The Thydian version of a Merchant's Guild is a recently founded guild aimed towards stabilizing the prices of goods between the Arlings of Theydim. Before the guild's creation, prices of goods varied between Arlings based on how far the Trader Caravans had traveled and what goods the town they were in had to sell, and then adjusted further by the merchant's whims or calculations.
Before the guild's foundation, these practices were generally beneficial to wealthier Arlings, and detrimental to the poorer ones which lead to Caravans being less likely to travel through the poorer regions. After the guild's founding, the prices of goods had been more consistent throughout Theydim and people of every Arling have, in theory, greater buying ability.
Membership to the Merchant Guild is generally acquired by direct application to the Merchant Guild's headquarters in Estopti City or to the Merchant Guild Hall in most major cities of regions that support the Merchant Guild. These applications generally include a description of what kind of merchant the applicant is, where they intend to do their business, how many customers they expect per month, the expected security needed, and a fee for the application.
A general storekeeper would have a different application than a caravan trader because one is stationary, while the other travels.
Members of the Guild are expected to keep an inventory of what they have in stock, what they have sold, how much the merchandise cost to acquire, how much the merchandise is being sold for, how the merchanise was paid for, and who bought the item. This is in place should any contriband or controlled substances such as City Guard investigations and the guards need to know who bought the product or where it came from.are found to be used inappropriately within
Guildmembers also pay dues, which in turn pays for the Guild providing indemnification to the member. Usually these dues are a percentage based on the inventory books of product sold. Healers and others who may provide customers with controlled substances may have to pay a higher due because of their products, but this also comes with guaranteed protection at the additional cost of often being the first investigated when situations tied to the product occur. Falsifying one's books is grounds for expulsion from the Guild.