Haven
Introduction
Located on the Western coast of Solith, Haven is known for its extreme diversity in both landscape and population. This geographical diversity has led to a bounty of unique resources such as Blackstone and Marble, alongside a plethora of exotic flora and fauna found nowhere else on Solith.
Despite having the resources to sustain its population tenfold, the same abundance has also been the cause of centuries of strife throughout Haven's recorded history.
For nearly a hundred years the nations of Haven have existed in relative peace due to the isolation caused by the Unfallen Plague. But now with the return of Lady Death, many of these same nations are reigniting their war machines in the name of conquest and country.
Oaths, Spells, and Prayers
Like most of Solith, Haven thrums with the magical influences of both Faith and Mana. Untapped faunts of Mana and countless corpses of fallen Divine have allowed the ordinary to perform the extrodinary. This reliance on magic has lead to a sharp decline in technological prowess within Haven. This decline has only been exasperated by the various catastrophes that have pock-marked the history of this land.
Blood Soaked History
Since the arrival of the First Men nearly three thousand years ago, Haven's history has been repeatedly marred by religious crusades, genocidal conquests, and even Faith-Fueled Apocolypses. Each layer of blood painted across the land has lead to a beautiful, but macabre masterpiece of Sophontic inginuity and survival against all odds.
Campaign Setting
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General Information
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Territory
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