Waypoints
Waypoint Lore
T hroughout Dragonsmoke Archipelago there are a series of disconnected waypoints which the ancients used to easily travel about the realm without depending on the randomly wandering roads. Locating a waypoint establishes a specific site that the character can return to or guide other characters to which will have predictable (non-randomized) features. Once a waypoint is located, the reviewing DM describes those features, such as the environmental hazards, rare resources which might be found there, and common monsters which might live there. Additionally, waypoints might be located at settlements which will then be available for other characters to travel to (establishing them as concrete within the lore) and possibly housing special vendors.Waypoint Types
There are three categories of waypoints at the moment. Dungeons, Settlements, and Regions.Dungeons
Dungeons are prebuilt dungeons, map included, with randomly numbered rooms that has a wandering encounter, room-assigned encounter, trap, hidden chest, boss, or descriptive text. These are large in size and are often composed of more than 10 encounters. Playing through a dungeon will earn you a name on the "Dungeon Cleared" list for that dungeon in addition to access to a few treasure hoards, dependent on the difficulty of the dungeon and your tier of play. These are not meant to be completed in one session. You may reach a checkpoint, end your session, and resume it at a later date. Ping a DM so they can help you lock in your checkpoint. Dungeons also have an associated WorldAnvil article that will include all of the dungeon details you need to be successful. The need to swap between browser and discord and to copy and paste makes this terrible to accomplish on mobile. You can also ping a DM to help navigate you through the dungeon.Settlements
These are what they say. This is your opportunity to create specific buildings (inns, stables, castles, forts, races and the like) that become lore in the New World. Settlements often have wanted posters with significant rewards for unique monsters. They also offer quests, house player guilds, and contain special NPC vendors. If you get lucky, they may even be vendors that dabble in magical arts and thus have magical wares to sell!Regions
If you aren't keen on grinding through a dungeon or dealing with people (NPCs), but find the idea of battling the environment in addition to deadly monsters, then regions are for you. These offer more special encounters (and in some cases, ones that can be slain more than once) than the other two waypoint types. Help us build a forest, cave complex, underdark region, desert, jungle, tundra, or whatever fits your fancy.Unlocking a Waypoint
Using 50 downtime days and a brief description of the place you discover, you can unlock a waypoint. If I wanted to unlock a waypoint, I would head over to the #waypoint-requests channel, and provide the following:- Name of the location
- Level tier of the region (1-4)
- Terrain type
- Waypoint Type (Dungeon, Settlement, Region)
- Optional
- Types of monsters in the region
- Lore surrounding the region
- Harvestable material you'd like to see in the region
Finder's Fee
Waypoint/Character Tier | Cash Reward | Reputation Reward (if applicable) |
---|---|---|
Tier I | 500gp | 50 |
Tier II | 2,000gp | 100 |
Tier III | 8,000gp | 200 |
Tier IV | 16,000gp | 400 |
Cheaper Waypoints
If you utilize the random terrain generation (alias coming soon!) found in Chapter 9 of the Solo Adventurers Toolbox and stumble upon a noteworthy location, then you can redeem that "find" and spend 10 less downtime days to unlock it. Additionally, you earn yourself a random item on a magic item table, based on character level tier.Additional Information
Description
A waypoint is a geographic location within the Dragonsmoke Archipelago that becomes permanent. The region about it doesn't change. The Iron Coin establishes a two-way teleportation ring that you can use to travel between the Waypoint and WIldcross instantenously and freely. Not only do you get to contribute to the world-building of the Dragonsmoke Archipelago, but it unlocks some neat perks.Using a Waypoint in Solos
To use a waypoint, type !waypoint to see a list of available waypoints; this list will display the command associated with each waypoint. If I wanted to visit Thas'ru, I'd type !wpThasru. Waygate travel is currently a free service. Now that you're there, you can hunt down the special encounters or work on gathering the region-specific magical materials; in the case of Thas'ru, this is Golden Hibiscus!One-time Encounters
Every waypoint comes with a number of unique, one-time monsters that each drop hoards of treasure. Once they've been slain, their loot is no longer obtainable and the slayer is listed on both the alias, and the WorldAnvil article of the waypoint. This is one of the few ways you can obtain magical items in your solo adventures. It is important to realize that some of these elite encounters have special notes on their Waypoint Article. You must satisfy those conditions to qualify for the fat loot each special encounter awards. Every waypoint also comes with a harvestable material. Hillsfar allows the mining of Cold Steel, which is more effective against Fey and Fiends. Marxstaff allows the skinning of Infernal Leather, which can be used to make leather armor that's resistant to fire. Bellrock allows the collection of poison. Here are the gathering and crafting guides.Unique Vendors
If a settlement is discovered, there's a possibility that it will house some special vendors, like poison vendors, magic item vendors, and the like.Currently Discovered Waypoints
To see a list of waypoints in discord, type !waypoint.Waypoints
Table of Contents
Tier I Waypoints
Frozen PortalAlias: !wp FrozenPortal
Nolzuran River Valley
Alias: !wp Nolzuran
Oasis of Thyestes
Alias: !wp Thyestes
Rogues' Gallery
Alias: !wp RoguesGallery
Shrine of the Last Badger
Alias: !wp BadgerShrine
Town of Hillsfar
Alias: !wp Hillsfar
Tier II Waypoints
CuttletonAlias: !wp Cuttleton
Dragon's Gate
Alias: !wp DragonsGate
Dreaded Depths
Alias: !wp DreadedDepths
Dunstone Atoll
Alias: !wp Dunstone
Endless Library
Alias: !wp EndlessLibrary
Hamlet of Marxstaff
Alias: !wp Marxstaff
Mag Aclaz
Alias: !wp MagAclaz
Metropolis of Thas'ru
Alias: !wp Thasru
Savage Haunt
Alias: !wp SavageHaunt
Sonniken Pleasure Yacht
Alias: !wp SonnikenYacht
Tier III Waypoints
Cascade CavernsAlias: !wpCascade
Caves of Deshault
Alias: !wpDeshault
Frost Fire Island
Alias: !wpFrostFire
Niaver Wilds
Alias: !wpNiaver
Tidalock Island
Alias: !wpTidalock
Village of Bellrock
Alias: !wpBellrock
Tier IV Waypoints
Arbor of LightAlias: !wpArborLight
Ash Fields
Alias: !wpAshFields
Corpse of Mirovoyzmey
Alias: !wpCorpse
Deepwood Chambers
Alias: !wpDeepwood
Meadowglade
Alias: !wpMeadowglade
Nexus Core
Alias: !wpNexus
Pools of the Seers
Alias: !wpPools
World Altar
Alias: !wpWorldAltar