Alice
wow that's a lot of stars is a sci-fi setting about adventure, exploration, and discovery. Every person, place, and thing has a story to tell, if you listen closely.
Setting Intro | Visitor's Guide | Author's Intentions
Becoming Queen
Alice has endless disdain for those who take power for power's sake, or abuse their position of authority for selfish purposes. The pirate cove Parala had long been the proving ground of such people - ambitious pirates who wanted the prestige of its throne but none of the work of maintaining it. Fed up with seeing the port flounder under inadequate leaders, she took control.Was crazy. Some jackweasel or another was in charge when I went to take a nap, then bam! Wake up to Alice in charge. Didn't hear a single shot. If the jackweasel was smart, he bowed to her on the way out. But if he was smart, he wouldn't be a jackweasel...
Campaign 2: The Gal Pals
Summary
Maria didn't become an expert underworld diplomat without spilling blood, despite what her lacy dresses and gentle voice might suggest. She was Alice's assistant on Parala and hasn't left the pirate queen's side since.
Not all of her nervousness is an act, but it takes great trust for her to let her guard down around anyone.
Maria
As operations grew, more underworld dignitaries arrived requiring special treatment. Alice hired an assistant to handle that coordination, and Maria soon came to be her closest confidant. Many on Parala assumed the two were lovers despite there being no indication their relationship was anything but professional. Neither woman has ever provided a direct answer to the question. Today, it's clear the two are life partners, but the details of their relationship belong only to them.Pirate's Diplomacy
Some people just need punching. Alice's flavor of leadership required more diplomacy, but that didn't change the facts. This is where her wild psychic talent inIcon for Precognition
Losing the Throne
The Legionnaire heading the experiments was Josephine Quinn. She noted Alice's non-compliance and extreme pain and recommended the experiment be discontinued. Her superiors wiped such memories from her mind to trick her into continuing. Upon learning this, Josephine chose to defect from the Legion.
Seclusion
I get a lot of numbers. No context, only a number burned into my brain. Might end up being next month's grocery bill or some other bullshit, but sometimes it's something useful to someone.
Disappearance
Alice and Maria were last seen on Xeros, aiding the Gal Pals and Knight Nights in destroying an Emerald Legion facility on the planet. This was already an unusual risk for Alice to take, considering a single lapse in concentration could be what ends her life. It's not clear where the two went afterward or what their plans are. Their home on Nisora is now vacant, with only the occasional dust bunny of dog fur serving as a reminder of their lives there.Timeline
3155
Estimated year of birth
3175
First known act of piracy
3184
Took over Parala
3208
Taken captive by the Emerald Legion
3210
Moved to Nisora with Maria
3228
Last seen on Xeros
Information
Conditions
Children
Ruled Locations
Appears in...
Assets
Abilities
Icon for Precognition
As Seen In...
Author Commentary
Change of PlansI originally had Alice create a woman-focused crew as a safe space in a male-dominated field. Later, I decided to make this setting void of gender-based discrimination, which removes the need for a such a safe space.
Jareth Quinn, player character of the Night Knights campaign, was one such frustrating person who needed a good punch.
Great article! Alice is a fascinating character and I hope that wherever she and Maria went, it's not the last of them. On a side note, I like the little busts of Alice and Maria beside a quote and their information! It's a neat, visually appealing addition. :)
I'm sure we'll see them again, I like the characters too much to let their story end here :D And thank you! I'm hoping to make similar portraits for all characters I don't commission nicer art for.
Speculative-Fiction Writing