The Province of Zwerthaig is the only populated area in the southeast of the
Kasari Dominion. Zwerthaig is predominantly populated by dwarves and rock gnomes, as it has been since its founding.
Geography
Zwerthaig is a country dominated by vast frozen mountain ranges, barren hill lands, and frost touched plains. Much of the country is located beneath the surface in subterranean caverns. The country is plagued by the remnants of the
Age of Blood that lingur with the Kasari Badlands.
Views on Arcane Magic
The people of Zwerthaig had a long history of utilising arcane, and other forms of magic, to benefit their peoples as was the case in the Kingdom of
Orzar’Nack. This all came to an end when they became a part of the
Kasari Dominion and were forced to publically take on their outlook upon magic.
The
Kasari Dominion has amongst the worst outlooks upon magic and mages of
Human kingdoms. The Kingdom proclaims that magic is the most dangerous force in all of Runetalras, and has led to the greatest catastrophe in all of history, the
Age of Blood . Magic is outlawed within the
Kasari Dominion, all who are capable of casting it save for the priests of the
Radiant Lady are condemned to among the worst
Arcane Bastille in all of Runetalras.
History
Zwerthaig was once a part of the Kingdom of
Orzar’Nack, although it was not considered a good part of the Kingdom. In the days of the Kingdom of
Orzar’Nack Zwerthaig served as a penal colony where the worst were forced to work and contribute to the Kingdom.
The times of Zwerthaig serving their masters in
Orzar’Nack came to an end when the
Darkquake shook the core of Runetalras, destroyed the Darkroads, and broke the reach of the Kingdom of
Orzar’Nack. Zwerthaig established itself as an independent kingdom but its existence was persistently threatened by the Fylkes and Kasari Kingdoms.
Zwerthaig was brought into to the
Kasari Dominion during the Kasari Wars of Unification. The Kingdom was laid siege to, instead of dragging out the affair Zwerthaig surrendered as was forced to abandoned its culture and religion for a measure independence.
Religion
The Church of the
Crimson Flame is the official religion of the
Kasari Dominion and is the most popular religion of the kingdom. The Church is fully integrated into the state structure of the
Kasari Dominion. The dogma of the
Crimson Flame is based upon belief that the
Radiant Lady is the only true faith. The
Crimson Flame believe that arcane magic and mages are the greatest threat to all good people of the world, as mages have incredible power with little control; this is demonstrated in the numbers of mages practising forbidden magics, summoning of fiends, and creation of
Weave Aberrations all of which wreak havoc and destruction upon the faithful.
Despite the illegality, there are other deities and faiths worshipped within the
Kasari Dominion, some of these are the
Seldarine is the most popular pantheon among forest gnomes and elves, and the
Morndinsamman among dwarves and rock gnomes. Likewise the
Draconic Pantheon are favoured among the draconic races.
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