Naghron
Naghron is one of the continents on the world of Urbûn, located south of Euron and northwest of Ashad. Trade, people, and items occasionally arrived in Euron from Naghron via the sea way, but beyond that there was little interaction between the continents
The seas around Naghron were plagued with pirates and corsairs who charged traders tolls to cross their seas, such traders willingly paid these exorbitant fees as Naghron's exotic trading goods tended to be well worth the price back in Euron. Occasionally the pirates decided to completely cut off Naghron from Euron.
Orogan, Naful, Vurai and Kloroa
Geography
The climate in the heartlands of the The Imperial Qyzharate of Duryad is similar to that of the real world's mediteranian, middleeast, anatolia and Japan. Farther north in Naghron the climate is far cooler.
Naghron is mostly isolated from the rest of the world.
The continent included terrain that was as varied as any other, as the continent was separated in three main land masses, several major islands and a variety of several smaller archipelagos. Besides the three main landmasses of Orogan being the northern most, Naful in the centre and Kloroa to the south, the most dominant feature on the continent's north is The Great Drown. This vast sea that kept the lands fertile, connected the south of Euron and north-northeast regions of Naghron and serve as a major trade route for many of the bordering nations.
The seas around Naghron are plagued with pirates and corsairs who charged traders tolls to cross their seas, such traders willingly paid these exorbitant fees as Naghron's exotic trading goods tended to be well worth the price back in Euron. Occasionally the pirates decided to completely cut off Naghron from Euron.
The Sublime Qyzharate of Duryad's Greater Imperial Realm, commonly known as the Qyzharate of Duryad (DIS or D.I.S.) or informally, Duryad, is a multi-ethnic, militaristic, Dragonborn -ruled empire on the continent of Naghron. Duryad is located on the southern islands of Naghron including Thrakos that was once eastern Fionmagh. The Qyzharate has grown immensly in population and has encompassed territory with impressive speed and efficency. The bulk of the dragonborn population resided in the lands surrounding their capital, Djerad Shizqor a massive city more than twice the size of Garagorm. Commonly just called Djerad Shizqor, also known as "Fortress of the Sun" is Naghron 's greatest city and the golden religious and commercial epicenter of an entire continent. It is the capital of The Imperial Qyzharate of Duryad, seat of the government It is home to the Qyzhar(ah), the Duhryahdi Royal Family, and Durish nobility. It is the holiest city according to the Shizqayrid Bahmouti. It was named after the mother of the first Qyzhar and served as the cultural nexus for the dragonborn on Naghron and even beyond.
Duryad has its humble origins as the displaced the native tribes of ashad, who fled the Dhômm'ahssid Empire's constant expansion and migrated by sea from Ashad what is today Southern Naghron -7690 ac and settled and divided into a patchwork of independent Duryadi principalities known as the Naghronid Djerate. One of these Djerates, in the region of Duradhur on the frontier of the Barzulanor Dominion, was led by the was led by the Duhryahdi tribal leader Dahrmuyahd I (d. 347 AC), a figure of obscure origins from whom the name Duryad is derived. Dahrmuyahd 's early followers consisted of Durish Clanholds, Gholdahar tribal groups and Zalbahri renegades, with many but not all converts to Bahamut.[36]: 59 [37]: 127 Dahrmuyahd extended the control of his principality by conquering Barzulanor towns along the Zuhlya River. A Barzulanor defeat at the Battle of Zalhor contributed to Dahrmuyahd's rise as well. It is not well understood how the early Duryadi came to dominate their neighbors, due to the lack of sources surviving from this period.
The Imperial Qyzharate is a dynasty and practices equal primogeniture, in which the eldest child inherits the title of Qyzhar/Qyzharah regardless of whether they are male or female.
The Crowned Chiefdom of Fionmagh is a nation on the continent of Naghron, dominating the north-northeastern half of the region of Orogan.
Regions
Orogan
This area contained:Geographic Features
Mountains & Hills
- Ardullearic Highlands
- The Greyhorn Mounts
Cliffs
Valleys
Deserts
Islands
Forests
Rivers & Lakes
- Merdeen River
- Greeenspear River
Swamps
- Dead Man's Marches
Plains
Other
Oceanic Features
Bays & Gulfs
- Crimson Gulf
Seas
Notable Locations
Provinces
- Cheldali Peninsula
Cities
Roads
- Crown Road
Structures
Naful
This area contained:Geographic Features
Bodies of Water Hills & Mountains Forests Islands
Duradhur Raihun Wastes
Vurai
This area contained:Geographic Features
Mountains & Hills
Bodies of Water Deserts Islands Forests Valleys Rivers & Lakes Swamps Plains Oceanic Features Bays Seas OtherNotable Locations
Provinces Cities Roads StructuresKloroa
This area contained:Geographic Features
Mountains & Hills Cliffs Valleys Deserts Bodies of Water Islands Forests Rivers & Lakes Swamps Plains Oceanic Features Bays Seas OtherNotable Locations
Provinces Cities Roads StructuresTurabahr Desert
Thrakos
This area contained: Bodies of Water Hills & Mountains Forests IslandsTalonto
This area contained: Bodies of Water Hills & Mountains Forests IslandsOceans and seas
Bodies of Water Seas BaysAdhur'khal sea
Sea of Sabres
Countries
The various countries of Naghron included the following:The Imperial Qyzharate of Duryad
Main article:The Imperial Qyzharate of Duryad
The Crowned Chiefdom of Fionmagh
Main article:The Crowned Chiefdom of Fionmagh
The Nympharum Concord
Main article:The Nympharum Concord
The Nympharum Concord is a collection of city-states on the western coast of Orogan in the Crimson Gulf, southern Sea of Sabres shoreline and
Ardullearic Highlands, bound to mutual self-defense and trade with each other through the treaties and sared cultural heritage.Ecosystem
Flora & Fauna
Maps
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Map of Naghron
A well-made and detailed map of the Continent of Naghron. Created by hand through painstaking artistry and using the powerful cartographic tools known as pen and paper. Though it distorts the landmasses slight, and have been influenced by the personal bias of the artist, it is still as accurate as it can be.
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Alternative Name(s)
The Land of Spells, Spice and Strife.
Type
Continent
Vehicles Present
Included Locations
Included Organizations
Related Ethnicities
Contested By
Related Tradition (Primary)
Inhabiting Species
Related Professions
Related Materials
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