Asteria Geographic Location in Sartova | World Anvil

Asteria

"Vacation to Asteria, but do not retire there. It is not a place conductive to lengthy or pleasant lifestyles, despite it's beauty."

--Alkis Valleleius of Min'ekari, when suggesting locations for potential retirement homes, in 812 AB.

  Asteria has a mixture of dry rocky outcroppings and serene beaches, so long as the fierce population of thematic beings does not interfere. This land is on the other side of the Eastern Wall from Gol, and as such is not typically thought of as part of the Bay of Evandyr. It lies outside the ring of ancient Erini fortresses which protected the Bay from thematic threats.   As such, the only permanent settlements in Asteria are a few dwarven and human and Wandering Children ones, that have found bizarre ways to stave off these threats. Vazzir, for example, essentially uses camouflage and it's height to evade such attackers. Vazzir is home to dwarves that stoutly would not join with Golryon to escape the Feast of Hell, instead crossing the Eastern Wall.  
--The town of Vazzir blends into the hills and peaks of Asteria, a virtue of it's design that has helped it weather the fierce presence of extra-dimensional beings in the land.
Location under
Population:
12,000, in various small settlements that rarely speak to each other, lest they draw the attention of predators.

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