Strangers District
The Strangers District is that part of the City of Gathetoken in which those only partially trusted by the city administration are permitted to live.
n.b. The district has no gates in the wall and the roads into and out of the district have watchhouses observing them. There is a notional Curfew, but this is only strictly enforced in times of troubles - or when the guard feel like it.
Demographics
Almanac
- Baker
- Brothel (x2 Common)
- Butcher
- Carpenter
- Cheesemaker
- Cooper
- Dyer (x2)
- Fishmonger
- Glue Maker
- Grocer
- Jeweller (Merchant, Wealthy)
- Lamp Maker
- Seer
- Sharpener
- Stonecutter (x2)
- Tavern (Strangers, Underhill, Hard Rock Tavern)
- Bard's Theatre
- Bronzesmith
- Cabinetmaker
- Greengrocer
- Leatherworker
- Mason
- Messenger Service
- Inn (Stonekeep Inn)
- Guildhouse (Lapidaries)
- Guildhouse (Masons)
- Shrine (Disorder{Thieves} - Officially closed)
- Shrine (Stasis)
- Shrine (Rock)
- Shrine (Illusion)
- Shrine (Dark)
- Temple (Aethyr)
- Stranger's Well
- Empty Properties (x4)
- Tenements (x7)
- Other Residences (x30)
- Watchouse (Darkhill Street a.k.a. Troll Watch)
- Watchouse (Strangers)
- Giant's Chimney Tower
Government
Defences
Infrastructure
The two main streets, Darkhill Street and Stranger's Row converge at the Stranger's Well.
Where Darkhill Street climbs the rock to the East Market District is a stair of some 72 steps. All wheeled transport entering or leaving the Strangers District must go via Stranger's Row - a road that is not straight at any point and climbs quite steeply out of the district. This road will require heavily laden wagons to double-team on the way up and to descend carefully lest they over-run the teams hauling them.
Guilds and Factions
History
When the city walls were being layed out, there was a vigorous debate as to whether the Giant's Chimney should be the outer-edge of the city, or whether the low-lying Strangers District should excluded and the wall run along the edge of the heights in East Market District and Coral Gate District. When it was discovered that the demolition of the Giant's Chimney would require extensive preparations and magic, the decision was made that it would be just as hard to demolish by any attacker and thus it was incorporated into the defences leaving what is now the Stranger's District inside the walls.
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