,000 gp
Cloak of Arachnida
Robe of Scintillating Colours
Robe of Stars
Legendary Cloaks
Cloak of Invisibility
Robe of the Archmagi
MAGICAL BOOTS
Boots of Elvenkind
Wondrous item, uncommon = 101 gp - 500 gpWhile you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.
Boots of False Tracks
Wondrous item, common = 0 gp - 100 gp Only humanoids can wear these boots.While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.
Boots of Levitation
Wondrous item, rare (requires attunement) = 501 gp - 5,000 gpWhile you wear these boots, you can use an action to cast the levitate spell on yourself at will.
Boots of Speed
Wondrous item, rare (requires attunement) = 501 gp - 5,000 gpWhile you wear these boots, you can use a bonus action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.
Boots of Striding and Springing
Wondrous item, uncommon (requires attunement) = 101 gp - 500 gpWhile you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.
Boots of the Winterlands
Wondrous item, uncommon (requires attunement) = 101 gp - 500 gpThese furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as −50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as −100 degrees Fahrenheit.
Winged Boots
Wondrous item, uncommon (requires attunement) = 101 gp - 500 gpWhile you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
The boots regain 2 hours of flying capability for every 12 hours they are not in use.
ITEMS: Clothing - Cloaks - Shoes - Boots
ALTERNATIVE NAMES: Outfitter - Dressmaker - Garment-Maker - Couturier - Fashion Designer - Clothier - Costumier - Seamstress
TYPES: Mundane - Magical
+ Tailor Shop
+ Clothing Roll Charts
+ Tailor Shop, Clothing Shop and Shoe Shop
+ Cloaks
+ Magical Boots
Type
Shop, Tailor
Parent Location
This is for quick reference using my notes, as well as other websites
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