Sunspire Arcology Settlement in Aquatica Homebrew | World Anvil
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Sunspire Arcology

Written by Pookas Kreations

The sunspire arcology is a massive tunnel system that was developed in a time of crisis after the Ancient Halflings were warned by their God Arvo that a great cataclism was coming and they needed to retreat underground. They dug deep to fit their civilization in the deep, some say too deep.

 

In later years the sunspire breached the surface with an artificial quartz-like spire that is also a sunroom. The high priestess of Brigid decided that more access to sunlight was needed for the mental well-being of the people. Depending on their needs, people now can gain access to sunlight once or more a week. Those who work in the sunroom gardens or in the outer farms get more than others.

Demographics

The majority of the inhabitants are

Government

Democratic Council with an elected leader.

Industry & Trade

  • artisan crafts (pottery, jewelry, textiles)
  • herbology and alchemy
  • gemstone cutting and trading
  • subterranean flora and fauna

Infrastructure

  • Tunnels and walkways lit with bioluminescent plants and Brigids sunstones
  • aqueducts for supplying water from underground rivers, and cisterns
  • mushroom farms and crops caves
  • geothermal energy generators
  • artisan districts for craftsmen
  • libraries and archives for communal use

Districts

  • military garrisons
  • housing
  • craftsman and merchant
  • religious
  • administrative

Guilds and Factions

  • sages
  • harmony guardians
  • crafters union
  • temple guild
  • farmers guild

Points of interest

  • The glowing waterfall
  • the fire of Brigid
  • the enchanted grove
  • the verdant haven

Tourism

They rarely have visitors since they are in hiding.

Architecture

They have a unique style of building in the arcology, it was created by Roman Mayson. There are many vaulted tunnels and ceilings, tiled mosaics, brickwork, and friezes. Much of the artwork was a representation of the aboveground world. Some areas even have various plants, even trees planted to keep people's hopes up.

 

It is a marvel of engineering that was worked on by many engineers, but most of the best work was designed and overseen by Roman Mayson. He was inspired in his work by Brigid, Goddess of Creativity. The tunnels dug in the first decades were all designed by him or his apprentices, in later years other architects took over for the more utilitarian work.

Geography

Aboveground the terrain is mixed, flat bottomlands by the rivers and lakes, but hilly and mountainous in others.

Climate

In the underground the climate is steady, there is no rain, but also no sun it is always a steady temperature, depending on the area it can be warm or cold the deeper you go.

Natural Resources

There are various natural resources underground including plentiful water, geothermal energy, rare gemstones and metals, mushrooms and herbs. As well as aboveground crops, wood and sunlight.
Alternative Name(s)
The Verdant Haven
Type
Arcology
Population
120,000
Inhabitant Demonym
They call themselves the Children of Innana
Location under
Ruling/Owning Rank
Owning Organization

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