Amara Character in Istralar | World Anvil


Spymaster Amara Voltreffer, of the Shadows

Always lingering in the darkness, that one. You'll know she's there only by the holes left by her gun.
— observer
  Amara Voltreffer, spy and sniper extraordinaire, is a long-standing member of the Eagle's Shadows and the long-term partner of Azyel Lathronon. Raised in the slums of Undria, Amara's innate skill with stealth would have always lead her to a life in the shadows - but perhaps not so literally, had her circumstances been better. Left to her own devices for the most part, she took every advantage she got and weaponised them all, shooting down every obstacle that got in her way.   Unlike her partner, Amara is not a Champion of the Divine. This, she is glad for. She is clever with her words and deadly with her gun, and prefers to interact with strangers through battle or subterfuge rather than the direct, helter-skelter chaos that Azyel and the rest of the Lost Ones bring with them.   Currently, Amara maintains a permanent residence in Ironfalls for the first time in her life, having preferred to never remain pinned down prior. She is one of Emperor Aneirin 'Cyne' of Aletheia's chief advisors in the War of Empires, and when not spending time assisting in tactics or carrying out clandestine plans on his behalf, can regularly be found in the shadows of the battlefield - behind the enemy's own front line.   There, she takes every chance she has to land her bullets through the skulls of Medimia's captains and generals. The footsoldiers flail and blunder as their chain of command collapses, and their flight grants her the drive to continue on.

Mental characteristics

Personal history

From the darkest corners come the most unsuspecting of lights. In her case, that's the flare of her gun. Bloody terrifying woman when she wants to be.
— Cyne
  Amara's memories of her earliest years are hazy at best. She remembers the hazy grass and looming trees of fields and winding roads. She remembers resting on her father's lap, his face lost to her, as a wagon rumbled. She remembers her mother hugging her. She remembers her mother pushing her away, towards an aunt who promised her care. The aunt, she doesn't remember much of at all. Her aunt was gone within the year, victim of a plague that had haunted the streets of Undria, and nobody else had taken much of a look at the small slip of a girl crying on the streets.  
Young Amara by Hanhula (via Midjourney)
Nobody would notice much of her for years.   In a strange turn of fate, the one to eventually pay attention would be her eventual friend, Cyne. Then just the black sheep of his family, with no burdens of leadership weighing overly heavy on his shoulders, the tiefling enjoyed sneaking out of his family's palace to explore the streets.   He found Amara on one of the girl's worst nights, when she was barely eight years old and the little food she had managed to scrounge for herself had run out days prior.   Naturally, that was a pivotal moment. Though unable and unwilling to adopt her, Cyne saw her to a healer and spoke intently with her when she awoke. Eight years old and full of defiant fire, Amara rejected his offers of help, and so he slipped away to check in on her every now and then instead. When he wasn't around, he sent others instead. Not nobles - but Shadows.
  When they caught sight of her in action, evading capture for her thefts and nailing pursuers with slingshot stones, the mysterious organisation made her an offer. They wouldn't baby her. The help they offered would be of a different sort. She'd be independent, but she'd be trained. It wasn't until weeks later, when she saw Azyel Lathronon hunting a murderer through the streets, bow in hand, that she would eventually agree.  

The Shadows

It is not the night itself that should be feared - nay, it is those who lurk in its shadows.
— a member of the Shadows
  The Eagle's Shadows were a new start for her. She wasn't their youngest member but she didn't care; she rarely spoke to the others of her age. She took to training with weaponry like a true natural, practiced her skill with stealth until only the sharpest of eyes could see her, and then set to work on understanding and predicting others. Still so angry at the world and looking for something to give her an edge, the lessons she was offered gave her two things: targets, and reason.  
If she'd stayed like that, if she'd continued on with that singular sharp focus, she'd undoubtedly have ended up a far colder person. Fortunately, the Shadows could see her spiral beginning. She found herself assigned on missions with others, and though she noticed the way her missions tended to be light-hearted and calm compared to some of those she heard about, she put that down to her age for the most part. On these, she began to make friends.   When Amara finally stepped into adulthood, her missions turned harder. She traded the bow she'd been so proficient with for a gun, finding the role of a sniper suited her well. To align with her new choice was her assignment to a specific group. It would not be her permanent group, for that was not the Shadows' way, but they would be her long-term allies. She noticed Cyne's smirk first, and that of the elf she'd seen long ago second: Azyel, the wild, chaotic mage who shot lightning through his bow.   Amara out-shot him in their first friendly competition. He pushed her into a nearby river. She dragged him in after her. Their bond was pretty solid after that.
Shadows in the Streets by Hanhula (via Midjourney)

The Light

She is one of the only two woman I fear, and I absolutely love her.
— Azyel
  The years passed. Her ledger filled with red. Her weapons got larger, her stealth grew better, and the deeds she could perform grew ever deadlier. On missions, she was a weapon - and yet away from them, she could relax.  
Her allies-- no, her friends were sometimes ridiculous in how they behaved, but they brought a smile to her face - especially when they tried to beat her at her own game.   Some taught her about make-up, others introduced her to books, and both Azyel and Cyne introduced her to sneaking into everyone's rooms to play pranks on them. The times her group, its name too secretive for these pages, found themselves clustered together in Impossibility were the wildest and best of them.   Until 5621. The year an assassin broke into the home of the Aletheian Empire's Crown Prince and his family, and had left only the Prince's wife alive. The laws of succession would skip Lord Andron Undria for crimes he had committed - something that Amara found ridiculous, considering one such crime was marrying his wife - and land firmly on the shoulders of Cyne.
  Things changed, after that. No more could he entirely walk in the shadows with them; instead, many of their missions would instead be in the light. Amara, Azyel, and many of their cohort often found themselves in disguise, watching over Cyne from a distance even if the tiefling was attempting to complete his own missions. In turn, Cyne made life harder for them as their missions turned political. Amara, with her guile, was often employed to sneak through the homes of other nobles - equally, she often spent time watching over Cyne's younger sister, the polite Alysia Undria.  

The Adventurers

  It was when Amara was on one of her own missions that Azyel caused things to change again. She returned from a noble's manor, her fingers rubbed raw to remove the blood trapped beneath her nails, to hear that things had changed again. This time, fundamentally.  
Azyel had been swept up in an adventuring group with a friend of his, and in the few weeks Amara was gone, he and Cyne had realised that the group's bard was a long-lost Aletheian princess and had uncovered some sort of magic-twisting plot sweeping across Aletheia. Worse: Azyel had joined a magic school, then left said school to head back to Cyne to investigate aforementioned magical plot, and had been made a bloody Champion! Of Nethys!   She really couldn't leave them alone for a second.   Unable to join them so immediately, with the consequences of her own mission needing to be dealt with, she sent word through their friend group that they'd need to regroup in Undria. When the time eventually came, around the time of the Undrian Ball, it was only Cyne who arrived. He spoke quickly and quietly, updating them on what he could. Azyel had apparently fallen ill with a deeply magical affliction that left him near-comatose. His estranged sister - Liese - had ferried him to Celesthem Temple in hopes of salvation. Amara was furious.
Celesthem Temple by Hanhula (via Midjourney)
  Her first attempt to fetch him was blocked by the Temple's wards. So were the next four. She gave in, and went to the adventuring party for help. Thankfully, they agreed - and with their help, had Azyel remanded into her custody. Not quite freed, for apparently things had been strange with him, but she was satisfied. Cyne found it amusing. She assisted in the reclamation of Ironfalls, and when Dhun Volkulgar collapsed and Mount Elendûr erupted, she joined in the interrogation of every poor soul who fled to the new town as a refuge.  

Unexpected Developments

  War broke out. The vague sense of peace Amara had been building collapsed. A number of Shadows defected, some of her friends among them. With Azyel still working with the adventurers at first, she pulled back to assist in initial spy efforts. When he joined her, the two ventured onto the battlefields together. Cyne could rarely be there too, he was far too important now, but the deadly duo had gotten closer after Azyel's return from the temple.   The realisation on just how close they'd come happened during a particularly terrifying mission mid-war. The two of them had teleported deep into Ordan to deal with a noble family that the Shadows had proven responsible for a recent series of violent attacks on Aletheia's trade routes, and their mansion had been prepared beyond what either human or elf had expected. It was a deathtrap. Between dodging fireballs and ducking under blades, Azyel began to banter back and forth with her.  
Amara! Hey, Amara! When we get outta here, we should go on a date!
— Azyel
If you'd stop thinking about dates for six seconds, you might be able to turn off the fucking alarm!
— Amara
  It wasn't until they got out of the mess (mostly alive, though Azyel had accidentally charred a scorchmark into Amara's favourite cloak and Amara's bullets had put some holes in Azyel's hood) that they talked about what that had been about. There was a lot of talking that night. And the next. The first date was peaceful enough. The second, more raucous. For the third, they broke into Cyne's office and let him discover the news himself; the chase that ensued was a delight of its own.  
War Table by Hanhula (via Midjourney)
Things weren't easy after that - they never would be, not with Azyel's role. Both took more active roles in fighting and strategy, as and when they could, and Cyne offered them both permanent positions at his side when he finally ascended to Emperor. Though they stayed in the shadows - literally and figuratively - their impact was felt throughout the war, as other spymasters, tacticians, and strategists joined Cyne's table.   Amara and Azyel stayed close to Cyne's side until the death of his father, Lord Andron Undria, at the hands of Riven Drast - and more importantly, the kidnapping of his mother. Though Azyel did not leave at first to aid the adventurers in their attempt to fulfil the ransom that would see Ceridwen returned, Amara knew that he would. She was proven right when Burdyr Donderiall, Talindë Ae'tharis, Syrin Elathien, and Azsire spoke with them. The adventurers, the Lost Ones, couldn't do it alone: the ransom involved a Shard.   She bid Azyel farewell with a kiss, but knew she'd stay behind. Someone had to.
  She now keeps her stony vigil over her best friend and his country as the war burns ever brighter. Though she has aid - indeed, the likes of Nivinle Alas'thil are impressive even considering the extent of the Shadows - it is not the same. Once the girl who'd needed to be assigned friends to earn a smile, now she was the one spending all her energy in trying to earn a fleeting smile from one of her best friends as their country smouldered and their friends died around them.  
Peace, one day, would be nice.
— Amara






Towards Azyel Lathronon


Azyel Lathronon


Towards Amara



Friend & Spymaster

Towards Emperor Aneirin 'Cyne' of Aletheia


Emperor Aneirin 'Cyne' of Aletheia

Friend & Emperor

Towards Amara


Chaotic Neutral
Current Status
Assisting in the War
Current Location
Year of Birth
5594 EA 32 Years old
Uncertain Village, Undric Region
Stormy grey-blue
Long, straight, jet black hair often braided back
Skin Tone/Pigmentation
Light tan, gold undertones
Aligned Organization
Other Affiliations
Known Languages
Abyssal, Aklo, Aquan, Auran, Catfolk, Celestial, Common, Draconic, Elven, Giant, Gnome, Goblin, Grippli, Halfling, Ignan, Infernal, Necril, Orc, Drow Sign Language, Sylvan, Terran, Undercommon, Vegepygmy
Amara by Hanhula (via Midjourney)
Amara Portrait by Hanhula (via Heroforge)

General Physical Condition

Amara stands at approximately 5'8 even before she puts on the usual gear she wears, which often gives her a bit of a height boost. She is muscled like an archer, her build tough and hardy yet not the best at strongwoman activities, and she wears a number of scars underneath the thick protective leathers. She generally keeps her long black hair pulled back in a braid, where it can't possibly get in her way.   Though she uses a gun, and a rather oversized one at that, Amara still carries a number of daggers and other backup weapons (including poisons and alchemist's fire) on her in various compartments. It is generally a good bet to assume that if you need a highly specific item to get out of a situation, she'll have it - or something else that will work.
Azyel by Hanhula via Heroforge


Amara's training has lead her down the path of a gunsmith and gunslinger both. Her day-to-day weapon of choice is a double hackbut, which is a double-length rifle mounted to a carriage; due to the impracticality of this in close-quarters combat, she relies on a musket as her secondary weapon and, if all else fails on her well-stocked supply of blades and trickery.
Azyel and Amara by Hanhula (via Heroforge)


Amara has never been particularly devout. Churches were one of the few places that helped her when she was young, yes, but their teachings always seemed to speak of a different world to the one she lived in. Always a much cleaner world than hers.   Faith made a lot more sense when she learnt about the Shadows and their deities. Nethys, who granted magic and experimentation. The Lost Prince, who offered solace in solitude. Norgorber, who gifted aid in the worst of times. There were countless deities less pure than virtuous Iomedae and brilliant Sarenrae, and finally finding a chance to search through the libraries of Impossibility, Amara sought her own.   She landed on Calistria. The Savoured Sting offered her trickery and revenge, and in her line of work, that was often all she needed. Plus, she liked the freedom.
Mysterious Information by Hanhula (via Midjourney)
...Honestly I'm just relieved his girlfriend isn't more, um, wild than he is.
— Liese

Cover image: Amara cover by Hanhula (via Midjourney)
Character Portrait image: Amara Token by Hanhula (via Heroforge)


Please Login in order to comment!
28 Jul, 2023 19:36

This is really nice to read.

28 Jul, 2023 23:54

Maybe I squealed a bit. But only just a bit. I love her and her partner. What a nice read <3

You wanna see what we did for Summer Camp? This way please: Eddie's Summercamp 2023
29 Jul, 2023 12:29

'Once the girl who'd needed to be assigned friends to earn a smile, now she was the one spending all her energy in trying to earn a fleeting smile from one of her best friends as their country smouldered and their friends died around them.' ;______;   I love her.

Emy x   Etrea | Vazdimet
5 Aug, 2023 02:18

I enjoyed reading this a lot.

28 Aug, 2023 18:22

Congratulations on the incredible entry. We can be reached at [email protected] and we can work out what to draw for you. Thanks for sharing your talents. Conquest Publishing