Vitallia History of Esgolithon Timeline
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

History of Esgolithon

A complete analysis of Esgolithon's Timeline.

  • 3 AC

    19 /11

    To the Frozen Sea
    Expedition

    In the year 3 AC, Kargor the Smith assumes leadership of the Dwarves, guiding them towards the island later named Esgolithon. Along the perilous journey, they face swarms of monsters emerging from the Crater. Kargor, possessing the invaluable Runik Stone, a relic carved from the Meteor during the Great War, leads the Dwarves. The Stone, with the power to nullify all magic in a wide area, comes at a cost to the bearer's constitution. Despite the challenges, Kargor vows to carry the Runik Stone to Esgolithon, a sacred mountain where it can be safeguarded effectively.

    Species
    Dwarf
    Additional timelines
  • 5 AC

    2 /12

    Kargor and the Dwarves fight Varaska the Stone Dragon.
    Military action

    In 5 AC, Kargor and the Dwarves travel along the Fragar Canal, avoiding the bulk of the monsters that dwell in the dreary Tooth Mountains. Their journey faces a formidable obstacle in the form of Varaska, a wingless stone dragon blocking their path. This gargantuan creature, composed of sharp rocks and capable of breathing fire, inflicts devastating casualties upon the dwarves. Weakened by the Runik Stone, Kargor finds conventional weapons ineffective against Varaska. Derendar Spirithail rises to the occasion, crafting the Hammer of Stormbane—a war hammer that harnesses electrical energy to deliver a powerful force. Derendar confronts and defeats the monstrous Varaska alone, earning legendary status among his people for this heroic feat.

    Location
    Osten
    Species
    Dwarf
    Additional timelines
  • 7 AC

    8 AC


    The Ark of the Dwarves.
    Scientific achievement

    Kargor instructs the dwarves to build an Ark, big enough to fit the whole race. Germin Andolim designs the Ark and the Dwarven race spends a whole year building it. The vessel is a huge ship that is operated by using the Runik Stone and floats on top of the frozen sea, transferring the dwarves to Esgolithon.

    Species
    Dwarf
    Additional timelines
  • 10 AC


    The First Dwarven City.

    In the year 10 AC, under the leadership of Kargor the Smith, the Dwarves achieve a significant milestone by constructing their inaugural city within the heart of the mountain. This development marks a pivotal moment in the Dwarves' history as they establish a centralized hub within the depths of the mountains, showcasing their prowess in craftsmanship and engineering.

    Location
    Asgramon
    Species
    Dwarf
    Additional timelines
  • 57 AC

    13 /9

    The Death of Kargor the Smith
    Founding

    In the year 56 AC, Kargor the Smith passes away, his strength depleted by the energy of the stone, yet his spirit lives on within the Helm of Rugara—a living artifact crafted by Ados Spirithail. The dwarves, mourning the loss of their revered leader, construct a grand tomb in the depths of Asgramon. Giriom Vastos is elected as the first king of the dwarves, proving his resilience against the energies of the Runik Stone, thus assuming a pivotal role in leading the Dwarven community forward.

    Species
    Dwarf
    Additional timelines
  • 177 AC

    2 /3

    The Monster Maskavara
    Discovery, Exploration

    In the year 177 AC, with the completion of the city of Asgramon in Esgolithon, dwarves began to notice the presence of a lurking creature beneath the mountain. As they delved deeper, the ominous sounds of a colossal monster became unmistakable. This creature, named Maskavara, was a massive worm moving beneath the earth, posing an unknown and terrifying threat. Several months later, the creature launched a devastating attack, ripping through the earth beneath the city like claws tearing flesh, devouring buildings and claiming the lives of hundreds of dwarves, along with Kargor's tomb and the Helm of Rugara. Maskavara, so immense that it could consume entire constructions, creatures, weapons, and buildings, continued its destructive path through the dwarven city. Unable to harm the creature's exterior, the dwarves undertook a perilous mission, entering the creature's mouth to confront it from within. Despite facing the corrosive acids within the creature's stomach, thousands of dwarven warriors fought valiantly, inflicting multiple wounds on Maskavara until it succumbed to its injuries. The city of Asgramon, though ravaged, gradually underwent restoration, and the rebuilding process ensued. However, Kargor's tomb and the Helm of Rugara remained elusive, lost in the aftermath of the creature's attack, never to be found again.

    Species
    Dwarf
    Additional timelines
  • 313 AC

    330 AC


    The Birth of Dragon Hunters
    Expedition

    Rumors of dragons in the west start to spread throughout the realm. An expedition called “The Last Sky” is initiated from a dwarf called Araro Garmaya, organizing groups of ambitious dragon hunters that wish to slay the creatures and claim the treasures of Miasel. For many years, hundreds of hunters travelled from the northern lands to Miasel but none returned victorious.

    Species
    Dragon
    Additional timelines
  • 343 AC

    15 /2

    The Battle of the Frozen Sea
    Expedition

    A fleet of ships approaches Miasel, carrying Dragon Hunters from Esgolithon. They engage in a fierce battle with the dragon Mergeroth, and their ships sink to the bottom of the Frozen Sea. The confrontation concludes with the demise of Mergeroth the Red.

    Location
    The Frozen Sea
    Species
    Dragon
    Additional timelines
  • 343 AC

    4

    Dragoncell
    Expedition

    In 343 AC, a group of formidable warriors succeeds in imprisoning Oligorious, the dragon infamous for burning the cities of central Vitallia, in an Amber prison beneath the Frozen Ocean near Esgolithon. The islands surrounding this location come to be known as Dragoncell due to this significant event.

    Location
    Dragoncell
    Species
    Dragon
    Additional timelines
  • 663 AC


    Badspine's Obsession
    Life, Relocation

    In 664 AC, king Daramor Ervin (Badspine) fears for the protection of the Runik Stone, allegedly becoming obsessed, as he experiences visions of a black-robed man who appears within the royal halls, steals the Stone and vanishes. He forms a personal guard of powerful warriors and travels north, to Nasyar, to hide the Stone. During his journey, a wizard called Tharin Otres appears before him and steals the Stone, giving life to the king’s vision. The mage fails to teleport back to the kingdom of Rose due to the various anti-magic effects of the Stone and flees manually to the Angel Islands, seeking shelter. A group of Erathiel under the leadership of Athelian Vaas, agree to protect the mage but in return, he and the remaining Erathiel would gain access to the legendary library of 100 stories in Rosehail. The mage agrees to their terms but he deceives them, since he is a fugitive from Rose himself. The Dwarven party arrives to the Angel Islands and fight with the Erathiel, slaughtering almost everyone in order to reclaim the Runik Stone. The mage is also captured and killed and the king is forced to return the Stone back to the capital. After the disturbing events, the king decides to reinforce the kingdom’s defense against magic and asks his finest artisans to come up with effective ideas, a plan that took generations to master.

    Additional timelines
  • 880 AC


    The Birth of the Runik Knights
    Discovery, Scientific

    In 880 AC, Malvik Daranor came up with an enchanting recipe that could utilize the properties of the Runik Stone in a very effective way, by cutting a portion of it and embedding it upon pieces of armour, thus creating an elite team of warriors that could fight against magic users of all kinds. The plan froze for several years after the death of King Diarkal Goutenor, but was fleshed out in 1108 AC under the reign of Gerwin Goutenor.

    Species
    Dwarf
    Additional timelines
  • 1107 AC


    Magic Prohibition in Esgolithon
    Diplomatic action

    The kingdom of Esgolithon prohibits the use of magic within the kingdom. The dwarves begin to see magic as an evil force that has been out of control of years.

    Species
    Dwarf
    Additional timelines
  • 1110 AC


    The aftermath of the prohibition of magic in Esgolithon
    Life, Trauma/ Loss

    In 1110 AC, king Gerwin sent his army of Runik Knights to enforce an anti-magic law to other kingdoms willing to adopt a prohibition of magic to their lands as well, initiating a huge mage-hunt that resulted in the thousands of deaths of magic-users throughout the realm.

  • 1344 AC


    The Canal Treaty
    Civil action

    After the “Canal War” in 1340 AC against the Freelanders of the North, the kingdom of Esgolithon establishes the first real trade network among the two kingdoms under the reign of Fergor Spirithail who was responsible for declaring the Canal Treaty.

  • 1442 AC


    Dragon Acolytes
    Life, Failure / Mishap

    In 1442 AC, a wizard called Vargas Askari of Larkon, attempts to free the imprisoned dragon of Dragoncell by creating a crack to the Amber barrier that contains the creature. His attempt is interrupted by one of the Blade Guardians, costing the wizard his life as well.

  • 1988 AC


    The Dwarves travel to Goualekir
    Expedition

    In 1988 AC, King Thardor Spirithail of Esgolithon dispatches a substantial contingent of dwarven armies to Goualekir to bolster the city's defenses against the impending arrival of Nedel.

    Location
    Goualekir
    Additional timelines