Realms in Ravare | World Anvil

Realms

What are Realms?

A realm is the physical manifestation of the 10 Primal Elements woven together with threads of Glow. At first, Realms are chaotic masses of conflicting energy until two dominant Primal Elements rise above the rest. After the Elemental Cabals get into order, Realms undergo rapid changes as life blooms and Faith begins to manifest. Until finally, Faith binds the realm with laws indirectly chosen by the creatures that dwell there. Thus stabilizing the primordial world.

Elemental Concepts

Air Concepts
Wind, Skies, Flight, Wisdom, Travel, Seeking, Emptiness, Clouds, Breath, Freedom
Decay Concepts
Rot, Death, Sickness, Ruination, Filth, Poison, Stagnation, Corpses, Fungi, Inevitability
Earth Concepts
Stone, Protection, Ores, Resilience, Gems, Metal, Soil, Steadfast, Greed, Mass
Fire Concepts
Heat, Pain, Rebirth, Energy, Purification, Rekindling, Magma, Stars, Urgency, Consumption
Ice Concepts
Frost, Control, Binding, Cold, Crystals, Sapping, Stillness, Timelessness, Containment, Order
Life Concepts
Growth, Plenty, Flora, Fauna, Cancerous, Hunger, , Healing, Lineage, Adaptability
Light Concepts
Purity, Radiation, Auroras, Law, Space, Celestial, Holiness, Visions, Ghosts, Color
Shadow Concepts
Darkness, Predators, Venom, Prey, Concealment, Undeath, Silence, Ethereal, Corruption, Fear
Storm Concepts
Power, Chaos, Quakes, Erratic, Blizzards, Destruction, Seasons, Weather, Frenetic
Water Concepts
Seas, Depths, Reservoirs, Erosion, Floods, Force, Pressure, Rivers, Cleanliness, Rain

Air


Decay


Earth


Fire


Ice


Life


Light


Shadow


Storm


Water



Cover image: by Logo by Garret Grace Lewis, edited by Oneriwien.

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