The Hollow
This is a hidden city, a settlement with access to an underground tunnel and cave system. The tunnel entrance is behind a waterfall and leads into a valley. There is a dense forest covering an extinct volcanic caldera.
The walls are pocketed with volcanic vents, that lead to deep tunnels and caves. There is plentiful water and various edible and other useful plants. There are both hot and cold springs, that cause a humid atmosphere, and constant mist to shroud the upper reaches of the caldera.
There is still enough sunlight for the plants and the people living there. Many refugees seek refuge here, when fleeing nearby battles during the The Chaos Wars.
Demographics
The refugees could be of any race that the Atlanteans enslaved and brought to Atlantians for their slave camps. Anything from humans, halflings, gnomes, dwarves, atlans, and many others.
The sylvans would most likely any of the elven or fae races.
Government
The Sylvanic order is a monastic order in charge of upkeeping the plants and animals in and around the hollow, they farm and forage for plants, and raise animals. They are a loose organization, everyone is given a loose schedule and jobs to perform. monks are free to swap jobs as long as the job gets done.
The refugees are expected to volunteer a few hours a day to help pay for their room and board.
Defences
They have natural defenses, guards, warriors, guard dogs, etc.
Industry & Trade
They sell extra meat, crops, honey, clothes, leather, etc.
Infrastructure
Many cisterns are fed by cold and hot water springs, latrines, housing blocks, storage, kitchens, offices, etc.
Districts
Warders can go anywhere in the hollow.
Refugees are allowed in the following areas: housing, messhall, farms, and forest.
Assets
Equipment needed for agriculture, animal husbandry, hunting, etc.
Guilds and Factions
The Sylvanic Order, and the Rebellion
History
No one knows how old the hollow is, some of the order said various native societies have lived here, but no one stays for long.
Founders
Alternative Name(s)
The Silent Watch
Type
Outpost / Base
Population
50-70 wardens, 200 refugees
Location under
Owner/Ruler
Ruling/Owning Rank
Owning Organization
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