Denbedus Organization in Pandemonium | World Anvil
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Denbedus

The southernmost country in the Renscroprec Valley, it guards the pass to the lands beyond.

Structure

  1. Duke: Leader of the country, and head of the royal family.
  2. Baron: Leader of a barony, head of one of the eight great noble families.
  3. Lord: Leader of a lesser noble family, serves the barons or duke directly as administrators of their land.
  4. Gentleman: Member of any noble family, serves at all levels of government.
The duke chooses the members of the High Council from among the gentlemen of the greater noble houses, one per barony. They make all laws, declare wars, regulate intercity and foreign commerce, and control taxation and expenditures. The City Councils rule each individual city in much the same way. The greater and lesser noble houses each have representatives in the councils, chosen by the heads of said houses. Each city has one great house and several lesser houses. The duke must sign any law for it to be passed. If he declines to sign, a 3/4 majority in its originating council is needed to force it. Magistrates chosen by the duke interpret the law and hear claims and grievances on his behalf on the Lesser Courts. Every city has five magistrates appointed to serve on a rotating schedule. Any who wish to have a case heard must make the trip to the city that covers their jurisdiction. Intercity disputes are settled by the High Court, each city appoints a single magistrate to serve, subject to the dukes' approval. The laws are enforced by the Pearl Order, a group of knights who swear loyalty directly to the duke and his household. They patrol the Dukedom to ensure the other houses follow the law.

Public Agenda

To protect and maintain its citizens and holdings from famine, fire, flood, disease, and invasion. Pave, repair, and secure roads from bandits. Dig wells and sewage or drainage ditches. Build, maintain, and secure ports. Provide courts for high and low justice. Maintain birth and death records for citizen rolls. Enforce construction standards on homes. Ensure doctors, priests, and skilled craftsmen make their rounds. Provide windmills. Provide and secure fairgrounds and trade routes.

Military

Their armies are comprised of one battalion per city. With each supporting town having to provide a banner or company to fill their ranks. Villages will contribute men for platoons and squads to the companies.

Religion

The church of the great mother serves the countries religious needs from palatial churches in their major cities. From there the clergy spread out and minister to the masses, taking temporary residence among smaller chapels in the towns. Pilgrimage to the monastery of the mother is not uncommon. The Ban Fellowship has a guild hall in every city up the coast, and their members mostly reside within. Several have small homes and workshops in the frontier.

Agriculture & Industry

Great farming estates produce wheat, oats, millet, barley, and various other grains. Green, red, and broad beans, cauliflower, cabbage, broccoli, radishes, beets, apples, pears, peaches, green grapes, hot and sweet peppers, various berries, and more feed this region and the neighboring ones.
Type
Geopolitical, Duchy
Government System
Monarchy, Elective
Power Structure
Feudal state
Economic System
Market economy
Currency
The official coinage of Adinerado and Fortunado are both used in these lands, as well as foreign coins from the countries of Oxdinspic. There are four denominations regardless of material: usually steel, bronze, copper, silver, electrum, and gold. The dinar (1), tudin (2), thrudin (3), and denier (4) of Adinerado and the sodi(1), dos (2), thrudos (3), and idos (4) of Fortunado.
Official State Religion
Location
Official Languages
Related Traditions
Related Species
Related Ethnicities

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