Created by

Editorial Team


  This write up is the setting that defines the world of Demis. Demis is built using the basic rules and assumptions of Dungeons and Dragons Fifth Edition (D&D 5e) created by Wizards of the Coast. Built as a custom world, this manual will help frame and structure the world itself as well as the stories that can be told within. Though the world of Demis has its own history and tales, the aim of this manual is to allow for further customization and story building within its canon. Whether it is to enjoy the stories that already exist or cast off on your own adventure, Demis has a place for all.   This world fits avails itself to most storytelling preferences from sword & sorcery and high fantasy, to swashbuckling and fantasy horror. There are stories abound of elves, dragons, dwarves, thieves, polticians, monsters, and gods. Love, fear, sorrow, and fun all have a place within the world of Demis.   Within these pages you will find the opportunity to build upon or jump into any place and be able to find adventure. From sprawling metropolises like the capital city of Ankroth to the barren mountains of the continent of Strihia, every corner of this world avails itself to the storyteller and their players.

What type of user are you?
Where does your story take place?
The Continent of Strihia
I choose Strihia
A barren continent of frigid temperatures and survival tactics. Whipping winds cover this land in snow as it lies high in the Northern Hemisphere. Much of this continent remains untouched by civilization. Villages buried by the endless winter have been lost to the ages. Cultures that live in the furthest reaches of Strihia keep themselves hidden and isolated. This is a land of no mercy and survival of the fittest. Only the strongest and most hardened adventurers should try their luck here.
The Continent of Ankroth
I choose Ankroth
The largest and most widely settled continent, Ankroth holds most of the stories available to those who play within due to its long history and varied peoples. In the current era, country lines have already been established long ago and the exisiting cities and towns live in relative peace. Many different races and species live next to one another along trade routes and major cityscapes.   Though many cultures have established footholds in their respective regions, there is still much of the continent that remains unexplored, as well as mysteries still to be solved, and relics that have been lost to the ages.   Ankroth serves as a perfect launching point for any type of story or adventure whether it be focused on heroism, commerce, or politics. Below you will find relevant primer information about the continent and its citizens.  

New Players

The Continent of Phezari
In Progress...
These tabs will take you to the relevant information for their respective continents however some of the information pertains to Demis and its connected entities overall.   If you see this symbol in an article:     or a section formatted like this:  
This information has to do with the entire world!
  know that the information contained within goes beyond the specific continent you are learning about.