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Fortunado

Ruled by a Grand Duke and his feudal lords, this Dukedom has two provinces located on the eastern shores of the Arresadi River in Renscroprec and is a center for trade and commerce. With all major water and land routes passing along its borders, it is historically one of the wealthiest nations in the region. Though a recent generations long famine plunged them into a stark reality they are recovering both economically and militaristically.

Structure

Noble Rank Military Role Etiquette Church Equivalent Etiquette
Grand Duke Cavalier Gracious Sir
Duke Commander Most Noble Sir Mother/ High Priest High Eminence
Baron Banneret Right Noble Sir Matron/ Priest Eminence
Lord Companion Noble Sir Maiden/ Minister Most Learned Sir
Gentleman Bachelor Gentle Sir Senior Sister/ Brother Right Learned Sir
Unlanded Squire Sir Sister/ Brother Learned Sir
Freeman Sergeant Right Master Initiate
Yeoman Man-at-arms Master
Serf Footman
Villein
Bandsman

Culture

Men wear their hair from bald to shoulder length, usually shorter at the sides and kept untied. Facial hair varies in every possible style and is often used as a means of self expression. The more hair on top the less is generally on the face. Women keep their hair shoulder length or longer, as far as the waist. It is common to wear it in pony or pig tails. Up in a bun is also seen with brooches adorning and holding complex styles.   Most common jewelry worn is the ring. Mostly fingers and ears, but navels can be pierced as well. The material of the jewelry has meaning as much as the placement. Gold is for royals, silver for nobles, copper for freemen and yeomen, and steel for the lower peasants. The most expensive are bracelets, armlets, necklaces, and tiaras. Anklets represent servitude. Common jewels are amber, pearl, coral, jet, crystal, and diamond. More expensive imported jewels include rubies, emeralds, sapphires, and topaz. Finger rings have different meanings depending on the finger worn. little finger is for affiliations, ring finger for marriage, middle finger for balance, forefinger for power, and thumb for wealth. Girls have their ears pierced at a young age. Navel piercings are worn by those selling their bodies.   Marking the skin permanently is common amongst the lower classes and military. The wealthy are unlikely to have any such decoration. Tattoos are normally in non visible areas. They can represent guild membership, professions, family loyalties, and military groups among many other things. Magistrates will routinely mark criminals to easily identify repeat offenders.   Most common pet is the cat, especially in cities and towns. Farmers and shepherds also keep dogs. Nobles keep hawks, falcons, and hounds for hunting.   Most wear woolen clothing with linen undergarments. Brighter colors, better materials, and longer jackets are a sign of greater wealth. Aristocracy and the wealthy tend to have elaborate patterns worked in to their outfits as well.   Diets consist mostly of porridge, breads, and pies made from various grains. Fruit and vegetables of all types are readily available, mostly sun dried. Meat is rare but goat, pig, chicken, and lamb are most common for the poor. Venison and cow are for the wealthy. All classes consume fish in numerous varieties. Its usually salted, dried, or smoked to preserve for long term use.   Popular art comes in many forms. Whether ceiling murals, stained glass, wall and door carvings, statues and monuments, hanging tapestries, or illuminated manuscripts they are all vibrant and full of life. Topics range from religious, political, military, to a rising romantic trend. Most literature are songs, poems, histories, legal or medical texts. Old legends still persist and take many forms, singers and musicians abound. Bass, alto, and piano are performed by stringed, percussion, brass, woodwind instruments, and singers alike. From the traveling troubadour and jongleur to large choirs and orchestras, entertainment is highly sought after. Smaller scale entertainment includes board games like chess and checkers, dice games like knuckle bones and hazard, and card games like tables and kings. On the larger end there's archery, horse shoes, wrestling, hammer throw, and game ball. While the wealthy entertain themselves with feasts and banquets, jousting and dueling, and horse racing.

Public Agenda

To protect and maintain its citizens and holdings. Pave, repair, and secure roads. Dig wells and sewage/ drainage ditches. Provide security from bandits and invasion. Build, maintain, and secure bridges and ports. Provide courts for high and low justice. Maintain birth/ death records and citizen rolls. Enforce construction standards on homes. Mint coins and catch counterfeiters. Ensure doctors and priests make their rounds. Ensure skilled labor jobs are filled (carpenter, smith, weaver, glazer, etc.) Guard against disasters such as famine, fire, flood, and disease. Provide a mill, either wind or water. Provide grounds and security for fairs.

Assets

Wealthy in terms of aluminum, silver, iron, and other precious metals. Large professional military with well equipped soldiers. Provinces have hired Sartrix for military use. Large exporter of textiles, lumber, and dyes.

Demography and Population

The vast majority of the population are Arres peasants producing food. Be it herds of sheep or goats in the hills and mountains, pigs in the towns, fishermen along the river and lakes, hunters in the forests, or farmers on scattered cottages. There are a few Einjar artisans and herdsmen among the predominantly Arres population, and a large amount of Mauri serving as Bandsmen along the southern borders working the many farms around.

Territories

Western bank of the Arresadi River from mountains to the end of the rolling hills.

Military

This Dukedom fields an Army of mostly axemen and bowmen in light to medium armor from the peasant ranks, led by knights in heavy armor. Their nobles and merchant classes provide the cavalry. Though horses are hard to come by on these hills. Each Duke is expected to raise a full regiment in times of war.

Technological Level

Recently developed circular towers provide for great defensive bonuses. While this technology is being adopted slowly across the region, they have the most towers of this type.

Religion

The majority the residents within the kingdom follow the Church of the Great Mother, though the Einjar who reside within still keep to the Druid Circle and have even converted others to their faith. The Mauri practice ancestor worship and do not have an organized religion.

Foreign Relations

At peace with established trade rights to the neighboring Arres kingdom, Duchies, and far off Marches. No official relations exist with the Einjar peoples as their homeland is too far away, but trade does take place. The Mauri are a vassal state of Adinerado and all trade with them must first go through that kingdom.

Agriculture & Industry

Along the low hills maize is planted in spring, beans planted after the yield, and winter wheat planted last. With legumes and canola rotated in to boost the yield. Whole maize ear can be used as livestock feed, but the cob must be removed for human consumption. Entire community takes part in husking festivals. In the higher altitudes they plant tuber vegetables in the spring and fall.   Cloth and banking are where the real profits are. Wool is most common, collected from sheep and treated at the merchants home, taken to a weaver, and then a fuller. It can be dyed at any point in the process. Linen from flax, cotton imported from the south, and silk from the far east are popular but rare. Merchants use profits to buy other products at the fair and immediately resell to pledged customers, break into smaller lots, warehouse until markets rise, and send out for finishing. They then invest profits in real estate to gain rent, likely to their own employees, in forests for timber rights, fishing rights in a stream or pond, and eventually become a money lender when they can pay for the table license. Once a table is acquired from the local noble he can start lending money as a pawnbroker. Interest rates vary from 6% to 20%. Lend someone money to build a house and their family will be paying rent for generations. Buy goods at discount with promise to pay remainder, with interest, at next fair. Nobles borrow to wage war and equip armies, and merchants have been known to be knighted for services rendered.

Trade & Transport

Trade routes follow the river south east and go by land north west. River ships capable of carrying several tons make their way down river, while wagon trains make the return trip as merchants take their goods to market. Once at the mouth of the river at the Sostaut Sea a merchant can continue on ship along the coast in either direction. To go out to the many islands of the sea a different ship is required.

Education

The quality of education varies from place to place, but in all areas students are learning at the age of 7. This is true for both boys and girls. Where they learn is what varies. The wealthy send their sons to the high courts and their daughters to the sisterhood of the great mother. The poor mostly rely on the church, they teach academics Monday through Friday mornings and religious studies on Sundays after mass. Until the age of 14 they learn the basics of language and etiquette. After which point they can choose a career path.   At age 14 some students begin the studies of higher learning, starting with the liberal arts. Some major cities have universities and monasteries offer similar programs. Firstly they learn the trivium of grammar, logic, and rhetoric. They learn the knowledge of things, an understanding of those things, and finally to express ones views on those things. After completing this three year course a student is granted a bachelors degree. Then they learn the quadrivium of arithmetic, geometry, harmonics, and astronomy. This is to learn numbers in the abstract, numbers as they relate to physical space, numbers as they relate to time, and numbers as they relate to both space and time (motion). After this four year course a student is granted a masters degree.   The practical arts are only taught in specific academies or by masters in guilds. Law, medicine, and war are taught at city Universities. Sartrix are trained at the Banupte. And every major city has guilds regulating certain industries. The most common and most powerful are masonry, carpentry, glazing, and smithing. Every profession can be governed by the guilds if there are enough of them in an area. One can begin their formal training at the age of 14, with nothing more than a formal education in language and etiquette.   The creative arts are taught by masters on a one on one basis, these studies are reserved for those with a wealthy parent or patron. The poor can be taken in by a master if they have great talent. The leading fields are brightly painted wall carvings and statues, stained glass, epic poems, and painted pots. The younger one starts, the better.   The performing arts are taught by masters in a classroom setting, these studies are most commonly left to the freemen and yeomen. Anyone who can afford the fees is welcome. Acting, singing, and playing instruments are the highest forms of the art. Juggling, acrobatics, and the like are viewed as lesser and require less of a financial commitment to learn, many of these come from the Travelers. The younger one starts, the better.

Infrastructure

The Grand Duchy has paved roads crossing its entirety to facilitate the movement of both goods and its armies. Walled cities dot the river bank with protected docks and harbors and remote castle towns protecting the frontier. There are several major bridges operated by the Duchy to protect river crossings, water mills along the river, aqueducts to bring water to the major cities too far from the banks and sewers to dispose of the water after. And wells and drainage ditches for those with no river access. The courts exist for both high and low justice, to maintain birth and death records, mint coinage and catch counterfeiters, and provide grounds for fairs.
Founding Date
Year 1145 of the 7th Age
Type
Geopolitical, Archduchy
Capital
Alternative Names
Grand Duchy
Formation Type
Training Level
Professional
Veterancy Level
Experienced
Demonym
Fortunate
Government System
Monarchy, Elective
Power Structure
Feudal state
Economic System
Market economy
Currency
The Dos is the official coin of the kingdom and can be steel, copper, silver, or gold. With the copper Dos having a value of 1, a steel Dos of the same size would have a value of .05, the silver of 20, and the gold 320. Coin denominations are Dos for one, Thrudos for three, Sodi for four, and Femun for twelve.
Major Exports
Food sent out to foreign lands include black currant and red grapes, chick peas, almonds, kale, white and yellow beans, beets, hops, brussels sprouts, root and tuber vegetables.   Iron, tobacco, wool and linens (both as clothing and as armor), sapphires, and rubies make up the bulk of their non food stuffs. Axes for both lumber and war are sold to many far off lands.
Major Imports
Much is brought in to feed the people of the Grand Duchy. From Adinerado come black, red, and green beans, peas, olive and olive oil, oranges, turnips, radishes, red onion, tarragon, oregano, thyme, kale and lettuce, apples, plums, cherries, and raspberries. From the Adinerado occupied lands of the Mauri tribes comes wheat, green grapes, lemon, eggplant, spinach, sesame, mint, and saffron. From across the Sostaut Sea in the Mauri homeland comes okra, dates, strawberries, watermelon, pineapple, avocado, yams, hot and sweet peppers, tomatoes, and squash. Through Adinerado from the Einjar tribes come goat milk and cheese, butter, lard, honey, mead, walnuts, hazel, mustard, white vinegar, figs, pears, millet, avocado, white onions, apricots, and peaches. The Murasan that can be traded with provide white grain, grain wine, white and green tea, ginger, mangoes, bananas, and honey melons. Shark and whale come in from the sea people, and all manner of exotic birds.   Prengrunan provides emeralds, topaz, and scant else. The Einjar provide good wool, and artisan made crafts. The Mauri provide pearl and corral from nearby and cotton from afar. The Murasan bring silk and porcelain. Diamonds, potions of various effects, and alchemical constructs are rare and expensive trade from Adinerado, and tobacco comes in to compete with their native seed.
Legislative Body
The Grand Duke writes all the laws of the land and the Dukes must follow.
Judicial Body
  • Magistrates are appointed to noble courts to adjudicate the laws of their rulers.
  • Noble courts adjudicate High crimes punishable by fines, serfdom, mutilation, or confinement.
  • Lower courts adjudicate Low crimes punishable by fines, serfdom, or mutilation.
  • If a noble is brought to court they face the Grand Duke or his appointed magistrate.
Executive Body
The local nobles enforce the law within their own domains and Grand Duke sends his Sheriffs to ensure that they do so.
Official State Religion
Location
Official Languages
Related Traditions
Controlled Territories
Manufactured Items
Related Items
Related Ethnicities

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