Having now returned to the Driftwood Tavern for a rest, a dwarf hopes the party might help him with a task up north.
Upon meeting Frotun and Milly at the trade house, the party learns of some odd happenings at their warehouse.
Having spend some time at the Seven Sons Coster Market, the party heads to the order as Donaar hopes to reconnect with his past.
After a good night's rest, the party decides to run some errands around the city.
The party continues to fight at Borzug's pit arena but conflict remains as the group heads back at the Driftwood.
After a rousing time of music and chatting at the Driftwood Tavern, the party seeks out a seedy pit fighting area in the Blacklake District
The party, along with their new found friend Lysander, head into Neverwinter to see what might be in store for them there.
The party has arrived at the gate of Neverwinter and contemplates what to do next.
Though Sildar had headed onward to deliver Varis to the Neverwinter prison, he ensured an old friend would provide some gifts as the party arrives at Neverwinter.
Setting off from Phandalin to deliver Varis to the Neverwinter prison, the party travels a few days up the High Road before encountering a mysterious woman named Lysandra.
At the entrance to Wave Echo Cave, the full party winds up back together as Gundren and Reidoth make plans for the future while Sildar reveals plans for Varis.
After the fight with the flame skull and countless zombies, Varis decides it is time to make his leave from the party who does not seem to support him any longer.
After the fight with the flaming skull and zombies, Varis seems to have left so the party continues onwards.
Ecstatic after taking down a fierce flame skull, the party works to get rid of all of the ancient zombies still present at the blast furnace.
After defeating Nezznar the Black Spider, the party gets some rest and then decides to venture forth through the cave when a new friend wants to join the group.
With Ondi Naya now dead, Doric rushes to her friend Torrieth while the others search the witch's home.
The final showdown between the party and the menacing Ondi Naya comes center stage.
Having defeated the bandits at the camp, the party heads into the bandit cave and finally meets the blonde woman.
The party faces a serious battle at the bandit logging camp but their victory leads them further in the investigation of the mysterious and beautiful woman.
With Dilya and Luvon rescued, the party decides to seek out the bandit settlement to see if they can also rescue Torrieth.
With Thaymirr just discovering a ladder down into a hidden chamber, the party works to discover the mystery of the cabin in the woods.
Having made their way across the river, the group heads deeper into the forest where they discover an old, rickety cabin sitting atop a large stone outcropping.
The continues at the river before making their way deeper into the forest.
Doric and Miramenor try to gather more information and allies to help with the mystery of the lost friends.
Having heard reports that sad news had come to the wood elves settled in Neverwinter Wood, two desiring to help make their way to see what has happened.
The party continues their fight with Nezznar and his allies but the tide of conflict turns as Sildar comes to aid in the battle.
Continuing their investigation of Wave Echo Cave, the party encounters the fierce Nezznar for the first time.
Having taken down King Grol and the Cragmaw goblins, the party returns to Phandlin but causes some unrest before they head off towards Wave Echo Cave
As the battle for Cragmaw Castle continues, the party loses an important member but then finds final victory of the Cragmaw goblins.
After spending some time in the eastern part of the Sword Coast, the party heads back west and towards Neverwinter Wood in pursuit of the Cragmaw Castle.
After each taking some time for errands in Phandalin, the party comes back together and sets off for Conyberry.
Having defeated the last of the Redbrands, the party members each decide to separately do some errands in Phandalin
Despite not knowing what befell their friend Dakari, the party is surprised when they are all together again.
After a tortuous fight with a dragon and large spiders, Dakari finds his life force renewed.
Having reached the Thundertree ruins, the party continues their efforts under the cover of dark.
With a few options to consider, the party continues their search of the Redbrand hideout before visiting Harbin and Sildar with the intent to then head to Thundertree
Having defeated Glasstaff, or Iarno Albrek who led the Redbrands, the party has confidence heading back to the hideout to see what else might be unveiled.
Despite a fairly restful night at the Stonehill Inn, the party faces their biggest conflict yet as the Redbrands come to fight with their leader Iarno Albrek.
Having discovered the secret tunnel under Tresendar Manor, the party heads further into the mysteries of the Redbrands.
After a challenging fight with Klarg and his goblin allies, the party returns to Phandalin to see what else they might learn.
The party continues their efforts in the goblin hideout which turns difficult as they run into Klarg the bugear.
Having arrived in Phandalin, the party seeks out Nyx and then makes their return to where the goblins attacked.
Three characters, Dakari, Varis and Zephyr, make their way towards Phandalin after signing up with a secretive dwarf named Gundren Rockseeker who want them to follow up with a gnome spellcaster named Nyx.
Fresh off the adventure at Gnomegarde, the party returns to Harbin with the magic hat they found.
After meeting up with Sildar at the Townmaster's Hall, Harbin Wester provides some information about potentially finding some magic items at Gnomengarde. The party continues their adventure there.
Continuing to get to know people in Phandalin, the party learns of some adventure ahead.
After a long night's rest, Nyx and Inverna decide to check out the area.
Nyx, Inverna and Sildar make their way to Phandalin.
Having gotten a long rest, the party reenters the goblin hideout intent to take down Klarg.
The feisty Yeemik wants to oust Klarg who is the other leader in the cave. He hopes to become the new boss.
Having discovered that goblins and set up an ambush and that they came from the north into the forest, Nyx and the party head in to investigate the goblin's efforts.
Having accepted the invitation to help Gundren Rockseeker, Nyx and her friends set out towards Phandalin to deliver a wagonload of supplies that he would like to get to the small mining village.