Mischief and whimsy are only a hair's breadth away from malice and warfare.
Gnomes are particularly small humanoids
known for their unique eccentricities and passions that run beyond the comprehension of most other species. Like many of Istralar's species, such as the elves
, gnomes are not native to the surface of Istralar. Millennia ago, prior to the Worldrend
but potentially before the Second Divine War, calamitous events on their home plane of the First World
forced an exodus of native fey species from their home plane to settle across the universe. Many gnomes sought refuge on Istralar, likely helped by the many portals upon its surface, and flourished there.
This fey ancestry contributes to many facets of gnomes as a species, even today, despite no longer being considered fey creatures by those biologists who document species. Their diminutive size, bright colours, and longer lifespans are the most immediately obvious aspects of their ancestors, but the similarities extent beyond the visible and into the gnomish mindset. As a species, gnomes are curious, obsessive creatures that function on different spectrums of morality and desire to most, beyond what their surrounding cultures might dictate.
Naturally, these tendencies do not belong to every gnome, and vary in levels of intensity - some show slight intensity around certain topics that is indistinguishable from a human
's preferences for certain hobbies. A number of gnomes also translate their hereditary traits into strong motivations and intense drive, with guilds and militaries around the world praising gnomish dedication due to them.
As their heritage is drenched in magic, so too is the entire species. Statistically, more gnomes possess magic - especially arcane magic
- than almost any other sapient humanoid species on Istralar, even counting the elves
, with gnomish sorcerers
regularly showing strong fey bloodline powers and clerics
maintaining near-fanatical devotion to their deities.