Thu 18th Feb 2021 01:05

Session 35: Valeun Upper Vault Part 4 and Next Steps

by Kepharel

We began exactly were we left off last article. I'm in the belly of this purple worm trying to figure out how to get out. By complete luck I was able to teleport into a free space right along side Jean. That could have gone completely differently if someone had moved into that square. From there the worm spewed a bit of acid, slammed its tail into the summon fey creature, and swallowed Crestin. It was a heck of a fight as the water began to grow higher and flow quicker. We paralyzed the worm and the team cut it down. Crestin wiggled himself free with some help and the dark void quickly changed into the large peaceful ocean landscape we have seen during other trials. While some of the crew ventured into the newly seen landscape, we noticed a mass of gems and gold bars flowing down the pathway. We caught all of them and came away with five flawless sapphires, four rubies, and six gold bars. It wasn't an ancient item, but those gems could give us a bit of walking around money.
From there we left the trial and rested for the night. We traveled half a day to the cove, and then a day and a half back to Fiddletown. It's crazy how easy it has become to travel from the cove to Fiddletown. It's a huge advantage to be able to travel north that quickly. When we arrived in Fiddletown, Sepha Rahlok, and I quickly made our way ton the miner's guild to appraise and sell the gems and bars. They offered us 41,000 gold and after some discussion decided it was in our best interest to sell right away.
 
From there we gave ourselves a day to get things done in Fiddletown and oh boy did I have a long list. I started my journey by heading over to WA to test out my new spell. Normally, I just head out into the woods to practice, but this spell has appeared to be a bit destructive. I didn't want to turn a tree into ash to prove to myself I could use my spell. Turns out WA works on an appointment system and told me I had to come back in two hours. Kind of annoying, but I appreciate they have a system in place. So I pushed my line item one task into line item three, but I wasn't going to let them ruin my good day. Next, I went over to Baron McDuffey and Hilda and spoke with Hilda about purchasing some property. She showed me around the town showing me a few places of interest. One of them was a lovely town home just south of the guild hall in a private part of the city. I knew immediately it was the place for Siona and me. Had a nice room for her to practice her music in, a good room I can mess around with magic, and a large room to host the group. Cost me a nice steep 8,000 gold, but I feel it was worth it. If we continue to make money from these trials I'll be able to put some nice furniture in it.
After the house shopping and buying, I sat down with McDuffey and had a light lunch. The lunch was nice, light, and crisp, but the discussion was rather dark and intense. I bluntly asked him about what he would do with Volsaid and he was very transparent. He fears if she gained the power of the second script she would rule the mortal realm with an iron fist. If she were to learn the entire powers of the second script she would become unstoppable. She would easily dispatch of us and anyone that offered any kind of resistance.
His recommendation was simple, remove her and the threat ends entirely. Of course, on the surface it is extremely simple, but the people doing the deed would become the largest enemies of the state the kingdom has ever seen. Can you imagine from an outsiders perspective? Knight Volsaid, the accomplished knight of Baron Gilead, who has civilized the savages of Fiddletown, who discovered the valdeni, who has discovered a new civilization north of the mountains, who nearly saved the world from the elemental chaos was killed by a bunch of savages, capital outcasts, half-breeds, and failed hit-men from the explorer's guild? The world would view us as jealous, victory stealing, narcissists only looking to gain the second script for our own dark purposes. Simply put, we would be hunted. I know how knights are seen by the common folk. Until meeting Volsaid out in Fiddletown I also idealized them.
Maybe the world needs people like us to get the script. A bunch of nobody outcasts (By comparison to the nobility of a knight of course) that stumbled into this mess, just like we stumbled into finding Zirt and finding Glark. For many of us, our aspirations in life were to just survive or maybe figure out how to live a little bit of a better life. Whatever that meant at the time. Ava always used to tell me that I should aspire for more, that I was meant for greatness. I never understood it as a child. I never sought out power, or prominence. Hell if you told me someone who was actually noble and had the realms best interests was going after the second script, I would quickly retire to my townhome. Spend my days making magic items with Rufio. Somehow I doubt those people will ever exist, so the group and I will be second best. A lot to still think about. I'm not comfortable with what we will have to do, or even where we will do it.
 
After lunch with McDuffey I made my way over to WA again. They let me inside and led me to a portal that led to a demiplane. In there I was able to practice my spells without issue. It was rather quick, two specters appeared, and I turned them into ash. The spell was as destructive as I dreamt it, which may be perfect.
From WA, I went over to Arturo and caught up with him. I made a promise to Zirt that the next time he saw me the group would have a large amount of cocoa. Turns out Arturo is doing very well and listening to Siona's feedback. I bought 120 pounds of Cocoa and got it put into my bag of holding, all ready to go.
After Arturo, I went over for dinner with Jean. We chatted about what I learned today and did a lot of reflecting. It felt very weird to verbalize the conversation with McDuffey. It's more difficult to write it out. We are going to have to, as a group, hunt Knight Volsaid. Turns out Jean is dealing with some personal things as well. An ex, I believe is on contract for a rather dangerous mission. I believe they are trying to take out a defender of the realm similar to what we met with the Voldeni. I told Sean to turn and run and he was going to try and relay that to his commander. Hopefully they are able to make it out.
Anyway, dinner was nice. Conversation was good. We will have to see what the morning brings next.
 

Continue reading...

  1. Background
  2. Session 1: Oozing Excitement
  3. Session Two: One Flew Over The Kruthics' Nest
  4. Session Three: Maybe Someday, I Gotta Go See About a Girl.
  5. Session 4: Toads?! Where We Are Going We Don't Need Toads!
  6. Session 5: Sabertooth Tigers, and Dinasours, and Merfolk! (Oh My!)
  7. Session 6: Is that Superman? No, just Glark Kent.
  8. Session 8: I can Finally Tell You that Hanging Out with This Group is a Blast.
  9. Session 8 Part 2: The Binds that Tie Us
  10. Session 9 Part 1: The Sweet Smell of Gun Powder and Cocoa Beans
  11. Session 10: I Came in like a Fireball
  12. Session 11: We Went and Built an Outpost
  13. Session 12: The Harrowing Tale of Rhinoman and T-Rex-Boy
  14. Session 13: The Demise of King Less-Talko-More-Leave-o
  15. Session 14: Our First Glimpse of the Mountains
  16. Session 15: A Roc and a Hard Place
  17. Session 16: Symbolic Confusion
  18. Session 17: Our Return Home
  19. Session 18, Venturing to the Falls
  20. Session 19: Traveling Through Merfolk Land
  21. Session 20: Risen from the Earth
  22. Session 21: The Ancients
  23. Session 22: Venturing into the Volcano
  24. Session 23: Completing The First Trial
  25. Session 24: Second Trial, Mossglimmer Valley
  26. Session 25: Mossglimmer Valley Part 2
  27. Session 25: Mossglimmer Valley Part 3
  28. Session 27: The Near End of Baron Maltrix
  29. Session 28: Rooth Upper Vault Part One
  30. Session 29: Rooth Upper Vault Part 2
  31. Session 30: Rooth Upper Vault Part 3 (Dragons Hurt, Man)
  32. Session 31: Returning North
  33. Session 32: Valeun Upper Vault Part 1
  34. Session 33: Valeun Upper Vault Part 2
  35. Session 34: Valeun Upper Vault Part 3
  36. Session 35: Valeun Upper Vault Part 4 and Next Steps
  37. Session 36: Our Adventures into Unknown Lands
  38. Session 37: Enemies from Above
  39. Session 38: Enemies? From Above
  40. Session 39: The Golden City
  41. Session 40: Fuck this Jungle and the Shitty People in It.
  42. Session 41: Onto Our Next Trial
  43. Session 42: Tempestan Upper Vault Part 2
  44. Session 43: An Interesting Offer
  45. Session 44: Aquos Upper Vault Part 1
  46. Session 45: Aquos Upper Vault Part 2
  47. Session 46: Aquos Upper Vault Part 3
  48. Session 47: The Welcoming Committee
  49. Session 48: Tectan Upper Vault Part 1
  50. Session 49: Tectan Upper Vault Part 2
  51. Session 50: Tectan Upper Vault Part 3
  52. Session 51: Tectan Upper Vault Part 4 and Returning Home
  53. Session 52: Head Out of the Clouds
  54. Session 53: Removing the Mining Camp
  55. Session 54: Meeting My Future Father-in-Law
  56. Session 55: Heading East
  57. Session 56: Overstaying Our Welcome
  58. Session: 57 Boglun Lower Vault Part 1
  59. Session 58: Boglun Lower Vault Part 2
  60. Session 59: Mapping Lake Bart
  61. Session 60: Death of a Merfolk and Our Return to Fiddletown
  62. Session 61: Trade Routes Open
  63. Session 62: Norhm's Second Miracle and Tectan Lower Vault Part 1
  64. Session 63: Tectan Lower Vault Part 2
  65. Session 64: Tectan Lower Vault Part 3
  66. Session 65: Next Steps and Holy Shit We (Norhm) Got a Dragon
  67. Session 66: Killings Some Kobolds
  68. Session 67: More Kobold Fun
  69. Session 68: The Archimedies Conflict Part 1
  70. Session 69: The Archimedies Conflict Part 2
  71. Session 70: Tempestan Lower Vault Part 1
  72. Session 71: Tempestan Lower Vault Part 2
  73. Session 72: Bag-o-Beans and Traveling Further East
  74. Session 73: Dealing with the Xorn
  75. Session 74: Traveling Towards the Magmos Lower Vault
  76. Session 75: Magmos Lower Vault Part 1
  77. Session 76: Magmos Lower Vault Part 2
  78. Session 77: Magmos Lower Vault Part 3 and the Return Home
  79. Session 78: Magic Swords are Dumb
  80. Session 79: Rooth Lower Vault Part 1
  81. Session 80: Rooth Lower Vault Part 2
  82. Session 81: Rooth Lower Vault Part 3
  83. Session 82: Rooth Lower Vault Part 4
  84. Session 83: Where to Next?
  85. Session 84: Down By the River
  86. Session 85: Drastically Changing an Ecosystem
  87. Session 86: Bright Light in the Darkness
  88. Session 87: Outside Our Next Trial
  89. Session 88: Valeun Lower Vault Part 1
  90. Session 89: Valeun Lower Vault Part 2
  91. Session 90: Valeun Lower Vault Part 3
  92. Session 91: Valeun Lower Vault Part 4
  93. Session 92: Returning Home
  94. Session 93: Finding a Potential Cure
  95. Session 94: Aqous Lower Vault Part 1
  96. Session 95: Aqous Lower Vault Part 2
  97. Session 96: Aqous Lower Vault Part 3
  98. Session 97: Aqous Lower Vault Part 4
  99. Session 98: Aquos Lower Vault Part 5
  100. Session 99: Back Home for a Minute
  101. Session 100: Tectan Deep Vault Part 1
  102. Session 101: Tectan Deep Vault Part 2
  103. Session 102: Tectan Deep Vault Part 3
  104. Session 103: Tectan Deep Vault Part 4
  105. Session 104: Tectan Deep Vault Part 5
  106. Session 105: Tectan Deep Vault Part 6
  107. Session 106: Saturday Knight Live
  108. Session 107: Fright Knight
  109. Session 108: Knighty Knight Time
  110. Session 109: Next Stop Crimes Against the State
  111. Session 110: The Not so Great Heist
  112. Session 111: HE'S GOT A SISTER?!?
  113. Session 112: A Fight for a Holy Book
  114. Session 113: More Minor God Fun
  115. Session 114: Magmos Deep Vault Part 1
  116. Session 115: Magmos Deep Vault Part 2
  117. Session 116: An Evening with Some Vampires
  118. Session 117: Getting to Know Our Vampire Selves
  119. Session 118: The Fall of Knight Volsaid, Long May She Reign
  120. Session 119: The Fall of Lord Crestin?, Long May He Reign?
  121. Session 120: The Fall of Queen Velshava?, Long May She Reign?
  122. Session 121: End 0f The Vampire Era
  123. Session 122: A Rose Without a Thorn, or Something Like That
  124. Session 123: From The Ash
  125. Session 124: Starting Over
  126. Session 125: The Forge
  127. Session 126: Onward to Our Next Trial
  128. Session 127: Aquos Deep Vault Part 1
  129. Session 128: Aquos Deep Vault Part 2
  130. Session 129: Aquos Deep Vault Part 3
  131. Session 130: Tempestan Deep Vault Part 1
  132. Session 131: Tempestan Deep Vault Part 2
  133. Session 132: Tempestan Deep Vault Part 3
  134. Session 133: Tempestan Deep Vault Part 4
  135. Session 134: Tempestan Deep Vault Part 5
  136. Session 135: Dealing with Political Bullshit
  137. Session 136: Next Deep Vault New Problems
  138. Session 137: Rooth Deep Vault Part 1
  139. Session 138: Rooth Deep Vault Part 2
  140. Session 139: Rooth Deep Vault Part 3
  141. Session 140: Rooth Deep Vault Part 4
  142. Session 141: Rooth Deep Vault Part 5
  143. Session 142: Going After the Chalice