Hepsut
Hepsut is an ancient land with cultural roots that date back to the Age of Arcanum, it has a diverse population of people and intermingling cultures.
The continent is also filled with beautiful scenic landscapes, tall mountains, thick jungles and mysterious magical landmarks.
Hepsut is famed for having the last surviving flying city from the Age of Arcanum, the city of Maran, making it a hotspot for mages, magical research and ancient secrets.
Hepsit is ruled by two factions who peacefully cohabit the land, The Coven of Maran and the The Triumvirate of Kahz Molduhr, with the Coven ruling most of Hepsut and the Triumvirate keeping to themselves.
Location: West of Exorsia, South of the Equator.
Temperature: Hot (10 °C to 32 °C).
Demonyms: Hepites
Shared Characteristics: Light brown or olive skin and dark hair.
Inspiration: Arabic, Mediterranean and Persian influence.
Geography:
A hot and humid land filled with lush jungles, large mountains and beautiful shores. Its plains range from a lush green to a dry brown and at the centre of the continent is the Alderan Desert.
Type
Continent
Location under
Included Locations
- Agad’Salé
- Akarn Isle
- Alderan Desert
- Arkand Wilds
- Ashfall Range
- Ashfall Sea
- Ashterpur
- Banhar Point
- Basalar
- Bélon
- Calgern Island
- Calgern Port
- Cave of Reflection
- Farhar Cove
- Franeshir
- Indara River
- Isreim
- Kahz Molduhr
- Khagh Mountains
- Kraverang
- Lerna Lake
- Maran
- Maran Docks
- Merrow
- Mirror Lake
- Naraz’Val
- Navin
- Neldë-Aelin
- Noverok
- Presran
- Riviker
- Ruins of Azare’shir
- Shacklewood
- Shahin Rocks
- Sigurn’s Gate
- Silven Vale
- Slavers Bay
- Soldaris
- Ullenar
- Vir’mathus
- Yaren
Included Organizations
Related Traditions
Inhabiting Species
Comments