Where does your story take place?
The Continent of Strihia
A barren continent of frigid temperatures and survival tactics. Whipping winds cover this land in snow as it lies high in the Northern Hemisphere. Much of this continent remains untouched by civilization. Villages buried by the endless winter have been lost to the ages. Cultures that live in the furthest reaches of Strihia keep themselves hidden and isolated. This is a land of no mercy and survival of the fittest. Only the strongest and most hardened adventurers should try their luck here.
The Continent of Ankroth
The largest and most widely settled continent, Ankroth holds most of the stories available to those who play within due to its long history and varied peoples. In the current era, country lines have already been established long ago and the exisiting cities and towns live in relative peace. Many different races and species live next to one another along trade routes and major cityscapes.
Though many cultures have established footholds in their respective regions, there is still much of the continent that remains unexplored, as well as mysteries still to be solved, and relics that have been lost to the ages.
Ankroth serves as a perfect launching point for any type of story or adventure whether it be focused on heroism, commerce, or politics. Below you will find relevant primer information about the continent and its citizens.
As a GM you will find some deeper information within these articles that remain hidden from standard players, as well as modules that focus on stories written for this land in particular.
New Players
The Continent of Phezari
In Progress...