Sweet Home Tavern

Description   Size Cost: 1 room point
Monthly Maintenance Cost: 64gp or 128gp
Monthly Income: 210gp (2d6 x 30 gp) every 32 days, or 315gp (3d6 x 30) every 30 days.    

Merchant Inventory

Alcohol and Refreshments

  • 600gp for purchasing goods
  • Item name - Item Cost - Number in stock - Notes
  • Ale, generic - 4cp/mug - 200 mugs - Whatever ale the merchant has on hand

Special Properties

For those that live in and nearby the structure, the tavern often makes life much more enjoyable. The owners of this structure add 1d4 to any Charisma or Insight checks they make involving those who regularly use the tavern, which is generally expected to be almost all of those that live within the structure, as well as an assortment of those that live nearby.
When taking the carousing downtime activity (XGE, p. 126-128) at a tavern you own, you have advantage on the Charisma (Persuasion) check you make at the end of it, as well as adding the 1d4 to that check.
Additionally, when you take the gambling downtime activity (XGE, p. 130-131) at a tavern you own, you can reroll your choice of a single one of the checks the activity would have you make, as well as adding the 1d4 to each of the checks.
Running a tavern requires a tavernkeep, a skilled hireling trained in Persuasion whose salary is covered by the 2 gp maintenance cost. As an option, you can increase the maintenance cost to 4 gp to hire an additional skilled hireling proficient with brewer’s supplies to act as a brewer.
If the tavern has both a tavernkeep and a brewer, this structure is considered to be the permanent home of an alcohol and refreshment merchant. The quality of this merchant’s goods changes every 30 days, but it can never be less than poor, and is rerolled if it would ever be lower than this quality.
Income. If the tavern has only a tavernkeep, it generates an income of 210 gp (or 2d6 × 30 gp) every 32 days. If the tavern has both a tavernkeep and a brewer, the high-quality alcohol it produces increases the income to 315 gp (or 3d6 × 30 gp) every 32 days.
Monthly Maintenance Cost: 64gp or 128gp
Last Payout: n/a or n/a (started earning from the 16th of Abjurer's Shield)
Waiting Funds: n/a
Type
Pub / Tavern / Restaurant
Parent Location
Additional Rulers/Owners
Owning Organization
Characters in Location