Historical Overview in The Discontinuum | World Anvil

Historical Overview

The realm of Magicians' End has a long and complex history. This overview only summarises the major events. At the bottom of the page there is a timeline button, which opens up a linear and more comprehensive list of the entire chronology, providing a visual alternative to aid in understanding the sequence and nature of the narrative recorded here. Subordinate articles, such as the ones which describe the Old Pale Empire and the Moderators' Council, cover specific periods in greater detail and are linked from the timeline, within this article text or directly at the bottom of the page. These articles will sometimes themselves contain links to even more fine grained articles and timelines, focusing on more specific incidents and events within the period in question. There is much to explore in the details if you go looking, but this is the place to get the big picture.   To understand the realm dating system and calendar, please see the Timekeeping article and note particularly that a year on Magicians' End is only approximately two thirds of the length of that on Earth Zero. The image gallery, shown below the main text here, illustrates some selected people and events from the history of the world in chronological order. All these images are also found either on the timeline, in the body of this article, or in subsidiary linked articles.  

Prehistory

  In the first days, even before there was writing there were stories pased by word of mouth and there were pictures painted on the walls and both these sources tell us of the Old Gods who came before all else. Contact between wandering Fey and the indigenous peoples of this world is also thought to have started long before recorded history. At some early time, either before or after this contact, the Blood Iris Sisters settled in the Lake Oxylium region, although the reason why they chose to immigrate and the exact time when they did so are likely to remain unknown mysteries. Humans in the realm were organised into nomadic tribes and it is amongst these cultures that "The Way of Trinity Moon" developed, a contemplative religion based on astronomical observations of the planet's three moons. Their stone circles were perhaps precursors to other permanent settlements.  

The Old Kingdoms

  The foundation of the city of Pavol-Rag-Rag by the Painted People in the north west of Myruthea, is the first historical event which can be accurately dated. It took place 12238 years before the Planar Conformation, an event of such significance that all dates on Magicians' End are now defined in relation to it, either as occuring BPC (before the planar conformation) or APC (after the planar conformation). Over the next 2000 years or so, the Painted People would experiment with larger social structures capable of maintaining order over wide geographical regions and would experience the first wars on a greater scale than anything the world had known before. Their political organisations are referred to now as the Old Kingdoms, and although the details are patchy, we know far more about them from a variety of historical records than we do about the times that came before.  

The New Kingdoms

  In 9996 BPC, a famous peace treaty known as "The Settlement Of Zaranon" was agreed between three factions on the continent of Myruthea, resulting in the merger of two of them to form the Kingdom of Myruth, the first of the New Kingdoms. The modern continent takes its name from that ancient kingdom. The New Kingdoms were larger in scale and for the first time, expanded into the other continents of the world. In these times skilled adepts, attuned to the lines of magic, began to have an increasing influence on all the cultures of the world.   In the interests of brevity we will mention only two of the most significant political structures which rose to power over a time period that amounted to somewhat less than three thousand years, but the age of the New Kingdoms was characterised by the rise and fall of several competing kingdoms and empires with a slow trend towards their consolidation into larger groups.   The Trinity Moon Triple Enfolding was an alliance of three formerly independent powers which came together in 8613 BPC when they agreed on a way to unite their forces and leadership. Together they controlled southern Myruthea, northern Punjuki and all of Tinturbean, which made the Enfolding the most extensive power grouping the world had yet seen, and one which would not be equalled for over five thousand years until the Old Pale Empire surpassed it. Of the few smaller fragmented states that remained independent, one would split into two even smaller entities when the Kingdom of Snowborne seceded from the Great Northern Dukedom of Peld in 8394 BPC, although the split was short lived when Peld was absorbed back into the new kingdom. Snowborne was governed by a line of Mage Kings, their most important act being to sign what became known as the Thousand Year Alliance with the The Fey Court. After a long period of prosperity which didn't quite last for the full thousand years, the Fey brought the kingdom and much of the entire world to ruin, in a catastrophic event known as the Sundering in 7231 BPC. It is from this time forward that Trinity Moon became known as Magicians' End.  

A Fractured World

  It took a very long time after the Sundering before any kind of political organisation would arise which could manage to govern anything larger than a single city state. During the period known as the Long Thaw, almost all of Tinturbean and the northern third of Myruthea were covered in ice sheets whilst Zisleth was completely uninhabitable. The world population fell dramatically. Nevetheless there was growth in some new areas where communities came together for shelter and protection. It was during the Long Thaw that the city of Klaractazum was founded on the melting edge of the Myruthea ice sheet as it began to retreat. And in the dark early days of this era, too, the Way of the Harmonic Path was founded, a religion which would grow to become the most important faith on Magicians' End.   Milder conditions had already returned after the unnatural ice age when the so called Twelve Wise Ones, initiated a series of regular meetings between the major centres of population on Myruthea in 5342 BPC. Their informal deals and pacts kept the peace for almost six hundred years, as the world continued to warm and the city states grew stronger and began to form small countries. In 4778 BPC, however hostilities broke out for the first time, marking the start of an age known as the Myruthean Unification Wars which lasted until 4543 BPC. The Myruthean Unification Wars were a prelude to the formation of the Old Pale Empire, an entity which, over the course of the next few hundred years would go on to become a single globe spanning authority, even greater than the Trinity Moon Triple Enfolding had ever been in the age of the New Kingdoms.  

The Old Pale Empire

  It is impossible to overstate the importance of the Old Pale Empire in the history of Magicians' End. Not only did it have the most comprehensive geographical coverage of any political structure before or after but it lasted for more than four and a half thousand years, making it greater on both counts than the Trinity Moon Triple Enfolding which is the only other organisation that comes close to matching it. The age of the Pale Empire officially began when Hanrith I declared himself Emperor on 14th Authon, 4542 BPC, following the surrender of the city of Tylisfort. His capital was the central plains city of Zalgurim and even at this time, the Empire was the world's largest single political force. This did not, however, mean that unification wars were over. It merely meant that they had entered a new phase where the Empire dominated and slowly but surely began to conquer and subsume its rivals. For a more detailed account of the Empire and its long history, refer to the timeline and the article about the Old Pale Empire. In this high level summary we must move swiftly over this very long age to reach the fateful events of the Planar Conformation.  

The Planar Conformation

  Although the Planar Conformation was a vast event with dramatic consequences affecting a whole swaith of universes within the Discontinuum, from the perspective of those realms regularly visited by the Stability Council, Magicians' End was the only significantly affected realm. The impact on Magicians' End, however, was startling and profound. Overnight, far in the Orothonian Ocean, a six sided depression appeared with the unnaturally straight lines of a near perfect hexagon. Around the perimeter, great mounds of stone rose as barriers, so that the waters were pushed back from the new land and all around it were long escarpments of sheer cliff walls. So the Dark Domains (which some call Novanoir) were created and changed the geography of the world forever (in so far as we can say that anything is forever). The effects on the rest of the world, though bad enough, could have been worse. The seas churned with huge tidal waves and there were great storms for more than two months afterwards, but there was no long term increase in sea level such as might have been expected from so great a displacement. Whatever forces had inserted Novanoir into Magicians' End seemed also to have removed a corresponding slice of matter from the seas and lithosphere (and who knows where that went?) so that geologically the world settled down remarkably quickly. However, there is no denying that the Dark Domains have an extremely unnatural geometry and only arcane forces allow them to keep their rigid shape to this day, the intense vertigo of their surroundling cliffs apparently little changed by the erosion that gravity and weathering might have been expected to produce by now under more normal conditions.   In any case, it was not so much the drastic alteration of the planet's geography that concerned its inhabitants, as the antisocial behaviour of their new neighbours, for the Dark Domains were inhabited and their denizens were hosts of ferocious and strange creatures, of a kind the world had only ever seen before in nightmares. Within seven years, the conflict between the supernatural aliens and the embattled natives would cause the Fall of the Old Pale Empire when a rain of meteors striking its capital, killed the Emperor and almost all of the civilian and military leaders. So began an age of despair, fear and terror, in which the population fell dramatically as the invaders preyed upon their weaknesses and most could see no prospect of an end to it.  

The Breach Wars

  After the destruction of Honirham, the disconnected territories of the former Empire found themselves subjected to a series of invasions from the Dark Domains. Tinturbean was the most frequently and seriously threatened, beginning with the sack of Brukin in 12 APC, but Myruthea and Punjuki were also attacked and within twenty years, significant territories had been lost on all three continents. Human military forces gained only a few precious victories to stem the tide of the wars but were unable to reverse the gains made by their supernatural foes.   But all was not lost. The prophet Hylacon had warned his followers of the dangers of these days and had given the Hylacon Peoples hope that they could fight back. His bold and ambitious plan called for the construction of an arcane barrier around the entire perimeter of the Dark Domains which would prevent its inhabitants from spreading into the rest of the world. Each link in the magical chain would be a gateway, drawing on the power of the deep Laws of Form to resist the hostile transformations threatened by the invaders. These were the so called Hylacon Gates, built in great secrecy and great danger between 37 and 68 APC and activated by the locking of the gates between 68 and 74 APC. During this final phase, Hylacon himself returned from intelligence gathering in distant realms of the Discontinuum and at the great Easter Gate was able to overcome the resistance of the enemies of humanity, only in a final supreme sacrifice called the Transcendence of Hylacon, which is still commemorated on Easter Day, the 15th of Mald, every year even to this day.  

Kingdoms of Flame and Water

  The sealing of the borders of the Dark Domains was a hugely important and welcome victory for humanity, preventing further invasions onto the native continents of Magicians' End, but it did not immediately solve the problem of the occupying hostile forces which had already conquered most of Tinturbean, significant areas of Myruthea and even established outposts on Punjuki (although that had been the least affected region), all within the seventy four years since the Planar Conformation. It would take several hundred years to cleanse the human continents of the realm from the taint of their terrifying supernatural enemies, but isolated from their base on Novanoir and without the guiding intelligence of the Ancient and Glorious they were a much less formidable foe and the success of the long process of the human fightback was never seriously in doubt. Punjuki became the active organising centre for the restoration of human authority over the whole of Magicians' End and at this time it hosted the most advanced examples of returning civilisation.   In 75 APC, the remnants of the Hylacon Peoples created the Society of Arcane Adepts as a mutual aid organisation for magic users. This became a kind of non-proscriptive and loosely organised guild which provided skeletal ethical and practical guidance to mages and it would be the only global "authority" in arcane matters for the next two thousand years.   On the 14th of Doloph, 77 APC a group of mages called the Friends of the Trinity Moon (a sect within the Way of Trinity Moon) used a powerful geomancy trigger spell to make Mt. Coramandexia errupt in a violent volcanic explosion, just as a wing of dragons and wyverns was passing over it. This successfully killed two of the larger beasts and several of the smaller ones and weakened the survivors so that they became susceptible to follow up attacks from other mages. Ever after, Mt. Coramandexia has been more popularly known as Mt. Defiance, in honour of its role in kickstarting the process of evicting Dark Domain invaders. The society that organised itself around this hugely symbolic victory became the first of the Flame Kingdoms. Others would follow, taking their inspiration from the cleansing power of fire in burning their enemies and even if none of them would have quite such a spectacular success as this opening shot, pyromancy of various forms would play a big role in all their military operations.   By the middle of the fourth century APC, the creatures from the Dark Domain had been extirpated on Punjuki and Myruthea, and only a few small pockets remained on Tinturbean. There was good news too from the sea. The monsters of the deep who had been agitated by the Planar Conformation appeared to have settled into a more benign state where shipping could once again be conducted with more acceptable levels of risk. The Age of the Water Kingdoms, which succeeded the Flame Kingdoms, began when a bold sailor Walthar Bass, risked the first successful sea voyage between Myruthea and Punjuki. On the strength of this hugely popular and significant moment, he declared himself the first Fisher King of Nephatar on 11th Mald, 467 APC. Within twenty years, King Kleyth the Great had founded the Kingdom of Saltmoat, focusing on off shore island trading around Punjuki and this became the second of the Water Kingdoms. Further maritime powers would arise in the years that followed, taking inspiration from these two pioneers.   The Water Kingdoms were more advanced than the Flame Kingdoms, bringing with them a quickly realised goal of reuniting the continents once again under stable bonds of friendship and trade which they had not enjoyed since the fall of the Old Pale Empire.  

The Three Rogue Mages and the Puzzle Lords

  On 11th Kerax 1188 APC, in a secret family ceremony they called the Solemn Swearing, the mage Allakai, his son Serndin and grandson Mikerav dedicated themselves to the service of Magicians' End as its hereditary rulers. These were the so called "three rogue mages" and their venture was the first attempt at some kind of limited intercontinental government since the end of the Old Pale Empire. Eight years after the Solemn Swearing, Allakai's plans came to fruition and the three rogue mages declared the formation of the Arcane Supremacy, discussed in more detail in the article dedicated to this period of history.   The Arcane Supremacy did not last as long as its founder envisaged. Grandfather, father and son, each took their turn in ruling and whilst they had succeeded in establishing a more internationalist outlook, their leadership was uninspiring and surprisingly weak towards the end. When Mikerav died without an heir in 1390 APC, the Arcane Supremacy quietly faded away. The historian Hera Plerin, writing some two centuries after the end of their dynasty, coined the phrase, "three rogue mages" to describe Allakai, Serndin and Mikerav, and rather than the grandiose name of the Arcane Supremacy, when this period of history is discussed it is much more popularly called the age of the three rogue mages.   An organisation known as the Puzzle Lords Directorate rose to power in 1390 APC, following the end of the Arcane Supremacy. The Puzzle Lords are one of the more unusual groups to have ever ruled on Magicians' End. Like most of the governments after the Planar Conformation, we should be careful not to overstate their powers. The Puzzle Lords were the most important organisation of their age but it was a complex and fragmented picture and there were several lesser authorities who did not acknowledge them as their leaders.   The Puzzle Lords were an oligarchy of aristocrats who ran an intercontinental trading society with a military wing which operated from a number of notionally independent city states. In origin, they had been a gaming society with interests in mathematics, gambling, card and board games of various kinds and of course, puzzles of all types. They transfered these proclivities into a form of government that valued strategic thinking and rewarded tactical awareness on the board and in their business dealings. They managed their operations with a light touch and by balancing the competing interests of their rivals against one another, they maintained their position as the most powerful agency in the world for almost five hundred years.   It was one of the Puzzle Lords who created the Uncertain Watchman in 1809 APC, originally as one piece in a complex animated game, but a piece that long outlasted its makers.  

The Age of the Long Famine

  The Long Famine is the name which historians give to the years between 1830 APC and 1920 APC. The famine was caused by climatic changes which were themselves due to an increase in the flux of solar radiation. This might have been a delayed reaction to changes caused by the Planar Conformation, although astronomers are uncertain. Fortunately, whatever variability within the sun resulted in the brightening, it proved to be a temporary phenomenon, lasting for "only" about ninety years. Temperatures eventually returned to something like their old averages and the world has not suffered from similar episodes in the subsequent centuries. It has to be hoped that this example of solar instability was an isolated incident.   It was the extensive droughts affecting the main agricultural areas of Myruthea and Tinturbean which caused the crop failures that resulted in the Long Famine. Magical geomantic remedies were ineffective against the dominance of solar dynamics, although they did help with some small scale relief in limited areas.   From this age comes the traditional story of Hella and the Widow, a supernatural explanation for the way the city of Nephatar continued to feed its peoples, even at the worst of times. It was also the time of the foundation of the city of Arginbury which grew around its fabled spring, discovered in 1840 APC.   As the years passed, the authority of the Puzzle Lords Directorate weakened beyond repair in the face of this global natural calamity which they were generally powerless to resist. New powers would arise to replace them as conditions improved on the other side of the Long Famine.  

The First Popular Ascendancy

  Although it only lasted for a hundred and twenty years, the government known as the First Popular Ascendancy, which was the most significant authority on Magicians' End between 1920 APC and 2040 APC, is of interest to historians for the way in which it broke with many old traditions and established new patterns of thought that have left a continuing legacy even down into the modern world. These political ideas are environmental, somewhat mystical but atheist and anti-magical, manifesting a deep distrust of the arcane powers that are so often integral to the conservative power structures that have maintained order in the realm for most its history. The Popular Council, which governed from the beautiful and relatively recently settled town of Arginbury in central Myruthea, demonstrated fresh ideas for democratic constitutional government and their first leader, Claire Argin, is still a revered figure for those that aspire to these same traditions today.  

Aristocratic Experiments In Government

  Between 2040 APC and 2412 APC, the largest governments on Magicians' End reverted to a more aristocratic style with traditional attitudes to magic. The first of these was the New Pale Empire which was a publically professed attempt to revive the lost glories of the Old Pale Empire. It split from the First Popular Ascendancy in an ambitious power grab in 2040 APC, but lasted for only 35 years and was derided by its opponents as the "Paler Empire" or the "Empire of Glass" (this last name partly in acknowledgement of the trade in which the self proclaimed first emperor had gained his wealth and partly to mock its fragility). Nevertheless, the New Pale Empire did establish the conditions that allowed for the much longer age of the Four Aerial Courts which followed. New technologies enabled the competing cities of Sunrock, Highloft, Nephatar and Quarowl to extend their trading and military influence over wide areas on all three of the human populated continents through a variety of exotic flying vehicles, although at all times there were several important independent cities which remained outside the authority of these Aerial Courts. The Great Summit of the Fleets in 2125 APC was a defining moment, when mechanisms to resolve mercantile disputes were agreed and this helped to ensure peaceful relations between the four wealthy cities. In the popular imagination the time period as a whole is often thought of as sophisticated, glamorous, exotic, and risqué, perhaps largely by contrast with the sombre years that would follow it. The coronation of Queen Aketheema of Nephatar in 2231 APC was the high point of the public extravagance of the age, combining all these elements in a single ceremony.   In 2280 APC the barons of Quarowl established the famous Institute of Magical Analytics (aka the IMA) which was the first systematic centre for the development and teaching of magic since the end of the Old Pale Empire. Whilst they forsaw many possible benefits from this venture, undoubtedly one of the more important goals was to find an alternative to Arcane Amplification Perfume (aka AAP), over which the city of Highloft had a monopoly on which it had built its wealth. In 2291 APC the Free Society of Arcane Scholars split from the IMA, founding their own independent organisation at Greystow. The rivalry between these two institutions would be a feature of life on Magicians' End for a long time thereafter.   In the late 24th century APC, three separate magical scandals would characterise the changing public attitudes to magic and magic users and catalyse the formation of the Moderators' Council.  

The Moderators' Council

  The age of the Moderators' Council is usually said to have begun with its first meeting in 2412 APC. This sharp boundary imposed by later historians might suggest a more dramatic transition of power than actually took place. In reality there was a more gradual political process which unfolded over many years. An understanding of the reasons behind the creation and slow ascent to power of this organisation can only be gained through a detailed study of the late history of the Four Aerial Courts. This is discussed much more fully within the specific article dedictated to the Moderators' Council. For the purposes of this high level overview, we need only note that the Council assumed global responsibility for the training of mages, the licencing of mages and more importantly perhaps, the sanctioning of mages who broke the norms of magical usage which they defined and policed. This included legalised assassination in the more extreme cases, carried out by a specialist force called the Final Examiners.   The world was generally peaceful whilst the Moderators' Council kept firm control over magical practices for the best part of six hundred years and in this overview we do not need to concern ourselves with a detailed history. The interested reader who wishes to know more about this age, should read the article about the Council and consult a dedicated timeline for the period which is linked inside it.   In 2964 APC Synaptic Unbinding Potion (more popularly known as SUP) was discovered at the IMA and the stage was set for the events that would ultimately result in the downfall of the Moderators' Council.   SUP was a lot more powerful than AAP and its ready availabilty undermined the authority of the Council and the ability of the Final Examiners to terminate rogue mages. Matters came to a head when Zemdath Romuth aka Zemdath the Terrible, dissolved the Council Examination Board in a notorious atrocity on 1st Tivith, 3004 APC, which ended the rule of the Council and led to the more chaotic age that followed.  

The Time of Terrors

  The Time of Terrors lasted from 3004 APC until the restoration of a more peaceful and widely acceptable form of world government when the Second Popular Ascendancy came to power in 3642 APC. Fueled by Synaptic Unbinding Potion and unfettered by the restrictions of the Moderators' Council, malevolent and self aggrandising mages seized power throughout the world. Where formerly and by long tradition, arcane practitioners had generally worked in the service of other forms of government, now they felt free to act as rulers in their own right. Whilst it was not unprecidented for mages to operate in this way (for example under the Arcane Supremacy) such widespread and wanton rebellion, characterised in many cases by a seemingly complete abandonment of moral principles had never been seen before in Magicians' End. The opening of portals into the Discontinuum, a practice which had been proscribed under the Moderators' Council for fear of the dangers it might unleesh, now became commonplace. Zemdath the Terrible travelled freely and frequently to the realm of Noctaliya where he recruited a body guard of Owlblood warriors, seemingly on no more than a whim because the coincidence of using "owls" in the city of Quarowl amused him.   At Katrapetch, Clarise Vabatan founded the mysterious Sisters of Vabatan, who exercised a hypnotic and frightening power beyond the reach of conventional authorities. Operating in secret at first, by the end of the age they had taken open power in a number of key locations throughout Magicians' End.   As mages everywhere carved out their own fiefdoms they became jealous of one another and suspicious. Conflict between rival magic users occured on many different scales, ranging from assassination to open warfare between cities. The most notable example is perhaps, the Battle of the Rising Deep which took place in 3324 APC. Cruel and cunning mages did not scruple to terrorise their subjects and the subjects of their rival mages with Bontater the Fat, who ruled over Klaractazum between 3441 APC and 3502 APC being a particularly notorious example.   The interested reader should consult the linked article about this age for more detail than can be provided in this summary and a specific timeline of the period.   In 3627 APC, the Nexorin Pathogen emerged, a viral infection which selectively affected users of Synaptic Unbinding Potion and had the effect of curtailing arcane excess throughout the world. Only when the disease had become endemic would conditions allow for a more moderate and helpful use of magic to return and with the accession of the Second Popular Ascendancy, the Time of Terrors came to an end.  

The Second Popular Ascendancy

  The Second Popular Ascendancy picked up the pieces after the collapse of the autocratic mages and achieved a more balanced government which attempted (and usually succeeded) to rule by democratic consent. Where city states had been independent during the Time of Terrors, and had often been used like pawns in the power games of their magical rulers, now they sought to heal their wounds by coming together under the umbrella of a quasi world government. But the second popular ascendancy was only a loose and flexible forum with a great deal of local power and control still devolving to individual cities and regions and it was never universal. Consult the detailed article for more information about this period of history.  

The Age of Shadows

  {to be documented...}  

The Limit Protectorate

  {to be documented...}  

The Loyalist Thaumatic Army Council

  {to be documented...}  

The Third Popular Ascendency

 

The Jewelled Queendoms

 

The Mad Mage

 

The Sacred Coven

 

Empire, Assembly and Congress

  {when this one gets written up, we're done...}

Articles under Historical Overview



Cover image: The Discontinuum by DMFW with Midjourney

The Mist Times

Before 12238 BPC

The last of the prehistoric eras and the transition point into the modern world. Events occuring in this age and earlier ones cannot be accurately dated, and in some cases, even the conventional sequencing is open to question.

  • Deep Mists of Time
    The Origins of the Old Gods
    Religious event

    There must have been a time, so long ago that no one can now date it, when the ancient peoples of Magicians' End, first began to worship the Old Gods.

  • Deep Mists of Time
    The Blood Iris Sisters settle Lake Oxylium
    Population Migration / Travel

    The Blood Iris Sisters are related to the Fey and chose to settle in this realm at some unknown date in the remote past.

    Location
    Lake Oxylium
  • Deep Mists of Time
    The Formation of the Way of Trinity Moon
    Religious event

    The Way of Trinity Moon is a spiritual order dedicated to celestial observation and contemplation of the mysteries of the cosmos and its greater setting within the Discontinuum. Its origins are incredibly ancient and are thought to belong to the time when the first Fey visited the realm and imparted their wisdom to indigenous shamen. For thousands of years the world itself was known as Trinity Moon by the Fey and by its own peoples, until the unfortunate events of the Sundering gave it the name we now use.

    Species
    Fey
    More reading
    Timekeeping in Magicians' End

The Painted Peoples

12238 BPC to 9997 BPC

The Painted Peoples were a culture that transitioned from a nomadic to a settled way of life at the beginning of recorded history. They are known to have adorned their faces and arms with richly coloured paints.

  • 12238 BPC
    The Foundation of Pavol-Rag-Rag
    Construction beginning/end

    Pavol-Rag-Rag is the oldest city of the Painted Peoples and their chronicles provide a date for the foundation which in modern systems has been calculated to be 12238 BPC (Twelve thousand, two hundred and thirty eight years Before the Planar Conformation).

    Location
    Pavol-Rag-Rag
  • 12115 BPC
    King Talta's Funeral
    Life, Death

    The ceremony for the death of a much beloved early leader of the Painted Peoples became a famous occasion when it was riven with treachery and intrigue, leading to permanent splits that shaped the course of the Old Kingdoms for generations afterwards. Frequently referenced in song and story.

  • Circa 11860 BPC
    Earliest Evidence of Copper Mining in the Eroveth Mts
    Technological achievement

    Location
    Myruthea
  • 11500 BPC
    Creation of The Crimson Codex
    Miscellaneous

    An aproximate date when the Crimson Codex was written down in Wet Cursive, one of the most ancient languages of the Painted Peoples.

  • 11382 BPC
    The flooding of Pavol-Rag-Rag
    Disaster / Destruction

    An event which led to the city being abandoned.

    Location
    Pavol-Rag-Rag
  • 10828 BPC
    The village of Soque is established
    Founding

    Soque has an excellent claim to be the oldest continuously inhabited settlement in the world.

    Location
    Soque

The New Kingdoms

9996 BPC to 7231 BPC

  • 9996 BPC
    The Settlement of Zaranon
    Gathering / Conference

    The Settlement of Zaranon was a peace treaty between three factions on the continent of Myruthea, resulting in the merger of two of them to form the Kingdom of Myruth, the first of the New Kingdoms.

  • 1st Authon, 9812 BPC
    The Ralismoor Light is lit for the first time
    Founding

    The act which established Ralsimoor as a major city and is considered to mark its "true" foundation, although there was a lesser settlement in the same location before this date.

    Location
    Ralsimoor
  • 9749 BPC
    The Foundation of Sunrock
    Founding

    The port town of Sunrock is founded and becomes an important staging post in the opening up of Tinturbean during the early history of the New Kingdoms.

    Location
    Sunrock
  • 9642 BPC
    The foundation of Katrapetch
    Founding

    The northern Punjuki city of Katrapetch was founded by migrants from the New Kingdoms of Myruthea. Although its early history is somewhat murky, the Court Circle of Katrapetch traditionally claims that its own foundation and that of the city are one and the same.

    Location
    Katrapetch
    Additional timelines
  • 9573 BPC
    The foundation of Cynran
    Founding

    Cynran is the oldest continuously inhabited settlement on Tinturbean and one of the oldest in the world.

    Location
    Cynran
  • 9364 BPC
    Empire of Bradalkut gains full control over Punjuki
    Military: War

    The Empire of Bradalkut gains full control over Punjuki, becoming the first great power to do so when it conquers Katrapetch.

    Location
    Katrapetch
    Additional timelines
  • 9358 BPC
    The construction of the port of Bress
    Founding

    The port of Bress on the north west coast of Punjuki, was established by the Potentate of the Empire of Bradalkut as a means of reinforcing his control over newly conquered lands on the continent.

    Location
    Bress
  • 8613 BPC
    The Triple Enfolding Treaty Signed
    Diplomatic action

    The Triple Enfolding Treaty is an agreement which unites the Kingdom of Helbidden, the Commonwealth of Owpin and the Bress Protectorate to form the Trinity Moon Triple Enfolding. The Enfolding was the most powerful political group to have existed in the world to this date.

    Additional timelines
  • 8394 BPC
    Foundation of the Kingdom of Snowborne
    Founding

    The Kingdom of Snowborne is founded when Rynelder I, declares independence from the Great Northern Dukedom of Peld.

    Location
    Iceholt
  • 8328 BPC
    The construction of the Axial Tower
    Construction beginning/end

    The Axial Tower was the centre of arcane operations in the Kingdom of Snowborne.

    Location
    The Axial Tower
  • 8317 BPC
    Crafting of the Snow Wand
    Miscellaneous

    The Mage King Lanald of the Kingdom of Snowborne, creates the Snow Wand at the Axial Tower.

    Location
    The Axial Tower
  • 28th of Glim, 8209 BPC
    The Thousand Year Alliance begins
    Diplomatic action

    On this date, The Fey Court established an embassy, with the Kingdom of Snowborne at their northern capital of Iceholt when the world still had the name of Trinity Moon. This is the only example known to the Stability Council of a formal relationship between an evolution and an archetype. Although the association between the Fey and the Kingdom of Snowborne did not technically last for a full thousand years, it is still popularly called the Thousand Year Alliance.

    Location
    Iceholt
    Species
    Fey
    More reading
    The Thousand Year Alliance
  • 8148 BPC
    The founding of Oroth
    Founding

    The port city of Oroth is established by the Trinity Moon Triple Enfolding on the western coast of Tinturbean.

    Location
    Oroth
  • 15th of Chiroth, 7891 BPC
    The Snowborne Enfolding Treaty is signed
    Diplomatic action

    The Mage King Johanus, ruler of the Kingdom of Snowborne signs a peace treaty with the Trinity Moon Triple Enfolding in which they agree to suspend the low level hostilities which had arisen from recent tensions between the two powers.

  • 3rd of Pruth, 7231 BPC
    The Sundering
    Disaster / Destruction

    The Cataclysmic Fall of the Kingdom of Snowborne that brought the Thousand Year Alliance to an end. From this time forward the term "Trinity Moon", the previously accepted name of the realm, falls into disuse and the world acquires its new name, "Magicians' End", as a permanent reminder of the scale of this ancient diasater.

    Location
    Magicians' End
    Species
    Fey
    More reading
    The Sundering

The Long Thaw

7231 BPC to 5543 BPC

A long dark age of cold with highly fragmented societies and only a few isolated city states.

  • 3rd of Pruth, 7231 BPC
    The Sundering
    Disaster / Destruction

    The Cataclysmic Fall of the Kingdom of Snowborne that brought the Thousand Year Alliance to an end. From this time forward the term "Trinity Moon", the previously accepted name of the realm, falls into disuse and the world acquires its new name, "Magicians' End", as a permanent reminder of the scale of this ancient diasater.

    Location
    Magicians' End
    Species
    Fey
    More reading
    The Sundering
  • 7216 BPC
    The Book of Ages is Compiled
    Cultural event

    The Book of Ages, a compendium of writing from many sources before the Sundering is a grab-bag of myths and history in many styles and was an attempt to try to preserve the culture of an earlier age when it must have looked like the whole world could be ending. Later historians owe a great debt to the unknown editor(s) who undertook this work.

    Location
    Ralsimoor
  • 7201 BPC
    The formation of the Chapter of Fresh Waters

    The Chapter of Fresh Waters is formed in the city of Cynran

    Location
    Cynran
  • 6978 BPC
    Foundation of the city of Klaractazum
    Founding

    One of the more ancient surviving continuously inhabited cities (although by no means the oldest), founded on a meltwater lake at the edge of the ice sheets of the time, which has long since dried up.

    Location
    Klaractazum
  • ~6950 BPC to 6850 BPC
    The Lost Chords
    Religious event

    The revelations of the divine harmonies are sounded in secret dells and hidden glades throughout Magicians' End, leading to the formation of the Way of the Harmonic Path.

    Location
    Magicians' End
  • 3rd Pruth 6231 BPC
    The monument called "The Book of the North" is consecrated
    Construction beginning/end

    The Book of the North commemorates the lives lost in the Sundering and was consecrated exactly one thousand years after the event in the age of the Long Thaw.

    Location
    Tinturbean
  • 6095 BPC
    The foundation of Pale
    Founding

    The oldest records of the town of Pale date from this time, although it is likely it may be somewhat older.

    Location
    Pale
  • 5813 BPC
    Foundation of the city of Zalgurim
    Founding

    Location
    Zalgurim

The Twelve Wise Ones

5342 BPC to 4779 BPC

The Twelve Wise Ones made the first attempt to establish a body for the resolution of disputes between city states since the collapse of the Triple Enfolding following the Sundering, almost two thousand years before.

  • 4th to the 12th of Tivith, 5342 BPC
    The first meeting of the Council of Twelve
    Political event

    The first meeting was held at Klaractazum and chaired by Queen Suryta Maldoff.

    Location
    Klaractazum
  • 5222 BPC
    The founding of the town of Yendle
    Founding

    Yendle was opened up as the ice retreated from northern Tinturbean.

    Location
    Yendle
  • 5119 BPC
    The Carving of the Town Foundation Stone of Jebbin City
    Founding

    Jebbin City was settled by a group of mages who were unhappy with the rule of the Twelve Wise Ones and travelled west to live beyond their reach. The Town Foundation Stone was carved by the mage, Jebbin, with glowing orange runes which are still illuminated even today.

    Location
    Jebbin City
  • 18th Glim, 4894 BPC
    The formation of the Jebbin League
    Diplomatic action
    Location
    Jebbin City

The Myruthean Unification Wars

4778 BPC to 4543 BPC

A series of wars between the small kingdoms of central and eastern Myruthea, which gave rise to the creation of the Old Pale Empire.

  • 13th Kerax, 4640 BPC
    The Treaty of Pale
    Diplomatic action

    The Treaty Of Pale between the cities of Klaractazum and Ralsimoor was signed at the lakeside town of Pale on the shores of Pale Lake.

    Location
    Pale
  • 4575 BPC
    The siege of Klaractazum
    Military action

    The Kingdom of Klaractazum falls to the armies of Zalgurim, after a three month siege of the city between 17th of Findil and 8th of Doloph.

    Location
    Klaractazum

The Old Pale Empire

4542 BPC to 7 APC

The longest lasting and greatest of all political structures on Magicians' End, before or since, the Old Pale Empire was over 4500 years old before it was finally destroyed in the aftermath of the Planar Conformation.

The Breach Wars

8 APC to 74 APC

A chaotic period of struggles between the collapsed remnants of the Old Pale Empire and the disruptive malgnancy that sought to spread out from the Dark Domains.

  • 20th Chiroth, 12 APC
    The Sack of Brukin
    Military: Battle

    The loss of the town of Brukin in western Tinturbean, to forces which had sailed and flown from the Dark Domains was the first serious military defeat for the peoples of Magicians' End since the catastrophic destruction of Honirham. Inadequately defended by a rump of disorganised remnants from the Old Pale Empire armies it fell easily and became a bridgehead for further invasions deeper inland.

    Location
    Tinturbean
  • 9th Authon, 34 APC
    Sunrock is overrun by Dark Domain forces
    Military: Battle

    Location
    Sunrock
  • 37 APC to 68 APC
    The Building of the Hylacon Gates
    Construction beginning/end

    The The Hylacon Peoples conduct a long covert project to construct the Hylacon Gates around the perimeter of the Dark Domains.

  • 68 APC to 74 APC
    The Locking of the Hylacon Gates
    Metaphysical / Paranormal event

    The process of commissioning and activating the mystic Hylacon Gates, which had been built over the previous three decades was known as the Locking of the Hylacon Gates. Its successful conclusion vindicated the plans of the Hylacon Peoples, sealing the Dark Domains and ending the Breach Wars, although this was not achieved without great sacrifice.

  • 15th Mald, 74 APC
    The Transcendence of Hylacon
    Celestial

    The Transcendence of Hylacon was the culminaton of the work of the Hylacon Peoples when the Hylacon Gates were locked at the Easter Gate and Hylacon redeemed the world. This date is celebrated annually as Easter day.

The Flame Kingdoms

75 APC to 466 APC

The Flame Kingdoms were a number of relatively small fiefdoms in Punjuki, ruled by a group of geomancers. Though never global in scope they were the most signifcant powers of their age.

  • 75 APC
    The formation of the Society of Arcane Adepts
    Founding

    The Society of Arcane Adepts grew from the remnants of the Hylacon Peoples to provide a group for mutual aid, supporting magic users throughout Magicians' End

    Location
    Ralsimoor
  • 14th Doloph, 77 APC
    Mt. Defiance Erupts in Anger
    Geological / environmental event

    The controlled eruption of Mt. Defiance on the continent of Punjuki, kills a dragon from the Dark Domains and heralds the beginnings of the Flame Kingdoms.

    Location
    Mt. Defiance
    Additional timelines
  • 12th Mald, 227 APC
    The liberation of Sunrock
    Military: Battle

    Sunrock is liberated from the remnants of the forces of the Dark Domains.

    Location
    Sunrock
  • 5th Findil, 325 APC
    House of the Traders opens at Saltmoat
    Founding

    The inhabitants of Saltmoat date the true founding of their town from the opening of the House of Traders, although there had been a much smaller settlement on the same site, for many years previously.

    Location
    Saltmoat

The Water Kingdoms

467 APC to 1195 APC

The Water Kingdoms marked an important step forward in the reclamation of Magicians' End after the upheavals of the Planar Conformation, when it became safe enough to risk sailing the seas again and new, bold, powers arose to supplant the Flame Kindgoms of Punjuki.

  • 11th Mald, 467 APC
    Founding of Nephatar
    Founding

    The Fisher King makes the first successful voyage between Myruthea and Punjuki since the end of the Old Pale Empire and establishes the city of Nephatar as the first of the Water Kingdoms.

    Location
    Nephatar
  • 8th Glim, 489 APC
    King Kleyth the Great founds the Kingdom of Saltmoat
    Founding

    The Kingdom of Saltmoat becomes the second of the new Water Kingdoms, expanding ocean travel around the south east coastal region of Punjuki.

    Location
    Saltmoat
  • 682 APC
    The first Festival of the Elements is held at Zalgurim
    Cultural event

    The Festival of the Elements became a long standing tradition after this first one. It was organised by the Society of Arcane Adepts, and took place roughly every twelve years in different cities throughout the world.

    Location
    Zalgurim
  • 11th Kerax, 1188 APC
    The Solemn Swearing
    Life, Organisation Association

    The Solemn Swearing was a private ceremony for grandfather (Allakai), father (Serndin) and son (Mikerav), when they collectively dedicated themselves to rule over Magicians' End.

The Three Rogue Mages

1196 APC to 1389 APC

Allakai, his son Serndin and grandson Mikerav were the supreme rulers of a world wide hereditory dictatorship they called the Arcane Supremacy. The historian Hera Plerin, writing some two centuries after the end of their dynasty, coined the phrase, "three rogue mages" to describe them and that is the name by which this period of history is now known.

  • 18th Pruth, 1258 APC
    Death of Simon Matterbull
    Life, Death

    Simon Matterbull was a famous playwright who penned his most famous works at the beginning of the Arcane Supremacy.

The Puzzle Lords' Directorate

1390 APC to 1829 APC

The Puzzle Lords were an oligarchy of aristocrats who ran a kind of international government from a number of notionally independent city states.

  • 6th Tuzlle, 1411 APC
    Finn's Game
    Political event

    In 1411 APC, a famous game of Star Market, between Untharep Riolle and Finn Embinn, settled the rights to the trading routes into Sunrock and made Finn Embinn's fortune and that of his family for generations. This became known as Finn's game

    Location
    Sunrock
  • 16th Kerax, 1446 APC
    The Northern Gambit
    Sporting Event / Competition

    The Northern Gambit is the name of an opening and a famous game of Tangle Web which determined the course of the expansion of the Puzzle Lords into northern Tinturbean.

    Location
    Tinturbean
    Additional timelines
  • 1453 APC
    The foundation of Quarowl
    Founding

    The northern Tinturbean city of Quarowl is granted a charter by the Puzzle Lord Appavern Maneck and begins to grow rapidly.

    Location
    Quarowl
    Additional timelines
  • 1st Glim, 1561 APC
    The Great Gaming Hall at Quarowl is opened.
    Construction beginning/end

    The Great Gaming Hall of Quarowl is the most famous building in the city of Quarowl.

    Location
    Quarowl
    Additional timelines
  • 1638 APC
    Fisher King Brenden II is lost in the Dark Domains
    Life, Trauma/ Loss

    The notoriously unconventional Fisher King of Nephatar, King Brenden II goes missing, presumed dead on an expedition to the Dark Domains.

    Location
    The Dark Domains
  • 28th Glim, 1767 APC
    The Thousand Games Banquet
    Gathering / Conference

    The Thousand Games Banquet was an infamously lavish gathering of the Puzzle Lords at Alamaris House which has gone down in popular history as an example of needless extravagance.

  • 11th Glim, 1809 APC
    The creation of the Uncertain Watchman
    Artistic creation

The Age of the Long Famine

1830 APC to 1919 APC

A period of prolonged drought and high temperatures caused by a short term increase in solar radiation. The Puzzle Lords Directorate lost control over government which retreated into less sophisticated local power structures no bigger than city states.

  • 1840 APC
    The foundation of Arginbury
    Founding

    The discovery of the Argin Spring by the geologist Claire Argin leads to the foundation of the town of Arginbury.

    Location
    Arginbury
    Additional timelines
  • 1857 APC
    The Year Without Rain
    Geological / environmental event

    Although it is not entirely true that this year saw no rainfall at all, it was the worst in a succession of terrible years of drought in northern Myruthea which were the single greatest cause of the long famine.

    Location
    Myruthea
  • 5th Doloph to 1st Pruth, 1873 APC
    Hella and the Widow
    Religious event

    The story of Hella and the Widow is a local legend which they tell in the city of Nephatar.

    Location
    Nephatar
  • 1st Mald, 1916 APC
    The Call to the Tree of New Greening
    Gathering / Conference

    The Tree of New Greening was a symbolic ancient woodland giant in north Myruthea, which was chosen as a symbol of renewal as drought conditions eased at the end of the Years of the Long Famine. A gathering there of leaders from all over the world would lead to the formation of the First Popular Ascendancy.

    Location
    Myruthea
    Additional timelines

The First Popular Ascendancy

1920 APC to 2040 APC

The First Popular Ascendancy was a democratic movement with an anti-magical policy which arose in the years following the long famine.

The New Pale Empire

2041 APC to 2075 APC

The New Pale Empire was a short lived attempt to revive the glories of the Old Pale Empire. Sometimes contemptuously called the Paler Empire or the Glass Empire it lasted for little more than thirty years.

  • 20th Tuzlle, 2041 APC
    Curunax Boddin proclaims the New Pale Empire
    Founding

    The New Pale Empire breaks away from the First Popular Ascendency.

    Location
    Pale
  • 10th Pruth, 2075 APC
    The death of Curunaxe Boddin
    Life, Death

    This resulted in the immediate collapse of the New Pale Empire.

    Location
    Pale

The Four Aerial Courts

2076 APC to 2412 APC

The Four Aerial Courts is a name given to a period of history dominated by powers that used great fleets of airships and balloons.

The Moderators' Council

2412 APC to 3004 APC

The Moderators' Council operated as a power broker within a network of regional governments, managing magical education, licensing mages and punishing arcane transgressions with the stated aim of preventing the rise of chaotic mages.

The Time of Terrors

3004 APC to 3641 APC

An age dominated by a number of maverick mages who rule competing fiefdoms with little regard for the welfare of their subjects.

The Second Popular Ascendancy

3642 APC to 4289 APC

The Second Popular Ascendancy restored a degree of stability to Magicians' End after the chaotic age of the Time of Terrors.

  • 3863 APC
    Klavaron Ithing completes his painting "Hella and the Widow"
    Artistic creation

    This famous masterpiece came from the artist's studio at Ralsimoor and depicts a scene from the well known story of Hella and the Widow which is an important part of the historical culture of Nephatar.

    Location
    Ralsimoor
  • 13th Glim, 4114 APC
    Laura Soosa's mirror substitution
    Life, Supernatural

    The famous singer Laura Soosa was subjected to a mirror substitution on this day and operated as a dark fake for the next three years.

    Species
    Dark Fakes
  • 1st Kerax, 4150 APC
    The first Great Story Fair is held at Katrapetch
    Cultural event

    This was the start of a long standing tradition of Great Story Fairs which have been held in the city of Katrapetch every ten years on the 1st of Kerax ever since.

    Location
    Katrapetch
    Additional timelines

The Age of Shadows

4290 APC to 5148 APC

A time of fractured and disorganised local governments, dark magic and a second wave of more insidious incursions into the realm.

  • 10th Tivith, 4372 APC
    The Great Gaming Hall of Quarowl Burns Down
    Disaster / Destruction

    The Great Gaming Hall of Quarowl was burned to the ground in an act that was thought to be arson, although the culprit(s) were never caught.

    Location
    Quarowl
  • 11th Pruth, 4559 APC
    The pirate chief Rayth Halbert is mirror substituted
    Life, Supernatural

    The dark fake that operated as Rayth Halbert was able to inflict much damage on the eastern coastal cities of Myruthea by co-ordinating his attacks with incursions from the Dark Domains.

    Species
    Dark Fakes

The Limit Protectorate

5149 APC to 5184 APC

A short period of thirty five years when the realm was briefly under the control of foreign powers from the Limit Lands until Prince Rygarde's regime was overthrown.

  • 1st Authon, 5155 APC
    Prince Rygarde abolishes the Court Circle of Katrapetch
    Disbandment

    The imposition of a City Protector gave Prince Rygarde direct rule over Katrapetch and swept aside a system of government in the city that had lasted for almost fifteen thousand years.

    Location
    Katrapetch
    Additional timelines

The Loyalist Thaumatic Army Council

5185 APC to 5265 APC

The Third Popular Ascendancy

5266 APC to 5493 APC

This was the most recent attempt by democratic radicals to form a parliamentry constitution and provide a popular government with limitations on magical use. It crumbled when the Jewelled Queendoms rose to power.

  • 5301 APC
    Foundation of Coppermint
    Founding

    The town of Coppermint on Tinturbean begins to grow around a mining site opened up by the Third Popular Ascendency.

    Location
    Coppermint
  • 5490 APC

    14 Mald

    The Legacy of the Mother of Queens
    Gathering / Conference

    A secret meeting between Eleth and her daughters that would change the course of history.

The Jewelled Queendoms

5494 APC to 5939 APC

Five countries rules by powerful queens who drew their magical strength from sacred jewels.

  • 5494 APC

    24 Glim

    The coronation of Oriel I of Klaractazum
    Political event

    Queen Oriel I is crowned at the ancient city Klaractazum on Myruthea, becoming the first of the Jewelled Queens.

    Location
    Klaractazum
    More reading
    The Jewelled Queendoms
  • 5581 APC

    17 Tuzlle

    Lyrinkath the first becomes queen of Vrandakan
    Civil action

    Lyrinkath the 1st is generally considered to have been the greatest of the jewelled queens.

    More reading
    The Jewelled Queendoms
  • 3rd Findil, 5935 APC
    Ixthamon's Coup
    Revolution

    The mage Ixthamon takes a critical step forward in his rise to supreme power when he seizes control of the Queendom of Katrapetch, imprisoning princess Angeline on the day of her coronation and before she can be crowned, in a palace coup.

    Additional timelines
  • 5939 APC

    21 Pruth

    The fall of the Queendom of Tarris
    Era beginning/end

    The last free Queendom of Tarris fell to Ixthamon on the final day of the year 5939 APC, when Queen Estella III surrendered to the forces of the all conquering mage.

The Mad Mage's Autocracy

5940 APC to 6168 APC

The powerful magician Ixthamon had complete control of the realm during the age known as the Mad Mage's Autocracy.

  • 5940 APC

    1 Authon

    Ixthamon assumes total control of Magicians' End
    Political event

    Following the successful conquest of the last free Queendom of Tarris and the surrender of Queen Estella III, Ixthamon declares himself the supreme ruler of the world on the first day of 5940 APC, and sets out the new laws of his Autocracy.

The Sacred Coven

6196 APC to 6391 APC

A matriarchy which assumed control over Magicians' End after its first members arranged the assassination of the Mad Mage.

  • 6375 APC

    10 Tivith

    Formation of the Congress of Concerned Citizens
    Political event

Assembly, Congress and Empire

6392 APC to 6929 APC (the current date)

In the current age of the world, power is divided between three competing blocks, the Alchemical Assembly, the Congress of Concerned Citizens and the Trans-Oceanic Empire.

  • 6392 APC

    24 Glim

    Emperor Ivold I is crowned as the First Imperial of the Trans-Oceanic Empire
    Diplomatic action
    Location
    Jebbin City
  • 6417 APC

    8 Pruth

    Arginbury joins the Congress of Concerned Citizens
    Diplomatic action
    Location
    Arginbury
    Additional timelines

Comments

Please Login in order to comment!
Jul 7, 2023 18:20

Looking forward to when you continue this!

Yours truly, Nino.
Its Worldember!I am building out a spooky world, which you can read about here! (psst, its a link)
To learn about my main world click on this link! (if you want to ;) )