Stories and events related to the kingdom of Lothen.
In 363 AC, Queen Aryan Whiteshield declared war against Dragoria in what became known as the War of the Mask. The conflict unfolded in the mountains between the two kingdoms. Sarta supported Lothen in the war. However, the Knights of the Lion couldn't successfully siege the cliff-built cities of Dragoria, resulting in a prolonged conflict that spanned several years.
In 559 AC, Istario Whiteshield became famous for his war mongering, after a number of civil wars and conflicts within the kingdom of Lothen. Istario earned the reputation of a mad ruler who executed his commanders for minor violations with a distinctively violent way. Crucifixions of lords and skinning of living prisoners who he thought to be traitors of the sacred blood of the Whiteshield family, took place frequently.
The Treaty of Thorns was signed following the brief but impactful conquest of Rose by King Norionor Whiteshield of Lothen. Though Rose regained independence soon after his death, the treaty formalized a complex relationship between the two kingdoms—one built on uneasy cooperation, shared defense, and the memory of forced submission.
In 1204 AC, King Meleborn Whiteshield of Lothen formally lifted the long-standing restrictions on magic and sought to make amends for the damage caused during the era of the Runik Movement, a dark chapter in history marked by the persecution and suppression of magic-users across the continent. Decades earlier, during the height of the prohibition, the Kingdom of Rose came under heavy assault by the Brutgors of Armoria, a barbaric people from the southern mountains. In desperation, the Rosian crown invoked the Treaty of Thorns, appealing to Lothen for military aid. However, the Lothenian court, still deeply entrenched in anti-magic policy, refused to intervene unless Rose agreed to adopt the same laws and purge its magical institutions. Rose stood its ground and rejected the demand. The result was years of brutal raids and destruction along Rose’s borders. With its magical defenses crippled and no help from its supposed ally, the kingdom suffered greatly. King Meleborn, inheriting the throne in a time of reflection and transition, acknowledged these failures. As an act of reconciliation and renewed diplomacy, he signed the Treaty of the Root, strengthening the fragile bond once established by the Treaty of Thorns. Unlike previous accords, this treaty was not about dominance or submission, it was about healing. Under its terms, Lothen sent seven thousand men and women, not as soldiers, but as builders, healers, scholars, and protectors, tasked with rebuilding damaged cities, restoring arcane institutions, and protecting vulnerable border regions. Many among them were families of former exiles or magic-users seeking new beginnings. To mark the turning of an age, Meleborn issued “The Apology of the Lion”, a royal decree that promised lands, titles, and protection to all magic-users willing to settle in Lothen and aid in its magical revival. His dedication to restoring the dignity of the arcane earned him the name Meleborn the Admirer. The Treaty of the Root became a cornerstone of peaceful relations between Rose and Lothen, binding the two kingdoms more closely, not through conquest or force, but through shared rebuilding, reparation, and respect for magic.
The looming threat of Edunkas, a colossal spider, casts a shadow over Lothen. The creature approaches the city of Enis, instigating fear. In response, the Blade Guardians intervene to repel the colossal spider, forcing it to retreat to its lair.
In 1986 AC, King Vheod Whiteshield V answered the call of Goualekir, the eastern realm under divine threat, and prepared Lothen for the long-foretold return of Nedel the Hunter. Bladefall, believed to be one of the Four Chosen Cities in ancient prophecy, was bound by fate to take part in the coming war. Thus began the formation of the Army of the Daughter, a united force drawn from across the Forkland vassal states. King Vheod summoned the full might of the Lion Army, but Sarta refused the call. The Sartans claimed their blood had been spilled too often for Lothen’s wars, and they would not bleed again for a prophecy born in the East. This refusal sparked a rebellion. However, with the threat of Nedel’s return looming large, King Vheod could not divide his forces. Pressed by the greater danger beyond the horizon, he chose to march eastward and delay dealing with the uprising. Sarta seized the opportunity, declared autonomy, and severed its formal ties to the Forklands. Despite Lothen’s later attempts to reassert control, Sarta remained free, thanks to a covert alliance with the South Freelanders. Smugglers and riders carried arms and supplies through Dragoria’s passes into Sartian hands, in exchange for the promise of a shared frontier free from Forkland influence. Over time, Sarta’s autonomy hardened into a reality that even Lothen’s court begrudgingly acknowledged, though tensions simmered beneath the surface. By the time the War of the Daughters began in 1990 AC, the cracks in the Forklands had already begun to show. And when Lothen turned its eyes west again, it would be toward a defiant Sarta, no longer just a rebellious vassal, but a kingdom in its own right.