BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Heraldry

The head of a noble household or institution has a charge. Male family wear the charge shaped as a shield and females as a diamond. Members of an organization wear their charge as an oval.
  Children of the head of household can wear the charge with a cadence inside the design. Siblings wear the charge with a colored border. Parents siblings wear it with a cadence outside the design. Members of an organization can wear a cadence denoting their rank inside the charge. As a members relation to the head of the household or institution changes, so does their insignia.
  All gentry qualify to wear their own charge. Higher levels have additional components to their insignia.
Holdings Ordinaries
Royalty Mantling
Province Crest
Shire/ Clergy Supporters
Fief Wreath
Estate Helm
Organizations Charge
Unlanded Motto

History

The use of heraldic insignias goes back to before the rise of the Aeonian empire. Major cities and townships bore their insignia on banners and carried them for identification in commerce and combat alike. Over time their use extended to families and factions, and they were passed along the generations. Organizing these insignia because they were becoming too complex, the Arres leadership formalized a set of rules after the fall of the Aeonian empire.

Execution

Cadences differ from sons to daughters and denote the order of birth, and therefor role they play in the family structure. Borders work the same way for siblings.
Cadences Sons Daughters Siblings
1 Label Heart Red
2 Sword Ermine Orange
3 Book Elephant Yellow
4 Annulet Fir Twig Green
5 Crescent Escallop Blue
6 Cross Buckle Violet
Adopted Mullet
The charge itself varies greatly in patterns. The County and eastern marches deal in images of natural things, while the Duchy and western dukedoms have geometric designs and divisions. The Demesne has a mix of both. Lines can be straight, engrailed, invecked, embattled, indented, wavy, nebuly, or raguly. Additions can be added to a personal charge when granted by the King; such as chief, tierce, and canon. Regardless of design there is at least one tincture and one color.
  • Gold: generosity and enlightenment.
  • Silver: peace and sincerity.
  • Red: sacrifice, warrior.
  • Green: hope and joy, loyalty in love.
  • Violet: sovereignty and justice.
  • Gray: concealment.
  • Orange: worthy ambition, strength.
  • Blue: loyalty and truth.
  • Black: constancy and grief.
  • Maroon: patient victory.
Examples of charges include:
  • For the East- wolf, bear, lion, hound, fox, hare, snake, squid, trout, badger, tortoise, lizard, raven, owl, eagle, pigeon, stag, deer, goat, ram, horse, oak, pine, daisy, tulip, rose, acorn, apple, grapes, and olive branches.
  • For the West- pale, fess, chevron, inverted, bendy, sinister, cross, saltire, pall, pile, inverted pile, and all can be party per or wise per.

Components and tools

Insignia are worn on banners, tunics, tabards, shields, and signet rings. Among a number of other items. Knights tend to engrave their orders insignias on their weapons, while the church wears medallions on necklaces, and sartrix emblazon their curio. All carry flags and banners or wear tunics bearing their insignia. The nobility have a tendency to carve theirs on any structure they possess or build.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!