Ten years have passed since Lady Death was brought back from the brink of death. Though the world rejoiced at her return, consequences unseen were quick to fall upon the land. With the threat of the Unfallen having passed, the people that had once locked themselves behind the walls of their large cities have grown restless and seek to move out and expand their control over the lands of Haven once more. But with each push to stake claim to the land, it feels almost as if nature itself is fighting back against the conquerors.
Shardholm, often considered the most successful of capitals, has been at the forefront of this expansion. Lady Hulm has made it the priority of her people to claim as much of the Verdant Expanse as they are able, even going as far as renaming the Western coast to the Shardlands.
To maintain order in this new realm of unhindered colonization and rampant expansionism the Capital of Shardholm has mustered together a new military branch formed of loosely connected mercenaries known as the Vanguards. Barely formed and roughly trained, these Vanguards are given minimal equipment and kept on a tight leash.
Our history begins here with the first of the Vanguards. Tasked with the protection of the Shardlands, they are sent to investigate claims of a corrupted and contaminated water source, the Resting River, which supplies much-needed freshwater to the Shard of Restbrook. While this first task seems small in scale, mysteries and conflicts will arise surrounding the dawn of the “Elemental Corruption”. Only together will the 1st Vanguard survive the ordeals that will come to pass, and hopefully see their service through.