Summer Camp is here again! And you know what it means! Take care of yourself (burn out bad) and have FUN doing worldbuilding. This year, I'll be part of the Camp Feral, I will be hyping everyone I can.
Yes! Summer Camp is coming once again! And I'm SO HYPED that I will make it everyone's else problem. Summer Camp is probably my favourite event of the year and it always make me happy to do it and see people having fun with it.
So without further ado, let's get to this pledge/homework!
This year, Polina "Line" Arteev is doing the Camp Feral. This camp is for those that are so hyped about the Summercamp that are almost feral and will absolutely share the hype with other people.
The Cookie Cottage Chapter
We, the cookies, have planned to have a great time this summercamp! And we are doing a special homework that I, as the leader, have planned, as well as the normal summercamp!
I cannot recommend enough the worlds of these amazing cookies so please check their pledges and the homework we'll be posting as we do it in our world!
It is summercamp again, and I shall go back to work to Iphars!
This year, I shall be working on Kliras, a natural archipelago. Its composed 4 volcanic islands and 3 islands that have been slowly emerging since The dawn of magic. The volcanos of the islands, long inactive, have became active since the dawn.
I pledge to work on Iphars, trying to do 32 prompts while not burning out. I have sometime each evening and then all the weekends to work, which is more than other years I've participated, so I'm extra hyped.
Power its such a wide theme. From social power to magical power, there are a lot of things that can be power and powerful.
Since I'm working in Kliras, I'd like to talk about the power of nature (volcanos, waves, etc), the government of the islands, the power of magic, and perhaps even some powerful people (whether because of political power or magical power).
This year, I'd like to work a bit more on templates I don't usually write in, so I'll try to focus on government and characters!
In Kliras, the territory is divided in both the different islands and the different settlements claiming ownership on parts of them.
Other than physical frontiers, Kliras has a lot of myths relating to other worlds. But now, after the Dawn of Magic, those myths have been becoming true, as a lot of Portals have appeared in these island (major concentration of portals in Iphars!).
And, as Kliras was the place with more myths of magic and such, it is the place where more Ipharians are experimenting with magic and utilities for it.
Kliras was the cradle of the Asheks, who left after a volcano explosion. From their old empire, some ruins and relics still stand, and the now inhabitants of Kliras find from time to time.
Other than the old Asheks ruins, in the oceans surrounding the islands of Kliras, a lot of relics and ruins fell from Ashtara to the seas. And thus, a mix of Ipharians and Melgent are coworking to recover as many things as possible.
Some of the Melgent brought some relics from Ashtara, most of them being magical. How did (if they did) change to adapt to Iphars magic? Did some useful or powerful relics become dangerous or useless? How did the people react to these changes?
Communication is an interesting theme. There are a lot of ways of communication: letters, body languages, digital, waves, etc. And there are a couple of things I would like to work on (if prompts allow or can be twisted into what I need), these are: