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Church of the Great Mother

The predominant faith in the Renscroprec Valley and amongst the Arres people wherever they can be found. Their role is to protect the world from the monstrous forces of chaos. Women, having the ability to create life, are better suited to fulfill this role.   It is an institutional way to get people to open their vita points and swear allegiance to the gods. In this way they create more vita for the world and increase the number of servants available to the gods.

Structure

Female Male
Mother High Priest
Matron Priest
Maiden Minister
Senior Sister Senior Brother
Sister Brother
Initiate Initiate

Assets

They have five cathedrals across Renscroprec, Studpreox, Elado, and Oxdinspic. Within their territory are thirteen monasteries hidden away in remote locations and scores of churches and abbeys, at least one in every city and town. Within the kingdom of Adinerado they also hold several fiefs and collect their rents. They have an Army of footmen, archers, and cavalry led by Priests and Matrons from across the factions. Hidden in their vaults also reside more than one relic of the gods they serve.

Mythology & Lore

It was Amalius and Cateus who lead the battle against the darkness that infested the world and killed Cristna, the favored daughter of the gods. Amalius' sacrifice at the final battle, destroying the dragon, led to her rebirth as Hiunia from the grave. Hiunia then took the gods and left the world of man in its own capable hands. Crutien stayed behind to guide man on the path to rejoin the gods in the heavens.

Divine Origins

When the forces of chaos first turned their attentions toward man, the Gods were preoccupied with their own squabbles, so the Nymphir and Dafsir rose up to aid the defenseless people. They taught men to harness the power of the great mother in all her aspects, and some even made pacts to aid personally. Allowing men to brand these divine beings. But man fell to infighting and allowed the chaos to spread. Fracturing into summoner clans. Until one man brought all the clans together.
Gillespie was a simple man of not so humble origins. A shepherd tending his flock, but he was Aeonian. His godly inheritance was to see the unseen and do what only the summoned could before him. He traveled far and wide learning the skills of deities great and small. Then taught those skills to others who, in turn, called him prophet.
Once he united the warring clans he built a monument to his own greatness. From there he traversed the planes in search for the gods, never to return. But years later one came looking for Gillespie's people. New deities seeking to repay the relations of the man who did them a great service. They taught his family and disciples the true ways of the gods and his sister set out to spread that word. She founded the church to serve the gods and protect man from the chaos and from themselves.

Cosmological Views

The Great Mother gave birth to all life on earth. She was betrayed by her husband the Sky, who was jealous of her power, and split her in two so he could take her power. Still she was too strong and was further divided into a total of six aspects. Her children carry on the battle for control against his forces to this day. The lesser Gods are mostly neutral in this battle, since they are children of both. But the many variety of Lesser Beast that plague the land are a result of those who sided with the Sky. The first of her children were the Nymphir and Dafsir, and they remain serving to this day. Though some have turned their backs on her, they are the Arasir.

Tenets of Faith

Live life righteously in the service of your fellow man. For we are all children of the Great Mother.   When you die your spirit rejoins the great mother. She is the wellspring of all souls and the one to which we all return.   The mother is both light and dark. She is the fertile land, the trappings of civilization, and the power we exert over it all. She is the eros, the wonders of nature, and the hidden and occult.   The enemy is real and seeking to steal us away from the mother with his Taint. Through faithful service to her we will be saved.   When final judgement comes for us all, the savior will stand between us and chaos.

Worship

Mass is held weekly on Saturday approaching midnight. Clergy walk the streets spreading the word daily as sunset approaches. Prayers and blessings are said when waking, before every meal, upon returning home, and before bed.

Priesthood

Before beginning their training an applicant must first interview with their local representative. This representative will call for an inquiry to determine what path is best suited for them, if any. The monastery they are sent to will shape the way they perceive the faith and their role in society.
  1. Initiates start at a monastery to study and learn the history and teachings of the order. They spend much of their time copying religious texts creating their own personal copy to study, doing menial labor, and learning their path.
  2. Sisters and Brothers go forth and serve at a church or abbey and tend to the community. They further their knowledge with practical experience and set their beliefs into actions.
  3. Seniors have proven themselves capable and are given a church or abbey of their own to lead. They are responsible for the whole congregation as well as those who tend them. As part of their ascension ceremony to this rank they swear to a covenant with one of the divine aspects of the Great Mother.
  4. Maidens and Ministers are the heads of diocese and serve at a monastery to teach new Initiates, as well as serve the Matron and Priest. This keeps them humble and reminds them that theirs is to serve.
  5. Matrons and Priests lead a monastery as head of an arch diocese, comparable to a province. They also serve at the cathedrals of the Mothers and High Priests. Ascending to this rank brings with it the supplication.
  6. Mothers and High Priests lead a cathedral and that sect of the faith. They rule as a senior council with one selected from their own ranks as the leader of the faith and interpreter of the gods will. The leader is called the Great Mother or Father. Upon ascension to this rank they perform the accompanying invocation to their covenant.

Granted Divine Powers

Through the power of faithful Prayer many works can be done. They pray to the divine for aid in their fight against the darkness, and if their faith is strong, they get an answer. Among the proof of the divine is the use of conjured Relics, the granting of miracles, and the appearance of divine servants.   Available relics for use include Life Leech Boots which sustains the bearers Vita by taking a little from everything they touch. Beast Form Cloak allows the bearer to take the form of any of the servant beasts. Natures Staff allows its bearer to communicate with beasts. Silver Sword is a one handed sword that does serious damage to unholy beings. Radiant Dagger is a conduit of divine light and healing. Cap of Healing allows the bearer to heal any physical wound. Flamburge is a two handed flaming sword that can cut anything, Vita included. And finally the Galvanizing Arms is armor that gives the bearer the strength of Amalius. Each relic starts with two manifestations of these powers , gaining additional manifestations through faithful service.   Miracles are separated into three categories, combat, utility, and support. Each of which is further sub divided into three branches. Combats first branches are:
  • Weaken, leech, poison, and burn affects on another's Vita directly.
  • Punch, ball, bolt, and storm of pure Vita.
  • Boost ability to dodge, parry, evade, and counter instantly.
Utilities branches are:
  • Stun, daze, fear, and sleep to affect another's emotional state.
  • Shield, armor, cloak, and field that defends the bearer with Vita.
  • Whisper, see Vita, aura, and tracking.
Supports branches are:
  • Heal wounds, heal Vita, dispel spirit, and exorcism.
  • Strengthen, beast sense, transform, and feral rage which affect the bearer or a singular target.
  • Perception, prediction, foresight, and hindsight which allows the bearer sight beyond sight.
  Servants conjured from an animal kept on their grounds (deer, wolf, owl, horse, lion, and raven are common) eventually evolve to the bestial hominid form of a Dafsir. The petitioner can also summon an actual Nymphir from an orchard on their grounds. Finally, through many years of devoted service, one can also gain the allegiance and aid of an Angietto.

Sects

There are four different factions within the church, each with their own aims and agendas.
Matron/ Priest Light Matron/ Light Priest Oath Matron Interrogator War Matron/ Crusader
Maiden/ Minister Priestess/ Soladin Oracle Questioner Ranger/ Paladin
Senior Sister/ Senior Brother Apothecary/ Hospitaller Preacher Witness Battle Sister/ Battle Brother
The Light: The followers of the light believe their purpose within the church is to bring healing. Those with a great talent for healing generally join the light upon attaining the rank of Prior.   Oath Keepers: The keepers of the oath focus on causes of righteousness and justice. They maintain a vigilant eye on the world of man and seek to stop any evil before it can even arise. Their network of eyes and ears is unmatched in the land.   Watchers: Those who believe it is their duty to castigate the sinful end up in the watcher faction. They go out into the world and find wrong doers dangerous to the soul of the people and general well being. This also includes any who would stitch patches not ordained by the gods.   The Steadfast: They stand ready for battle and aim to defend all the faithful from the evils that the gods have empowered them to face.
Founding Date
Year 1130 of the 7th Age
Type
Religious, Organised Religion
Formation Type
Training Level
Semi-professional
Veterancy Level
Experienced
Demonym
Children
Power Structure
Autonomous area
Economic System
Market economy
Subsidiary Organizations
Deities
Location
Official Languages
Related Traditions
Controlled Territories
Related Items
Related Species
Related Ethnicities
Related Myths

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Articles under Church of the Great Mother


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