Vitallia Chronicles of Vitallia Timeline
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Chronicles of Vitallia

A complete history of the world of Vitallia.

Era of the Hunter

... 1 BC

The Era of the Hunter is characterized by the Arrival of the Gods in the world of Vitallia and the Great War between the Gods, the Sentinel that was given birth by the planet itself, and the Hunter God that was summoned later on by the first mortal mages.

  • -200 BC


    The Arrival of the Gods
    Celestial

    The 1st Age in Vitallia began with the Arrival of the Gods, sparking a series of events that led to the Great War. This period was marked by divine upheaval, during which the Sentinel created the Races and established the foundations of civilization. The cosmic changes during the Arrival of the Gods set the stage for the interconnected destinies and dramatic events that shaped Vitallia's history.

    Location
    The Crater
    Species
    Luvar
  • -180 BC


    The Dive Of Igrais
    Geological / environmental event

    Igrais, the Luvar of Fire, responding to the invitation of the other Gods, embarked on a journey into the great Crater. Within its depths, she encountered the mighty Amber Seals containing the children of the Sentinel—monsters and races yet to be born. As she delved deeper into the fiery expanse, an unintentional awakening occurred, stirring the great Sentinel from its slumber.

    Location
    The Crater
    Species
    Luvar
  • -150 BC

    -1 BC


    The Great War
    Military action

    The Great War marked the Era of the Hunter with the divine clash between the Great Sentinel, the Gods and the Hunter God "Nedel". It was a biblical war that included major events such as the creation of the Races, the death of Gods and the founding of the first kingdoms of mankind.

    Location
    The Crater
  • -100 BC


    The Creation of the Races
    Celestial

    During the war in Vitallia, the Gods fought fiercely to seize the power within the Crater, resulting in monsters roaming the land. To counter this, the Sentinel created various races with unique powers. The Shanah, made of fire, met an early demise. Gargoyles, with stone and fire, observed from high places. The Erathiel, with wings and wind, could swiftly convey information. Elves, with roots and fire, worshiped nature. Humans, formed from stone and water, were industrious but short-lived. Dwarves, made of rock and fire, were stable and resilient. Brutgors, with red rock and fire, were fierce fighters. After creating these races, the Sentinel dropped its defenses, allowing monsters from the Crater to emerge. These disfigured creatures, born broken and purposeless, spread across Vitallia, seeking solace in warrens during summers to ease their fury and hatred.

  • -50 BC


    The Gate
    Celestial

    The Four Necromancers Akreyn, Taarum, Sokar and Misandria Thiaspis open a Gate and call forth an entity to intervene in the war between the Gods and the Sentinel. Nedel "The Hunter", Justar, Solisis and Arkalis enter Vitallia through the Gate.

  • -10 BC


    Brother of Gods
    Expedition

    Vheod Whiteshield, dubbed the "Brother of Gods," earned his name even before the end of the Great War. Leading the Mountain Tribes, which eventually became the first Lothenians, he rallied Human forces and forged an alliance with the Knight Gods. Honored by the Gods' presence, Vheod gained renown by defeating a legendary lion using only an almond-shaped, white shield. This feat led the Mountain Tribes to follow him in the First Quest of the Great War, showcasing his leadership and prowess on the battlefield.

    Additional timelines
  • -9 BC


    Of Gods & Men
    Gathering / Conference

    In a solemn gathering before his people, Vheod Whiteshield pledged his army to the Knight Gods—Justar, Arkallis, and Solisis—for the decisive confrontation against Nedel the Hunter. As a gesture of goodwill, King Vheod offered the Gods the healing waters of his lands, and the divine waters miraculously healed the wounds inflicted upon them in the war against Nedel. This generous act solidified the blessing of the Gods upon King Vheod and the people of Lothen, forging a sacred alliance that would shape their destiny in the unfolding events of the epic conflict.

    Additional timelines
  • -7 BC

    -1 BC


    The First Quest
    Expedition

    Embarking on the First Quest, the Three God Knights and the armies of Lothen, under the leadership of King Vheod Whiteshield and first general Odarion Whiteshield, traversed the Western Road to confront Nedel near the great Crater. Amid the mountains of Armorgrand, they encountered the Goddesses Mora and Shyrune, who offered shelter, safe passage, and guidance for their northern route. Months later, the united armies engaged in a brutal battle against Nedel, joining forces with several armies from Central Vitallia. This devastating conflict unfolded on multiple fronts, with the most intense clashes occurring in a location later known as "Dead Gods Lane." The scale and ferocity of the battle marked it as the most impactful and destructive in the history of the world.

    Additional timelines
  • -7 BC


    The Children of Chaos
    Life, Birth

    The enigmatic Children of Chaos, offspring of the union between Misandria Thiaspis and the God Nedel, include Caine, Eleformious, Gloria, and Salizar. Tragically, Misandria meets her demise during the birthing process, leaving behind these extraordinary beings whose existence intertwines with the cosmic forces of both chaos and divinity.

  • -1 BC


    The Cell
    Metaphysical / Paranormal event

    In a desperate bid to quell the chaos of the Great War, the Gods and the Sentinel collaborate to construct a Cell made of Amber, intending to imprison the powerful entity Nedel on the western continent of Vitallia. However, the potent energy within the Cell brings death and mutations to all living creatures confined within its confines. As a consequence, the western world undergoes a transformative shift, entering a new era marked by undeath and altered forms of existence, casting a somber shadow over the aftermath of the conflict.

Era of the Guardian

1 AC 1000 AC

  • 1 AC


    The Founding of Lothen
    Founding

    The Kingdom of Lothen was founded at the end of the 1st Quest.

  • 2 AC


    Lady of the Tree
    Geological / environmental event

    In the year 2 AC, following the creation of the Cell to the west, a woman named Meriel Roserise resided near the Tree of Maldagar, situated close to the great Crater. As a young witch, Meriel, accompanied by a small army of followers and students, took on the crucial role of guarding the Tree. The Tree of Maldagar held immense power, attracting various creatures spawned from the Crater. Given its vital importance for the planet's restoration after the Battle of the Gods, Meriel, honored as the "Lady of the Tree," utilized her powers to safeguard this crucial element of the world.

    Additional timelines
  • 3 AC


    The Founding of Avalia
    Construction beginning/end

    The kingdom of Avalia is founded from a branch of Lothenian immigrants that traveled to the canyons of the north.

  • 3 AC

    19 /11

    To the Frozen Sea
    Expedition

    In the year 3 AC, Kargor the Smith assumes leadership of the Dwarves, guiding them towards the island later named Esgolithon. Along the perilous journey, they face swarms of monsters emerging from the Crater. Kargor, possessing the invaluable Runik Stone, a relic carved from the Meteor during the Great War, leads the Dwarves. The Stone, with the power to nullify all magic in a wide area, comes at a cost to the bearer's constitution. Despite the challenges, Kargor vows to carry the Runik Stone to Esgolithon, a sacred mountain where it can be safeguarded effectively.

    Species
    Dwarf
    Additional timelines
  • 4 AC

    3 /3

    The Books of First Magic
    Scientific achievement

    Through the kingdom of  Goliath, Meriel was granted entrance to The Cell, and with the help of the magic of the Gargoyles, she entered the barren lands of the sealed continent in secret, in search of Misandria. The two of them, met by the river banks of Erel, after months of traveling. Near the black river, Misandria arrived, escorted by a small personal guard. Her health was in dire states as she was carrying the four children of Nedel, knowing that her labor would end her life as well. The mutation caused by The Cell affected her and the children that would be born of her as well, and Misandria trembled before the Black Seeds that would be brought into the world. She trusted Meriel with the Books of First Magic and asked her to make up for the damage that had been dealt upon the world from the arrival of the Gods and of Nedel, as she had come to believe that the Quest of the Gate had been a failure of unforgivable repercussions upon Vitallia. In the hands of the young witch, along with the Books, comes the responsibility of guarding The Crater against the hordes of monsters that reach the surface of the world and threaten the balance of Vitallia.

    Additional timelines
  • 5 AC


    The Kingdom of the Cell
    Founding

    Nedel was confined within the Cell but free to wander the continent that soon became his kingdom. He travelled from city to city and offered comfort to the mutated creatures who suffered from this terrible injustice from a war that was brought to them without choice. He preached about the True Existence, a peaceful state of being after death, where form does not matter, only energy. The people of the west followed him quickly, proclaiming him Mentor and Savior, a Messiah, a mutated Knight King who suffered alongside them. King Nedel formed the kingdom of the Cell, the dead cities of the West where its people could live without food or water or trees, feeding upon the power and energy of their leader, a giant black cloak that kept them alive in a state of undeath.

    Location
    Soulkeep
  • 5 AC

    2 /12

    Kargor and the Dwarves fight Varaska the Stone Dragon.
    Military action

    In 5 AC, Kargor and the Dwarves travel along the Fragar Canal, avoiding the bulk of the monsters that dwell in the dreary Tooth Mountains. Their journey faces a formidable obstacle in the form of Varaska, a wingless stone dragon blocking their path. This gargantuan creature, composed of sharp rocks and capable of breathing fire, inflicts devastating casualties upon the dwarves. Weakened by the Runik Stone, Kargor finds conventional weapons ineffective against Varaska. Derendar Spirithail rises to the occasion, crafting the Hammer of Stormbane—a war hammer that harnesses electrical energy to deliver a powerful force. Derendar confronts and defeats the monstrous Varaska alone, earning legendary status among his people for this heroic feat.

    Location
    Osten
    Species
    Dwarf
    Additional timelines
  • 6 AC

    9 /10

    The Founding of Rose
    Founding

    In the year 6 AC, Meriel Roserise makes a triumphant return to the lands surrounding the Tree and establishes the kingdom of Rose. This new realm is dedicated to advancing the art of magic and ensuring the safety and development of the region surrounding the Crater. Meriel's vision for the kingdom of Rose reflects a commitment to harnessing magical prowess for both cultural and protective purposes in the lands tied to the powerful Crater.

    Additional timelines
  • 7 AC

    8 AC


    The Ark of the Dwarves.
    Scientific achievement

    Kargor instructs the dwarves to build an Ark, big enough to fit the whole race. Germin Andolim designs the Ark and the Dwarven race spends a whole year building it. The vessel is a huge ship that is operated by using the Runik Stone and floats on top of the frozen sea, transferring the dwarves to Esgolithon.

    Species
    Dwarf
    Additional timelines
  • 8 AC

    18 AC


    The Volcano Wars
    Expedition

    The Brutgors settled around Armorgrand mountain and fought against the native monsters to claim the area under the leadership of Kar-Gul. A great war broke out between the Brutgorian tribes and the Fire Giants of the volcanoes.

  • 9 AC


    The Dwarves arrive at the Sacred Mountain
    Expedition

    In 9 AC, the Dwarves of Kargor the Smith reach the Sacred Mountain and begin to dig their way into the heart of the mountain, slowly forming their first settlement.

    Species
    Dwarf
  • 10 AC


    The First Dwarven City.

    In the year 10 AC, under the leadership of Kargor the Smith, the Dwarves achieve a significant milestone by constructing their inaugural city within the heart of the mountain. This development marks a pivotal moment in the Dwarves' history as they establish a centralized hub within the depths of the mountains, showcasing their prowess in craftsmanship and engineering.

    Location
    Asgramon
    Species
    Dwarf
    Additional timelines
  • 10 AC


    The Archmages of Rose
    Gathering / Conference

    In the initial years following the establishment of Rose, major cities flourished around the capital of Rosehail. The Queen, drawing upon the lineage of the first mages who had either followed her or studied under them during the era of the Tree, appointed powerful Arch Mages to command each city. These mages and their families pledged oaths of allegiance to the rightful monarch, forming a formidable royal army adept in wielding powerful magic. To address minor matters within the kingdom, a council known as the Seed, comprising representatives from each authoritative family, was instituted to guide and govern.

  • 15 AC


    The Order of the Sacred Fire
    Life, Organisation Association

    A vampire organization, boasting a formidable private army, establishes itself within a territory of the kingdom of Rose. This group, known as the Sacred Fire Order and led by Larev Kreyn, seeks refuge and finds a haven within the boundaries of Rose. The arrival of this enigmatic organization introduces new dynamics and potential challenges to the delicate balance within the kingdom.

    Additional timelines
  • 18 AC

    4

    The Tribes of Armorgrand
    Population Migration / Travel

    The Brutgors establish settlements within the Armorgrand Mountain Range, uniting their tribes under a centralized leadership. This consolidation marks a significant development as the Brutgors forge a more cohesive and organized presence in the rugged terrain of the Armorgrand mountains.

    Species
    Brutgor
  • 20 AC

    209 AC


    War of the Silver Moon
    Military action

    The combined armies of the Children of Chaos exit the Cell and attack the kingdom of Avalia.

    Location
    Avalia
  • 32 AC


    Order of the Red Veil
    Founding

    In the oppressed lands of Avalia, an order of Vampire Hunters takes form with the noble mission of putting an end to the tyranny imposed by the Vampire armies that dominate the country. These hunters unite in their determination to liberate Avalia from the clutches of vampire oppression, dedicating their skills and resources to combat the dark forces that threaten their homeland.

    Location
    Avalia
  • 56 AC


    The Founding of Esgolithon
    Founding

    The Dwarves formally establish the kingdom of Esgolithon on the frozen isle across the Nakra Canal. This marks the official foundation of a Dwarven realm in a new territory, signaling their expansion and commitment to building a thriving kingdom in the icy landscapes of Esgolithon.

    Species
    Dwarf
  • 57 AC

    13 /9

    The Death of Kargor the Smith
    Founding

    In the year 56 AC, Kargor the Smith passes away, his strength depleted by the energy of the stone, yet his spirit lives on within the Helm of Rugara—a living artifact crafted by Ados Spirithail. The dwarves, mourning the loss of their revered leader, construct a grand tomb in the depths of Asgramon. Giriom Vastos is elected as the first king of the dwarves, proving his resilience against the energies of the Runik Stone, thus assuming a pivotal role in leading the Dwarven community forward.

    Species
    Dwarf
    Additional timelines
  • 80 AC

    13 /1

    The Order of the Watchers of the Realm
    Life, Organisation Association

    Sildofar establishes the Order of the Watchers of the Realm, an organization committed to safeguarding Vitallia from external threats, both alien and foreign.

    Species
    Gargoyle
  • 150 AC

    27 /4

    The Founding of Igros
    Founding

    The Kingdom of Igros is founded upon the banks of Fork River from Lothenian immigrants.

    Additional timelines
  • 152 AC

    10 /2

    The Founding of Sol
    Founding

    The kingdom of Sol arises through the collaboration of Lothenian pilgrims and specific tribes from the Lion Mountains, culminating in the founding of a new realm.

    Location
    The Forklands
    Species
    Human
  • 153 AC

    22 /7

    The Founding of Sarta
    Founding

    The kingdom of Sarta is formed from Lothenian immigrants and native tribes of the river banks, including a number of Crimson Elves.

    Location
    The Forklands
    Additional timelines
  • 177 AC

    2 /3

    The Monster Maskavara
    Discovery, Exploration

    In the year 177 AC, with the completion of the city of Asgramon in Esgolithon, dwarves began to notice the presence of a lurking creature beneath the mountain. As they delved deeper, the ominous sounds of a colossal monster became unmistakable. This creature, named Maskavara, was a massive worm moving beneath the earth, posing an unknown and terrifying threat. Several months later, the creature launched a devastating attack, ripping through the earth beneath the city like claws tearing flesh, devouring buildings and claiming the lives of hundreds of dwarves, along with Kargor's tomb and the Helm of Rugara. Maskavara, so immense that it could consume entire constructions, creatures, weapons, and buildings, continued its destructive path through the dwarven city. Unable to harm the creature's exterior, the dwarves undertook a perilous mission, entering the creature's mouth to confront it from within. Despite facing the corrosive acids within the creature's stomach, thousands of dwarven warriors fought valiantly, inflicting multiple wounds on Maskavara until it succumbed to its injuries. The city of Asgramon, though ravaged, gradually underwent restoration, and the rebuilding process ensued. However, Kargor's tomb and the Helm of Rugara remained elusive, lost in the aftermath of the creature's attack, never to be found again.

    Species
    Dwarf
    Additional timelines
  • 200 AC

    208 AC


    The War of the Fork
    Expedition

    Lothenian armies aggressively extend their influence to the east, securing territories along the banks of the Fork River. The Lion army encounters minimal resistance, gradually assimilating the kingdoms of Igros, Sol, and Sarta into its dominion. This strategic expansion enhances Lothen's territorial control and strengthens its presence in the eastern regions.

    Location
    The Forklands
  • 200 AC


    Hunters of the Crater
    Expedition

    In the year 200 AC, specific tribes from Lothen embark on a northern migration, drawn by the allure of a monster hunt in the vast desert. This region, renowned for attracting brave warriors and adventurers seeking glory and riches, becomes the battleground for powerful houses, mercenaries, knights, and diverse warriors. As these bold individuals face off against formidable foes like giants, desert sharks, and basilisks, the lands surrounding the Sentinel's Crater emerge as a focal point of both power and mystery. However, the allure of this area is accompanied by significant danger, enticing various peoples to venture towards its enigmatic depths.

    Location
    The Crater
  • 207 AC

    16 /1

    The Founding of Evergrace
    Founding

    House Hearthworn of Lothen establishes an independent and autonomous kingdom in the northern territories, naming it Evergrace. This move signifies a distinct political and territorial entity under the rule of House Hearthworn, showcasing their autonomy and sovereignty in the northern regions.

  • 208 AC


    Lothen's Expansion
    Expedition

    The initial two hundred and fifty years of the new age witnessed a dynamic period of expansion. Throngs of people migrated in various directions, and the kingdom of Lothen experienced substantial growth both industrially and in population. Boasting the most organized and well-equipped army in Central Vitallia, Lothen extended its influence to the southern islands, ventured northward into the territories of Monsters, and expanded eastward by establishing new colonies. In 208 AC, Adam Whiteshield, the king of Lothen, earned the title of king of the Four Great Kingdoms as subsidiary colonies pledged their fealty to him.

    Additional timelines
  • 209 AC


    The Founding of Mooncry
    Founding

    The Avalian people rally under the leadership of Evairon, known as "The Messiah" of the "Shattered" Race, who is prophesied to emancipate them from the oppressive Vampire Yoke. Evairon successfully liberates the former Avalians and plays a pivotal role in the establishment of the new kingdom of Mooncry, built atop the ruins of the once-dominant Avalia.

    Species
    Serenian
  • 215 AC

    235 AC


    21 Seagulls
    Expedition

    In the year 212 AC, King Adam Whiteshield of Lothen initiated a maritime campaign to conquer the formidable islands situated to the south. These lands, plagued by powerful monsters and deemed cursed due to the adverse weather conditions linked to the Sentinel, posed a significant challenge. Captain Mascardi Berio, at the helm of a crew comprising 21 pirates, led this daring expedition on behalf of the kingdom.

    Additional timelines
  • 216 AC


    The Monster Serperia
    Metaphysical / Paranormal event

    Mascardi Berio and the crew of the 21 Seagulls encounter the colossal sea monster Serperia near the isle of Akra. In a daring move, one of the crew members crafts a magical horn that lulls the sea monster into a deep slumber, effectively evading the immediate threat for countless ages.

    Location
    Akra
    Additional timelines
  • 218 AC

    235 AC


    The War of the Southern Seas
    Military action

    The king of Lothen dispatched an armada after Mascardi, sparking the "The War of the Southern Seas." The royal army suffered a significant defeat, leading Mascardi to establish the autonomous kingdom of the Trident. Known as "Mascardi, the Slayer of Monsters" or "The Lord of the Sea," he became a living legend among sailors. With the mermaids' treasure, Mascardi fortified the new kingdom, constructing castles, ships, and armies. Upon Mascardi's death in 235 AC, his illegitimate son, Mario Berio, inherited the kingdom.

    Additional timelines
  • 219 AC


    The Mermaid Treasure
    Life, Wealth

    During the 21 Seagulls expedition, Mascardi Berio ventured north to the island of Ayaton, battling hordes of mutated creatures and the undead. His crew suffered from powerful magic and curses. After the fights, Mascardi found an ancient treasure in the mermaid islands near Ayaton, consisting of gold, diamonds, and magical items. Some crew members tried to escape with loot, faced consequences. King Adam of Lothen demanded the treasure back, but Mascardi, refusing, was branded a traitor.

    Location
    Ayaton
    Additional timelines
  • 220 AC


    The Founding of the Trident
    Founding

    Branded an enemy of Lothen, Mascardi Berio and his crew, aided by other pirates and mercenaries, founded the autonomous kingdom of the Trident.

    Additional timelines
  • 237 AC


    The Founding of the Mermaid
    Founding

    Vargo Elaya, captain of the renowned "Silver Mermaid," seized a significant portion of the mermaids' treasure and went on to establish the kingdom of the Mermaid.

    Additional timelines
  • 266 AC


    The Creation of Rodum
    Discovery, Scientific

    In 266 AC, the kingdom of the Rose earned the title "The Capital of Magic," attracting magic users worldwide. In response to the Queen's request, local wizards united to create the nearly invisible protective barrier named "Rodum," discernible only by the reflections of Pantheon's distant colors.

    Additional timelines
  • 300 AC


    The First Dragons
    Life, Relocation

    A group of warriors with the ability to turn into dragons arrives in Vitallia through a portal. They conquer an island by defeating the Shanah locals and become the sole rulers.

    Species
    Dragon
  • 305 AC


    The Order of the Children of the Runes
    Life, Organisation Association

    An organization that specializes in the recovery of war relics that were used in the Great War is founded in the east.

  • 308 AC


    The Founding of Miasel
    Founding

    The Dragon Masters of Miasel establish their kingdom forcefully on a large isle in the northern seas. In dragon form, they hatch eggs, giving rise to dragonkin servants in the years to follow.

    Species
    Sarcanta
  • 312 AC


    The Order of the Last Sky
    Founding

    A new order is established aiming to hunt down the legendary Dragons of Miasel.

    Species
    Dragon
  • 313 AC

    330 AC


    The Birth of Dragon Hunters
    Expedition

    Rumors of dragons in the west start to spread throughout the realm. An expedition called “The Last Sky” is initiated from a dwarf called Araro Garmaya, organizing groups of ambitious dragon hunters that wish to slay the creatures and claim the treasures of Miasel. For many years, hundreds of hunters travelled from the northern lands to Miasel but none returned victorious.

    Species
    Dragon
    Additional timelines
  • 320 AC


    The Founding of the Freelands of the South
    Founding

    In 320 AC, the desert tribes surrounding the Crater unite to establish the Freelands of the South, a self-governing and independent nation. Alarion Grey, also known as "Blacktail," becomes their first king, leading a council comprising leaders from each race.

  • 320 AC


    The Sarcanta Race
    Life, Birth

    The Sarcanta, crafted by a dragon on Miasel Island, faithfully serve their dragon masters. They amass gold in the mines, defend against invaders, and combat remnants of the native tribes.

    Species
    Sarcanta
  • 325 AC


    The Founding of the Burning Ship
    Founding

    In 322 AC, Captain Gestavo Rye navigated his Burning Ship through the treacherous Vespia Sea after a successful expedition in the western seas of the Cell. With a burning cross on the prow imbued with protective magic, he was hailed in Sarathorn. With the support of local pirates, he conquered the island and established the kingdom of the Burning Ship in 325 AC, expanding their maritime influence.

    Location
    Saraport
    Additional timelines
  • 343 AC


    Blacktail's Dragons
    Civil action

    In the Freelands of the South, King Alarion is deceived by hunters presenting fake trophies of the legendary Dragon. Upon discovering their fraud, the king punishes them by affixing the fabricated pieces of the beast to their backs and crucifying them atop the city's walls, earning himself the moniker "Blacktail."

  • 343 AC

    15 /2

    The Battle of the Frozen Sea
    Expedition

    A fleet of ships approaches Miasel, carrying Dragon Hunters from Esgolithon. They engage in a fierce battle with the dragon Mergeroth, and their ships sink to the bottom of the Frozen Sea. The confrontation concludes with the demise of Mergeroth the Red.

    Location
    The Frozen Sea
    Species
    Dragon
    Additional timelines
  • 343 AC

    3

    Sign of the Dragon
    Disaster / Destruction

    Oligorious, a colossal red dragon, launches an assault on Central Vitallia, laying waste to several cities and causing the death of thousands. Alarms ring out across Vitallia in response to the devastating attack.

    Location
    The Mainland
    Species
    Dragon
  • 343 AC

    4

    Dragoncell
    Expedition

    In 343 AC, a group of formidable warriors succeeds in imprisoning Oligorious, the dragon infamous for burning the cities of central Vitallia, in an Amber prison beneath the Frozen Ocean near Esgolithon. The islands surrounding this location come to be known as Dragoncell due to this significant event.

    Location
    Dragoncell
    Species
    Dragon
    Additional timelines
  • 343 AC

    5

    Lands of Dragon Fire
    Founding

    Lothenian and Sartian immigrants find new homes in the scorched lands north of the Lion Mountains, reclaiming and settling in the once barren cities that had suffered the devastating effects of Dragon Fire.

    Additional timelines
  • 350 AC

    15 /6
    350 AC

    5 /8

    The War of the River
    Military action

    In 350 AC, under the reign of Eru Whiteshield, the kingdom of Sarta declared independence from Lothen, sparking the War of the River on the northern borders where the four kingdoms converge. Subsequently, all four kingdoms joined the conflict, leading to Lothen's loss of control over the united human realms.

    Location
    The Forklands
    Additional timelines
  • 360 AC


    The Expansion of the Freelanders
    Population Migration / Travel

    In 360 AC, the powerful armies of the Freelanders, having gained significant strength, embark on a northern expansion toward the Tooth Mountains—a region infested with monsters.

  • 363 AC


    The Founding of Dragoria
    Founding

    In the scorched lands beyond the Lion Mountains, inhabitants resort to raids for survival. Queen Aryan Whiteshield of Lothen declares the "War of the Mask" to halt the raids. Led by Denethor Kran, they repel the Lothenian army, earning him the title "Dragon Mask." Denethor establishes laws reflecting their new identity, assigning ranks based on skills. Men and women become hunters and raiders under Dragoria's reign, with the custom of "Dragaro" for electing the new king, eventually separating from Lothen.

    Additional timelines
  • 363 AC


    The War of the Mask
    Military action

    In 363 AC, Queen Aryan Whiteshield declared war against Dragoria in what became known as the War of the Mask. The conflict unfolded in the mountains between the two kingdoms. Sarta supported Lothen in the war. However, the Knights of the Lion couldn't successfully siege the cliff-built cities of Dragoria, resulting in a prolonged conflict that spanned several years.

    Additional timelines
  • 365 AC


    The Shadow of Evergrace
    Criminal Activity

    The Queen of Arcanara, An-Khaless-Na, visits Evergrace and demands a toll. In an unusual request, a few local children are to be retrieved and escorted back to her underground kingdom for reasons unknown. The king of Evergrace is compelled to accept her demand.

  • 396 AC


    The Plague of Lothen
    Plague / Epidemic

    In 396 AC, the kingdom of Lothen was undertaken by a plague that killed thousands of people. A party of explorers under the command of the Queen’s son, prince Valam Whiteshield, traveled east to the Dead Gods Lane in search of the White Elixir, after the consultation of Akreyn Thiaspis. Within that search party, Iliandor Irion, a mercenary, saved the young prince from the demon Vandero. The party returned successful after a while.

    Additional timelines
  • 400 AC


    The Order of the Blade Guardians
    Life, Organisation Association

    Seven legendary warriors, some of them immortal, unite to form the order of "The Blade Guardians," dedicated to protecting Vitallia against powerful threats that disrupt the world's balance. As their reputation spreads, they gather a significant following, giving rise to acolytes who join the same cause, marking the beginning of the Era of the Guardian.

  • 400 AC


    Iliandor the Sword Saint
    Political event

    In 400 AC, Iliandor was appointed as the Sword Saint in Lothen, succeeding Odarion who had joined the order of the Blade Guardians. Mythos, as Iliandor came to be known, remained in Bladefall, officially offering his services to the kingdom. Rumors circulated that Mythos was believed to be the son of the God Solisis.

  • 407 AC

    10 /2

    Evergrave
    Disaster / Destruction

    The Kingdom of Evergrace is utterly destroyed by an individual named Endorious who burnt down the whole settlemend by playing a song in his violin before the citizens. It seems that Endorious was the sole survivor from a group of children prio abducted by the Queen of Arcanara.

  • 420 AC

    7 /4

    The Founding of the Freelands of the North
    Founding

    In 420 AC, the Freelanders who settled in the north lose support from the Southern Freelanders, forcing them to become autonomous and eventually forming their own kingdom known as "The Freelands of the North."

  • 440 AC


    Dead Armies
    Civil action

    In 440 AC, Alarion, king of the Freelanders creates an army of dead warriors of the desert by using necromancy. The king is consumed by his rituals of the dead, and seems to ignore the many problems of the country’s interior that was only a few steps away from a civil war. He builds pyramids and gives them away to his ranking officers, causing distress to the Governors.

  • 490 AC


    Blacktail's Assassination
    Life, Death

    In 490 AC, the king is murdered by a group of warriors that were in his service, during the time he was traveling along with them north, towards the Crystal Lake. The throne passes to Kastor Darmin who decided to destroy the army of the dead that Alarion had created.

  • 504 AC

    12 /9

    The Creation of Paraurum
    Discovery, Scientific

    In 504 AC,  Rose faced the threat of Vaaron, a giant Iron Golem, which was completely immune to any type of magic. Marcus Otres of Rose managed to create the Paraurum, a colossal tomb south of Othantis that held the creature inside, alive but contained. Thousands of runes and enchantments have been placed upon its marble gates in order to secure the creature.

    Additional timelines
  • 512 AC


    The Years of the Basilisk
    Life, Education

    In 512 AC, Queen Marga Ororo, also known as "the Basilisk," aims to make the Dragorians the deadliest fighting force in Central Vitallia. Under her rule, Dragorian training becomes exceptionally rigorous, with the introduction of the "Dragoon" rank – the ultimate warrior who completes the grueling training known as "Dragon Lane." Dragoons are rewarded with additional rights, commanding privileges, and various honors, earning respect throughout Dragoria.

    Additional timelines
  • 517 AC


    The Prohibition of Royal Magic
    Disbandment

    In 517 AC, following Blacktail's history of misuse of magic, the council and the king of the Freelands of the South enact a decree prohibiting the use of magic by rulers, aiming to preserve a balance in governance.

  • 520 AC


    The Island of Souls
    Scientific achievement

    The Order of the Watchers of the Realm constructs a highly secure prison on an island called Lavarom, later known as "The Island of Souls." This facility, designed to confine exceptionally powerful individuals, proves impervious to even the most formidable creatures. 

  • 522 AC


    Dragoria's Tactical War
    Military action

    In 522 AC, Marga Ororo of Dragoria sends one hundred Dragoon assassins to the forts located in the Lion Mountains, killing the officers of the Lothenian army and disabling the outposts that were under the control of the southern kingdoms. Her strategies increased the security and power of Dragoria significantly. She also created and deployed a large number of raiding ships that patrolled the eastern coast, dominating the sea between Dragoria and Exotia.

    Additional timelines
  • 559 AC


    Istario's Reign
    Political event

    In 559 AC, Istario Whiteshield became famous for his war mongering, after a number of civil wars and conflicts within the kingdom of Lothen. Istario earned the reputation of a mad ruler who executed his commanders for minor violations with a distinctively violent way. Crucifixions of lords and skinning of living prisoners who he thought to be traitors of the sacred blood of the Whiteshield family, took place frequently.

    Additional timelines
  • 560 AC


    Crossing the Tooth Mountains
    Discovery, Exploration

    In 560 AC, The Freelanders of the North decide to cross The Tooth Mountains and are forced to face terrible creatures in countless battles. Access to the eastern part of the continent becomes impossible. The leader Gostrak Gern and his army, discover an ancient site of the forgotten race of the Shanah. The native people, possess significant knowledge of the area and wield magical power. With their help, they manage to cross the mountains and reach the eastern shores.

    Species
    Shanah
  • 600 AC

    6 /9
    602 AC

    5 /2

    Istario's Red Hunt & the Battle of Mountain Skull
    Expedition

    In 600 AC, Istario led the Lion Army west in a conflict known as "The Red Hunt," aiming to dominate the barbaric tribes of Armorgrand, particularly the Brutgors. However, the Lion Army suffered a devastating defeat in the "Battle of Mountain Skull" in 602 AC. Istario succumbed to a rare affliction two years later, with his demise linked to the shamanic magic of the Brutgors.

    Additional timelines
  • 607 AC


    The Founding of the Pearl
    Founding

    In 450 AC, Marjelo Sarathian, an emissary of the royal army of Lothen, turned against the kingdom and settled in Reyaport with the help of king Brandin Berio. This led to a series of events that resulted in the forming of yet another kingdom, and years later, in 607 AC, the fourth kingdom of the southern seas that bore the sigil of the Pearl, was officially formed by a man named Veniar Sarathian.

    Additional timelines
  • 608 AC


    The Red Huntress
    Expedition

    In 608 AC, Istario's daughter, Valvara Whiteshield, gained the moniker "The Red Huntress" by single-handedly decimating an entire Brutgorian camp with only a handful of knights. Convinced that the camp's leader was the shaman responsible for her father's demise, Valvara tore out the defeated shaman's heart and presented it to Akreyn Thiaspis. Akreyn used the heart to forge the "Blood of the Volcano," a spear of immense magical power.

  • 630 AC

    635 AC


    Mantakar's Curse
    Criminal Activity

    In 630 AC, Mendoro Mantakar leads a raid to the ruins of Evergrave. His army is decimated when he discovers that the land around Evergrave is controlled by Maor Elves. Mendoro returns later the same year, changed and defeated. Over the years, he becomes reclusive and mentally broken. Suffering a slow death, many attribute it to a magical curse from the north picked during the failed mission. He dies in 635 AC. His death prevents future campaigns north due to superstition.

    Additional timelines
  • 663 AC


    Badspine's Obsession
    Life, Relocation

    In 664 AC, king Daramor Ervin (Badspine) fears for the protection of the Runik Stone, allegedly becoming obsessed, as he experiences visions of a black-robed man who appears within the royal halls, steals the Stone and vanishes. He forms a personal guard of powerful warriors and travels north, to Nasyar, to hide the Stone. During his journey, a wizard called Tharin Otres appears before him and steals the Stone, giving life to the king’s vision. The mage fails to teleport back to the kingdom of Rose due to the various anti-magic effects of the Stone and flees manually to the Angel Islands, seeking shelter. A group of Erathiel under the leadership of Athelian Vaas, agree to protect the mage but in return, he and the remaining Erathiel would gain access to the legendary library of 100 stories in Rosehail. The mage agrees to their terms but he deceives them, since he is a fugitive from Rose himself. The Dwarven party arrives to the Angel Islands and fight with the Erathiel, slaughtering almost everyone in order to reclaim the Runik Stone. The mage is also captured and killed and the king is forced to return the Stone back to the capital. After the disturbing events, the king decides to reinforce the kingdom’s defense against magic and asks his finest artisans to come up with effective ideas, a plan that took generations to master.

    Additional timelines
  • 669 AC

    18 /8

    The Purging of the Shanah Race
    Extinction

    In 669 AC, the Brutgor chieftain of the Freelanders of the North, Daragor the Grim, ordered the execution of the Shanah that are accommodated in the newly formed cities that were built on top of old Shanah territories. The battle was fierce and the Shanah were slaughtered. Some survivors managed to escape to the mountains.

    Species
    Shanah
  • 670 AC


    The Founding of the Empire of the Trident
    Founding

    In 650 AC, reports of military movements in Armorgrand raised concerns among the southern kingdoms. To address the threat, city-state rulers convened to discuss a potential alliance against external dangers. By 670 AC, the decision to unite the kingdoms was reached, forming the Trident Empire. Each city-state retained some independence but pledged allegiance to the Sea Lord, named after the legendary Mascardi Berio. Marami Rye of Akra became the first Sea Lord, establishing the royal army known as the "Sea Raiders."

    Additional timelines
  • 770 AC


    Mysteries in the sea of Vespia
    Metaphysical / Paranormal event

    In 770 AC, King Alerio Rye, also known as "Blacktooth," formed an elite force of skilled captains and warriors. He dispatched them to explore the Vespia Sea. However, only a few returned, sharing alarming reports of a chaotic underwater world in the depths of Vespia, where the laws of nature seemed to have no sway.

    Location
    Vespia Sea
    Additional timelines
  • 820 AC


    The Red Lion of Lothen
    Revolution

    In 820 AC, under the reign of Eldaria Whiteshield, a civil war broke out in Lothen, that used as its core, a number of powerful families that endorsed the expansion of the Lion to the East as supporters of Istario’s vision. Cities like Enar, Saria and later Liria, flew the sigil of the Red Lion and attempted to usurp the Queen. The battles peaked with thousands of victims, finally arriving outside the walls of Bladefall during “The Siege of the Red Lion”. Leader of that movement was the usurper Karthas Criden.

    Location
    Bladefall
    Additional timelines
  • 822 AC


    Desert Pirates
    Revolution

    In 822 AC, a group of outlaws named “Desert Pirates” cause numerous problems by raiding, stealing and mocking the royal army of the Freelanders. This group runs under the leadership of one called Reyal Raspi, who had won the love of the people during these attacks, as he liberated slaves and gladiators and recruited them for his army instead.

  • 830 AC


    The Great Shadow of Lothen
    Founding

    In 830 AC, Akreyn Thiaspis convinced the Queen to merge the Crown with a vampire movement for the better protection of the city and the restoration of peace. The movement was approved and was named "Sevayl" or “The Great Shadow”. A powerful family of vampires took over command of the country and worked together with the royal forces in order to eliminate the rebellion of the Red Lion. When Karthas Criden was arrested and executed, his death in combination with the reputation of the Great Shadow, caused a chain of reactions throughout the land, dividing it into supporters of the movement that were called “Acolytes” and enemies of the vampires that were called “Untouched”.

    Additional timelines
  • 850 AC


    The War of the Dragon Lake
    Expedition

    In 850 AC, Viniar Ororo of Dragoria asserted claims over cities west of Naram Lake. The Freelanders lost Naiatoria and Lian in "The War of the Dragon Lake." Viniar aimed to conquer territories scorched by the Dragon, but faced stronger Freelander armies than expected. Eastern pirates and northern raids compelled him to withdraw, defending Dragoria from attacks and regrouping.

    Location
    Naram Lake
    Additional timelines
  • 866 AC


    The Execution of Reyal Raspi
    Life, Death

    In 866 AC, King Dorok Darmin of the Freelanders imprisons the elderly Reyal Raspi, crucifying him in Lar–Forath's center. This sparks varied reactions among the people, with many supporting Raspi's cause.

    Location
    Lar-Forath
  • 880 AC


    The Birth of the Runik Knights
    Discovery, Scientific

    In 880 AC, Malvik Daranor came up with an enchanting recipe that could utilize the properties of the Runik Stone in a very effective way, by cutting a portion of it and embedding it upon pieces of armour, thus creating an elite team of warriors that could fight against magic users of all kinds. The plan froze for several years after the death of King Diarkal Goutenor, but was fleshed out in 1108 AC under the reign of Gerwin Goutenor.

    Species
    Dwarf
    Additional timelines
  • 992 AC


    Norionor's Call
    Gathering / Conference

    In 992 AC, Norionor Whiteshield decided to unite the four kingdoms of men and began the greatest campaign the world had ever seen. The purpose of the young king was the preparation of Vitallia against the coming of Nedel, known as “The Hunter”. Norionor promised lands of regions to be conquered to the lords of Sol, Sarta and Igros and gathered the largest army that ever existed in Central Vitallia.

    Additional timelines
  • 997 AC

    12 /5
    998 AC


    Civil War in Igros
    Military: War

    The people of  Igros revolt against the kingdom's regime as Lothen's yoke becomes tighter. Rebels retreat to the mountains and start a number of combats against the kingdom's authorities in an attempt to overthrow the King.

    Additional timelines
  • 998 AC

    19 /12

    The Battle of Thorns
    Military: Battle

    A fierce battle in Fall Hills between  Igrite rebels and the royal army results in the end of the Civil War in Igros. After a long year of bloody battles, the rebellion was finally crushed under direction and support of King Norionor Whiteshield of Lothen and his emmisaries. The battle took place in a location known as Fall Hills and was named "Battle of Thorns" because it made Igros bleed with the loss of Igrite soldiers for each side.

    Additional timelines
  • 1000 AC


    The Lion & The Mask
    Diplomatic action

    In 1000 AC, king Gothar Breym receives a request by Norionor Whiteshield of Lothen to unite Dragoria with the kingdoms of men and join the “March of the Lion”. The king refuses the call, draws his armies back and fortifies the Dragorian cities, leaving the southern armies exposed to the hardness of the desert. Norionor Whiteshield does not wish to lose time and units by attacking the cliff cities of Dragoria, or exhausting his forces in the red desert and thus, he skips the country and heads directly to the Freelands.

    Additional timelines

Era of the Conqueror

1001 AC 1500 AC

  • 1001 AC

    1003 AC


    The March of the Lion
    Expedition

    In 1001 AC, the army of Norionor Whitehsield of Lothen began the “March of the Lion” and swiftly conquered the kingdoms of Armorgrand, the Freelands and even Rose, the kingdom of magic. Every victory bred a new title for the king of men. "The Blood of the First Knights", "The Lion of the South", "Naranor", the Divine Man. He called his soldiers Naranors, believing that they ascended into something greater than the rest of the races of Vitallia. Norionor always kept in his company Akreyn Thiaspis who consulted him, and followed him throughout the whole campaign.

    Additional timelines
  • 1001 AC

    20 /10

    The Battle of Vlada
    Military: War

    Norionor Whiteshield defeats the Armorian army, his first significant conquest during the March of the Lion.

    Additional timelines
  • 1001 AC

    12 /12

    The Battle of Scissor Forest
    Expedition

    In 1002 AC, king Tristam Reyam of the Freelanders loses a series of battles against Norionor Whiteshield of Lothen, and pledges the royal army to his service. The alliance was interrupted a few years later with the demise of Norionor, and when the Freelanders reclaimed their independence.

    Location
    Scissor Forest
  • 1002 AC


    The Creation of Margat
    Discovery, Scientific

    The Order of the Watchers created Margat, a powerful device designed to generate the Element, a unique creature capable of stopping Norionor Whiteshield's conquest and restoring balance to Vitallia.

  • 1002 AC


    Ghost Ships of Vespia
    Plague / Epidemic

    In 1002 AC, certain islands of the west, faced attacks by empty vessels that came from the cursed lands of the western continent. These vessels had no crews, only diseases and curses of the west, and the Sea Lord, Arazio Sarathian, recruited an Order of Healers called “The Touch” to fight off the diseases that were spread. The attacks stopped when a team under the command of one Terkal Akaro of Saraport, attacked a castle that was spotted on a small island in the Vespia Sea, where the attacks seemed to originate from.

    Location
    Vespia Sea
    Additional timelines
  • 1002 AC

    28 /12

    The 1st Siege of Goualekir
    Metaphysical / Paranormal event

    "Nightfall," a devoted priest of the God Nedel, crafts a gateway within the Cell, linking it to the lands of Exotia. From this portal, an assault is orchestrated against the city of Goualekir, spearheaded by the Children of Chaos and the mutated armies from the west. Though Goualekir endures severe damage, the city manages to survive the onslaught, and the combined efforts of its defenders ultimately repel the enemy forces.

    Location
    Goualekir
  • 1003 AC

    17 /1

    The Battle of Eastrose
    Metaphysical / Paranormal event

    In 1003 AC, Norionor Whiteshield attacked the kingdom of Rose during a huge campaign that had originated from Lothen. A phenomenon connected with the Sentinel, deactivated all magic temporarily, leaving the kingdom exposed, and the Queen was forced to bend the knee, and submit her armies to Norionor and his cause.

    Additional timelines
  • 1003 AC

    12 /11

    The Battle of the Swordbridge
    Life, Death

    In 1003 AC, after three years of victories, Norionor, king of Lothen, died in the “Battle of the Swordbridge” after a duel against the creature “Element”. Days before, a certain decline regarding his physical and mental health had been noticed, showing signs of strange behavior, madness and sorrow. His body was returned to Bladefall a year later, where he was welcomed as a Messiah by the people of Lothen, with celebrations and festivals throughout the land.

    Location
    Swordbridge
    Additional timelines
  • 1107 AC


    Magic Prohibition in Esgolithon
    Diplomatic action

    The kingdom of Esgolithon prohibits the use of magic within the kingdom. The dwarves begin to see magic as an evil force that has been out of control of years.

    Species
    Dwarf
    Additional timelines
  • 1108 AC


    The Order of the Runik Knights
    Life, Organisation Association

    Military officials of Esgolithon create an organization that hunts down and kills magic users to enforce the prohibition of magic.

  • 1109 AC


    The Great Hunt
    Extinction

    The Order of the Runik Knights, extending its influence beyond Esgolithon, initiates a Great Hunt targeting mage users across various kingdoms in Vitallia. This sparks a chain of violent events as the knights embark on their mission against practitioners of magic.

    Location
    The Mainland
  • 1110 AC


    Magic Prohibition in Lothen
    Military action

    In 1110 AC, Luther Whiteshield endorsed a law that forbade the use of magic within the kingdom of Lothen, with the exception of members of the royal army and selected individuals. Many magic users were crucified at the king’s command and others, fled to the mountains of Armorgrand, Dragoria and to the Trident Empire in order to survive.

    Additional timelines
  • 1110 AC

    22 /11

    Transporting Runik Knights
    Expedition

    In 1110 AC, the Freelands of the North form an alliance with the Dwarves of Esgolithon, providing support for the transportation of the Runik Knights—a clan tasked with hunting down magic users. The alliance aims to enforce a ban on the use of magic in several kingdoms. As a reward for their assistance, the Dwarven king bestows upon the Freelanders a powerful ballista named "Aronka," strategically placed in Antoria to bolster defenses against impending monster invasions.

  • 1111 AC

    1390 AC


    Prohibition of Magic in the South Freelands
    Disbandment

    In 1108 AC, the dwarven king Denthor Garric of the Freelanders, enforces the law of the Runik Knights and prohibits the use of magic. This new law forced a lot of magicians to flee the Freelands, since many of them were killed by the royal army. The movement slowly faded towards the end of Denthor’s reign in 1390 AC.

  • 1112 AC


    The Night of the Legion
    Disaster / Destruction

    In 1112 AC, a wizard named Daenum Arum launched a devastating attack on the capital of Rose, seizing the Books of First Magic. Utilizing a unique artifact, he bypassed the city's magical barriers. This assault, known as "The Night of the Legion," resulted in a tragic massacre, claiming the lives of half the city's population and standing as the kingdom's greatest calamity. In response, a special mission led by Anhkhrafel Theodrum was initiated to reclaim the stolen books and bring Daenum Arum to justice.

    Additional timelines
  • 1114 AC


    Shelter for Magic
    Civil action

    In 1114 AC, king Lerko Kien of Dragoria provides refuge to users of magic that have been outcast or hunted down due to the Prohibition of Magic that forbids the practice and use of magic in many parts of Central Vitallia. Many magic users find shelter in the cities of Dragoria, well protected and out of the reach of the Runic Knights of the north. To return the favor, a wizard named Josem Gerswing creates the Gerswing Gem, a magical item of protective nature and offers it to the king of Dragoria.

    Additional timelines
  • 1150 AC

    1152 AC


    The Sunflower Rebellion
    Revolution

    A civil war breaks out in the kingdom of Sol by rebels that had retreated to the mountains of the kingdom, attempting to overthrow the royal family. A great portion of the population supported the rebel cause and the kingdom suffered for years until the situation was successfully diffused by the royal army.

  • 1204 AC


    Treaty of the Root
    Disbandment

    In 1204 AC, Meleborn Whiteshield of Lothen canceled the prohibition of magic, and signed the “Treaty of the Root”, sending seven thousand soldiers to the kingdom of Rose as reimbursement, for the great damage that the Rose suffered due to the “Runik Movement” that prohibited magic. He also attempted to restore the use of magic in Lothen, thus creating “The Apology of the Lion”, a text that promised lands and titles to all magic users willing to settle in Lothen. Meleborn was also known for his admiration towards magic and gained the name “Meleborn the Admirer”.

    Additional timelines
  • 1204 AC

    1216 AC


    The Lone Dragon of Dragoria
    Revolution

    In 1204 AC, under Dragi Berim's rule in Dragoria, Sorgotir claims independence. Led by Theris Ororo, they seize the legendary treasure of Ragul in the Titan Mountains, refusing to surrender it to the king. Berim declares Theris a traitor, sparking a civil war. Negative reactions and support for Theris rise. In 1206 AC, the royal army retakes Sorgotir, leading its people to flee to the Titan Mountains, continuing the fight. The civil war ends in 1216 AC with the Battle of the Lone Dragon. Theris's rebel army, isolated and with a compromised supply line, faces defeat, as he and his forces are slaughtered in the city he once ruled.

    Additional timelines
  • 1270 AC


    The Vespia Sea Prohibition
    Civil action

    In 1270 AC, more ships, along with their crews got lost in the Vespia sea. The myth of Taarum, “The Lich of the Seas” had been born, and the area became prohibited under the command of the Sea Lord, Biriho Elya of Ayaton.

    Location
    Vespia Sea
    Additional timelines
  • 1340 AC

    3 /7
    1344 AC


    The Nakra Canal War
    Revolution

    In 1340 AC, a war between the Dwarves of Esgolithon and the Freelanders of the North breaks out, later called “The Nakra Canal War”. The war lasts for four years and ended with the Canal Treaty, which results in the alliance of the two kingdoms and the construction of more ports to further support the transport of goods between the two sides.

  • 1344 AC


    The Canal Treaty
    Civil action

    After the “Canal War” in 1340 AC against the Freelanders of the North, the kingdom of Esgolithon establishes the first real trade network among the two kingdoms under the reign of Fergor Spirithail who was responsible for declaring the Canal Treaty.

  • 1400 AC


    The Threat Of Edunkas
    Metaphysical / Paranormal event

    The looming threat of Edunkas, a colossal spider, casts a shadow over Lothen. The creature approaches the city of Enis, instigating fear. In response, the Blade Guardians intervene to repel the colossal spider, forcing it to retreat to its lair.

    Location
    Enis
    Additional timelines
  • 1440 AC


    The Red Plague
    Disaster / Destruction

    In 1440 AC, thousands of Freelanders die from “The Red Plague”, a disease that rose from the Dead Gods Lane and was spread through rain. King Lorkus Ithem looked for help in Mooncry and brought back a cure at the hands of a Serenian warrior named Athos Astar.

  • 1480 AC

    1520 AC


    The Pure Lion of Lothen
    Civil action

    In 1480 AC, under the reign of Destin Whiteshield of Lothen, the movement of the “Pure Lion” was created and supported by the king and certain powerful families. The movement wanted the banishment of the vampires from the kingdom and the cancellation of their authority regarding political and military matters. King Destin supported the idea and became known as “Destin the Pure”. He sent Akreyn Thiaspis away and ordered the crucifixion of all the vampires of Lothen. The movement found great support from the common people, and massive inner conflicts occurred, in a time filled with assassinations, attacks and highly increased crime. Large numbers of people fled the capital and the kingdom during the next years. The movement seized to exist along with the end of Destin Whiteshield’s reign in 1520 AC.

    Additional timelines

Era of the Four Daughters

1500 AC 2000 AC

  • 1519 AC

    15 /8

    Jarkoy the Frost Giant
    Disaster / Destruction

    In 1519 AC, the eastern cities of the Freelands of the North face relentless attacks from Jarkoy, a colossal two-headed giant. With icy breath from both heads and near invulnerability to regular weapons, the beast spreads terror across the northern lands. Felenos is nearly destroyed, but after the creature's demise at the hands of Morgeth and the Blade Guardians, the city is swiftly rebuilt.

  • 1770 AC


    The Hunt for Sirkana
    Expedition

    In 1770 AC, king Valagar Dor of the Freelanders, known as “The Hammer”, commands a mission to the Dead Gods Lane to eliminate a legendary monster called “Sirkana”, a giant Vulture that imprisoned the souls of its victims.

  • 1770 AC

    6 /9

    Spider Curses
    Life, Death

    In 1770 AC, a human Warlord of the Freelanders of the North called Areyo Erbeth sends a portion of his army to conquer the mysterious lands of the south that are called Arcanara. The soldiers get buried in huge warrens beneath the earth, never to return to the surface. Days later, a huge swarm of spiders appears before the gates of Felenos, rumored to be the soldiers that were sent south, transformed by a terrible curse inflicted by the elves of Arcanara.

  • 1820 AC


    Elves in Sarathorn
    Expedition

    In 1820 AC, a contingent of Maor Elves arrived in the Sarathorn jungle using blimps. Their attempt to occupy a portion of the island and assert control was thwarted as the islanders successfully repelled them.

    Location
    Saraport
    Additional timelines
  • 1853 AC


    The Battle of the Wave
    Expedition

    King Ethan Ororo of Dragoria, also known as the Sea Dragon, builds the “Black Scale Fleet”, a large number of war ships that raid the shores of Exotia and the islands of the Trident Empire. The Dragorian fleet earns a reputation among pirates, causing reactions that soon lead to naval conflicts around the Siria and the Eidon sea. The Dragorians managed to captivate several small islands and posts of minor importance but only temporarily. In 1853 AC, they meet a crushing defeat in the “Battle of the Wave” when almost all of their fleet was destroyed by a huge wave, most likely summoned magically by the elves of Exotia, ending the naval expeditions of Ethan Ororo for good, as well as his life.

    Location
    SIria Sea
  • 1882 AC


    The Titan Akrantos
    Metaphysical / Paranormal event

    A Titan named Akrantos launches an assault on the Tree of Lekrafta in Dragoria. The formidable creature is ultimately defeated by Akentus Mastar, a renowned elven warrior who harnesses the power of the powerful demon Norastar to achieve this feat. Upon learning of Akentus's actions, King Espellekith of Exotia chooses to exile him from his homeland.

    Additional timelines
  • 1985 AC

    17 /3

    The Breaking of the Cell
    Metaphysical / Paranormal event

    The Hunter God Nedel fractures the Amber Cell containing him in specific regions of the continent, gradually gaining access to the mainland of Vitallia. The Gargoyles of Goliath, guardians of the Cell, alert the kingdoms across Vitallia to this alarming breach.

    Location
    The Cell
    Species
    Gargoyle
  • 1985 AC

    4 /6

    The Prophecy Of The Four Daughters
    Miscellaneous

    Laraskul the Prophet reveals a prophecy to world leaders regarding Nedel's impending attack and its countermeasure. The prophecy states: "Four Daughters will stand against the Armageddon." This signifies that four kingdoms, known as the Daughters of the World—Miasel, Lothen, Rose, and Exotia—must unite their armies at any cost to counter the looming threat posed by Nedel, who has broken free from the Cell and looks towards the east.

  • 1986 AC

    1990 AC


    Miasel's Daughter
    Military action

    In 1986 AC, Morgeth the Black journeys to Miasel and, wielding his sword, asserts control over the Sarcanta army. He enlists their allegiance for the impending battle against Nedel.

    Species
    Sarcanta
  • 1986 AC

    1990 AC


    Rose's Daughter
    Expedition

    In 1986 AC, the Queen of Rose responds to the call of the Four Daughters and readies her army for the upcoming great battle in Exotia against the forces of Nedel, aligning with the united effort.

    Additional timelines
  • 1986 AC

    1990 AC


    Lothen's Daughter
    Expedition

    In 1986 AC, King Vheod Whiteshield the 5th, answered the call of Goualekir and formed the huge army of the Daughter. Bladefall was considered one of the chosen cities of a powerful prophecy, and therefore had to contribute in the war to come against the return of Nedel, nearly two thousand years after his imprisonment. The Era of the Four Daughters, found king Vheod worthy of his legacy. He sent the largest part of Lothen’s army east, to fight in “The War of the Daughters” in 1990 AC.

    Additional timelines
  • 1987 AC

    1990 AC


    Exotia's Daughter
    Military action

    In 1987 AC, the city of Goualekir in Exotia readies itself to confront the imminent threat of Nedel's arrival, as all signs point to Goualekir being the focal point of the impending assault.

    Location
    Goualekir
  • 1988 AC


    The Dwarves travel to Goualekir
    Expedition

    In 1988 AC, King Thardor Spirithail of Esgolithon dispatches a substantial contingent of dwarven armies to Goualekir to bolster the city's defenses against the impending arrival of Nedel.

    Location
    Goualekir
    Additional timelines
  • 1990 AC

    15 /9

    The Battle of the Four Daughters
    Military action

    The God Nedel spearheads an assault against the united Daughters/Cities of Vitallia, resulting in the 2nd Siege of Goualekir. The conflict culminates in the Battle of the Four Daughters, a pivotal moment in Vitallia's history, rivaling even the significance of the Great War of the Gods. The resolute defense succeeds in repelling Nedel's attack, banishing his essence from Vitallia and securing a crucial victory for the united forces.

    Location
    Goualekir
    Additional timelines
  • 1991 AC


    The Cult of the Sacred Blood
    Celestial

    A new religion is born at the aftermath of the Battle of the Four Daughters. Its members learn to draw power via self inflicting pain, a process that not only strengthens them, but transforms them into new species.

    Species
    Sirakrat
  • 1991 AC


    The Second Quest
    Expedition

    At the aftermath of the Battle of the Four Daughters, surviving armies of the united kingdoms march west to cleanse the kingdom of the Cell from the evil that remains in a holy mission that resembled the First Quest in the Era of the Hunter. A number of battles are fought in the Darklands against the surviving officers of Nedel's armies.

    Location
    The Darklands
    Species
    Sirakrat
  • 1992 AC


    The Sirakrat Race
    Metaphysical / Paranormal event

    Through the practices of the Sacred Blood Religion, certain human tribes evolve into the Sirakrat. The newfound race settles in the Darklands.

  • 1992 AC


    The Founding of Orkandus
    Founding

    Tribes from the main lands of Vitallia settle in the barren areas of the west and form the kingdom of Orkandus.

    Location
    The Darklands
  • 1993 AC


    The Founding of Caran
    Founding

    The Sirakrat tribes and the followers of the Sacred Blood establish dominion over the western region of the Darklands, forging the kingdom of Caran.

    Location
    The Darklands
    Species
    Sirakrat

Era of the Tyrrant

2000 AC and beyond

  • 2008 AC

    15 /5
    2008 AC

    15 /5

    The Battle of Vespia
    Military: Battle

    The Battle of Vestia unfolded as a fierce confrontation between Karadra's crew and Taarum, the formidable Lich of the Seas. Karadra, possessing powerful Psionic abilities, had assembled a group of adventurers to investigate the mysterious force behind the sinking of numerous ships in the Vespia sea. While she was the first to unveil Taarum's sinister deeds, the encounter led to her demise, nearly claiming the lives of everyone accompanying her in the perilous expedition.

    Location
    Vespia Sea
  • 2009 AC

    12 /11
    2009 AC

    12 /11

    The Expedition of the Broken Blade
    Expedition

    The Order of the Blade Guardians becomes aware of Taarum's actions in the Vespia Sea. Despite their attempts to defeat him, Taarum proves too formidable. The battle beneath the Vespia Sea results in the death of numerous Blade Guardians. However, in the face of the conflict, Taarum is compelled to abandon his pocket plane and retreat from the area to ensure his survival.

    Location
    Vespia Sea
  • 2018 AC

    12 /3
    2018 AC

    13 /3

    The Battle of Hellmouth
    Military: War

    The Battle of Hellmouth marked the end of Taarum's reign over the Vespia Sea and his threat towards the world of Vitallia. The final battle took place inside the Crater of the Sentinel between Taarum and a company of legendary adventurers.

    Location
    The Crater
  • 2018 AC

    4
    2018 AC

    /7

    Thorns & Roses
    Political event

    The Archmage Kadas Even, becomes king of Rose by stealing the royal Pool of Power, taking advantage of queen Meriel's absence after the Battle of Hellmouth. His reign is short as queen Meriel returns to life and is restored to power, making Kadas known as the Usurper.

    Additional timelines
  • 2018 AC

    18 /9
    2018 AC

    18 /9

    The Battle of Greystone Peak
    Military: War

    In the Battle of Greystone Peak, Nedel faced defeat as a fragment of his power confronted a determined group led by Iliandor Irion from the Blade Guardians. This fierce confrontation brought an end to Nedel's rule over the northern regions, where, aided by cultists, he had seized control over a substantial portion of the land. Following the intense battle, Nedel's essence was once again banished from Vitallia.

  • 2018 AC

    28 /12

    The Desolation of Midiar
    Military: War

    The sorcerer Vaskar orchestrated the complete destruction of Midiar, leading an undead horde through a portal during a night of conflict between the city's guard and Chieftain Rima's army. Despite Akentus Mastar's valiant efforts to confront Vaskar, the city succumbed to ruin, with both armies decimated in the chaos.

    Location
    Midiar
  • 2019 AC

    15 /2

    The Destruction of Beastgate
    Military: War

    The Archmage of Larkon confronted an avatar of the Desert God, ensconced within the Tower of Beasteye. Their conflict claimed the lives of countless soldiers and nearly razed Beasteye to the ground, the tower teetering on the brink of destruction amidst the cascading magical explosions of battle.