The Kingdom of StormHaven is a proud and honorable kingdom. Known for its Knights and Weaponry. The Kingdom has been ruled by the noble house of Gale since it was founded centuries ago. The Current king is King Jakis Gale, "The StormCaller". In the year SF 970 King Jakis rediscovered the sword known as Draekvind, the Moonblade that has served the Gale house since the old empire was. With StormHaven having re-built its strength from the destruction of the Gods War, Jakis ordered that the land lost in the Gods War be reclaimed in the name of StormHaven.
The duchies of The Harrow, and Glenobar were reclaimed for StormHaven in 970 and 972 after the Knights of StormHaven cleared out the bandits who claimed themselves holders of those lands.
StormHaven is about 490 miles across.
The Kingdom has moderate central power, there isn't a real standing army, instead the various Lords maintain their own armies.
In addition to the seven duchies that make up the Kingdom on the continent, the Kingdom also lays claim to the Lunaris Isle.
The militrary is largely beholden to the Dukes of Stormhaven, the Royal family has the Archduchy of
Silvervale and its own troops from that Dukedom, but the rest of the dukes maintain their own troops as well.
Overall the Kingdom is known for its knights and cavalry.
StormHaven places a large emphasis on enchantment, the people of StormHaven largely use magic to strengthen there physical equipment, and over the years this has given the Enchanters of StormHaven an unparalleled ability.
While the knowledge of there creation was lost long before the succession war that split the empire, some StormHaven noble houses are still the proud owners of a Moonblade. These blades are symbols of great renown, and there creation was the greatest forging and enchantment accomplishment of the StormHaven Empire.
Ancestral Rivals with the Kingdom of Lorem, allies with the Kingdom of Aminara
Most commonors are able to read and write, however recieve little to no further education after that.
The children of those who hold titles recieve far greater education, even the children of
Headman
Castle and Fortifications:
StormHaven boasts a network of well-fortified castles strategically positioned across its territories to provide defense against external threats.
Road Networks:
Extensive road systems connect towns, cities, and important landmarks, facilitating trade, communication, and the movement of troops.
Bridges:
Sturdy bridges cross rivers and connect regions, promoting trade and travel.
Locks and Dams:
Along major rivers, locks and dams control water flow, enabling navigation, irrigation, and flood prevention.
Town Halls:
Each town and city has a central town hall where local administration, meetings, and civic affairs take place.
Walls and Fortifications:
Defensive walls surround key settlements, providing protection during times of conflict.
Border Towers:
Towers along the borders enhance surveillance and serve as warning points against potential invasions.
Sewage Systems:
Advanced sewage systems ensure proper waste disposal, minimizing health risks and maintaining cleanliness.
Marketplaces:
Centralized marketplaces in towns and cities facilitate trade and economic activities.
Mage Towers:
Mage towers, such as the Tower of Serenity and StormCaller Tower, contribute to magical defenses and research.
Educational Institutions:
Schools and academies promote education and skill development, contributing to the overall well-being of the populace.
Inns and Taverns:
Rest stops, inns, and taverns provide essential services for travelers and locals, fostering social interaction.
Watchtowers:
Watchtowers are scattered across the landscape, enhancing the kingdom's security and surveillance capabilities.
Port Facilities:
Coastal regions have well-equipped ports to facilitate maritime trade and naval activities.