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Bard Springs

Written by Esau Dm


Bard Springs is a Bathhouse in the Northern Isle - built between Hyon and Wether, on the western edge of the Gallic Desert - by a rare naturally occurring thermal spring.

The Bard theme has taken over the place - lute shaped hot thermal pool, while the cooler swimming pool is shaped like a piano.

The Bard Springs Bathhouse is a place where anyone with even only 2cp can take their minds off their worries for a while, and take a plunge into crystal-clear water of the swimming pool - or for 5sp soak in the thermal waters of the original spring feed hot pool.
More coin paid grants a person massages, aqua activities and beverages.
Some people will find themselves lingering in the place - enjoying the waters, as well as enchanted by the Bard's music and the Dancer's entrancing dance. The Bard here, however, will not play requests.



SERVICES

* Instruments mending and sale
* Bathhouse facilities
* healing Potions
* internal Teahouse for healthy food and beverages
* message writing and sent by magpie
* basic Tailor mending and cleaning


PRICING

* all prices include showering first and towel
+ 2cp = swim in lurk warm piano shaped pool.
+ 2cp for written message - further 2cp to send it by magpie.
+ 5cp = rooftop birdbath and dust bath, in garden setting.
+ 1sp = sauna with harp shaped feature
+ 3sp = use of spa and sauna
+ 5sp = soak in the thermal waters of lute shaped pool
+ 7sp = deep tissue massage



BUILDING

The original long rectangle building was completed in 1274AG, by a bard named Aw'chic - an Aarakocra sparrow who was a follower of Ronin Mikoto to contain two shared baths and a thermal spa - with room for expansion. It is a single story rustic stone structure, with entrances at either end into open areas for changing. The interior is lit by skylights in the roof.

Bats have taken to roosting in the shadowed places and trees of the rooftop. The bat poo, guano, is high in nutrients like nitrogen, phosphorus, and potassium - so is used in small quantities are part of manure by the gardeners - which also contains any body waste from staff and visitors.

Maintenance tunnels run underneath much of the walkways. Theses tunnels service all the various pipes and hidden mechanics of the Bard Springs. They are low tunnels that are made to suit smaller people.


The atmosphere is clean, relaxing and inviting. The choice of a person's personal visit is down to their preferences as well as what coin they have to spend.
A female bard sing "Factory Girl" - then "Singing Bird"




OWNER

Aarakocra mottle brown sparrow named Kyndress - desendant of Aw'chic.
She wears finest cotton garments. Favourite colour is pale yellow (almost cream). Talks in a sing-song voive.
* If mention going past Spiral Peak, Kyndress is good friends with Mojo or Mickell from Stony - found at The Dusky Rose.

STAFF

Assistant
* Amabella - Human, female - brown hair in neat bun - brown eyes - neat writing - page (pa) = an attendant to a nobleman, a knight, a governor or a castellan.

Bards
* Sandi "Sand Hills" - Tabaxi - a long-haired, silky coat with coffee cream coloured fur and darker face and paws, deep blue eyes.
* Sadaqat - Sunrayin Tribe female Elves - red hair and dark brown eyes
* Amid Jackles - Human, male

Masseuses
* Connor Oliver Sinead - Human male
* Lunny - Tiefling female

Healers
* Roisin - Green Dragonborn
* Bonadio Yeshua - Aasamir

Maintenance
* Golvin Nobleyarn - Gnome male - looks gossip of noble families
* Lassitta Ironfist - Dwarves female - short for a dwarf - inventive

Door Guards
siblings
* Shuhada - Half-Orc - shaven head
* Fuhada - Half-Orc - light brown mohawk

Night Guards
new positions
* Woo - Aarakocra Owl - curious, friendly and strong
* Henry Saville - Human - stocky and muscular - blonde hair - green eyes - confident and booatful of appearance

Dancers
* Nera Baboff - Half-Elf female
* Gella Ironside - Dwarves female
* Rill - Water Genasi


Purpose / Function


For relaxation, health, healing and aquatic activities.

Alterations


UNDER CONSTRUCTION

Roof Top

Up on the open aired roof is being constructed into a 'Bird Bath' - currently empty - will be a water-filled basin. For those who do not wish to bath indoors - along with a dust bath.
The surrounding garden is almost completely planted.
A quarter of the ceramic tiles have been placed into art designs on the edge. The design of the natural wind shelter of some trees and a wire wall with growing plants is taking shape
Gardeners
Trees: Baobab nicknamed Bao - Wood Genasi
Planted so far: Willow arch ... (dwarf versions) Rowan tree, Silk tree, Bottlebrush, and Forest Pansy
Floral: Kit Penniwise - Halfling
Planted so far: lavender, henbane, sweet peas, carnations, lotus, and mirabilis jalapa
Herbal: Chester Sunstone - Tabaxi
Planted so far: Ginkgo Biloba, Echinacea, Ginseng, Hazel, Chamomile, Ginger, Catnip, Thyme, Chives, Basil, Rosemary, Bergamot, Cardamom, Chicory, and Tarragon
Fern: Edris Knotleaf - Wood Elves
Night: So'roi - temporary staff member
Planted so far: Moon daisies, Belladonna, Moonflower, Night Gladiolus, Angel's Trumpet, and Dark Lillies


First considered to be only for the Aarakocra race - but after meeting a Harengon named Bai who made them realise other races might like the idea, so took notes - like adding in a gentle sloping ramp and places for people to sit with feet in the water.

Note: Work has been slow due to other projects for defence, but have started to add in a dust bath area, as well as planted gardens (floral, herbal, fern and night)

Defence Wards & Runes

Under the guidance and casting of a Sunrayin Tribe Sharman named Solana - who travelled from within the Gallic Desert.
Above the entrance doors, is forming a large stain-glass window in the shape of a Dream Catcher ... the gems are being blessed to be placed into each segment. To protect against illusion magic.
Runes and Wards have been carved into the pillars and doorways within the building of the Bardic Springs. The outside buildings and rooftop have yet to be completed.

Every morning Solana blesses every person inside the building - giving them protection against certain Types of Magic for 24 hours.


History



1271AG: Construction started on the Bard themed bathhouse.

1274AG: Construction finally completed - after numerous delays dur to materials, issues with water pipes.

1473AG: Strange events referred only as The Lock In - when the main building was surround by thorns and the whole place went dark - funneling upwards into the sky. A group of adventurers were staying, and trying to rescue children from being taken in their sleep ( The Possession of the Youth ) - they had recently travelled from Farr City.
The adventurers gained wings and took flight upwards into the sky seeing answers and solutions. An hour after they had departed the whole place returned to normal.
A Sharman from the Sunrayin Tribe visited to set up wards and runes against illusion magic, and some other Types of Magic.
* The adventurers did not return for 39 days.




TRAVEL:
* to Hyon = 5 hours north-east
* To Wether = 4.5 hours south-west
* to Farr City = 23 days at widest part of Gallic Desert OR 27 hours by the road (via Wether )

Founding Date
1274AG
Type
Bathhouse
Parent Location

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