Major language groups and dialects
Shared customary codes and values
QuinametzinThe traditional step folk religion that focuses on the worship of the ancestor giants so claimed in particular groups.
Average technological level
Inherited KnowledgeThe elkin groups, even those isolated from each other, still carry the skills and techniques remembered or half-remembered from their former Tuskin masters.
ArcheryUnlike most places, ranged warfare is awarded higher prestige than melee combat. Elkin access pliable fungal materials to make huge bows that warriors could carry and affix in strategic spots to launch the biggest arrows around.
OrdnanceMany unique mold and materials can be extracted from their isolated caves, which carry unusual chemical properties useful in both war and peace.
Common Etiquette rules
Arm GesturesOriginating from the silencer talk of hunter and warrior tactics; these are physical idioms conveyed by combinations of fist bumping, arm flexing, joint angling and wide contact motions.
Common Dress code
Horn CrownA badge of military excellence on the field of battle. The horns are representative of Keanian horns taken from the ancient enemy. And while fosilized horns are prized for this purpose, elkin are often scammed with the horns of other creatures.
Slate and Fiber AmourLayered protection starting with fungal or plant fibers closest to the skin and sheets of mined rock slate fashioned into the custom form of their would-be warrior.
CloakIn memory of the Tuskin's shadow armour; a thick cloak is draped across the shoulders for warmth and camouflage.
Art & Architecture
Jumps are the isolated echelons that raise between the peak and mid ranges that are often home to the purest of Step Folk. The ‘Jumps’ got their name from when condemned nobles are thrown into the swamp below in velvet sacs. These types of summits are often flooded by rising fog from the swamp winds that brings the 'ghost river' to snake in-between and, at times, overtake Jumps for several leagues over the range’s sky.
AbovegroundAt the pinnacle of the Jumps, are some rock sculpted homes and hide roofs made to house larger communities. Noticeable defensive structures make up a significant part of the infrastructure, though even in the Holdouts, they may never see a siege because of the shear difficulty of scaling a Jump.
UndergroundThe Jumps' mountain blood system is overwhelmingly disconnected from the rest the range's cave system. This includes being removed from the bad path and black roads; though this is sometimes questioned by inhabitants and outside speculators. But this also makes it ideal for individuals to carve personal accommodations widely spaced from others.
Common Customs, traditions and rituals
Martial SkillsAll the independent and integrated Jumps are largely martial societies. They are so famous and their average physical size so intimidating, that groups are sought after as person guards or specialized heavy infantry.
Cold Swamp with the extinction of their Kin masters. More than just being culturally trying, the "Rock Rains" that wiped out the Tuskin also collapsed half of the Step into the Cold. And afterwards, isolated survivors slowly found each other again.
Common Myths and Legends
Keanian EnemyJust as the Cloud Clans were subservient to the Hornkin, the Elkin were subservient to the Tuskin. And as well, created their creed around an idealized past. Keans have always be seen as devils when they were alive and continue to be so, even though they are gone.
MalesTall, broad chested and muscular with a red head of hair
FemalesTall, big chested and muscular with a red head of hair
EgalitarianOutsiders have observed that the equal opportunities across the genders arises because of their small and decreasing numbers on the Long Step Jumps and the constant demand for labour. However, those of elkin blood insist that their bodies, as inherited by their ancestors, are what determine their course in life.
ChampionshipContests of marksmanship and simulated combat are held yearly to show off in front of potential mates.
MarriageMarriages within the Jumps are better thought as business contracts allocating responsibilities of child rearing and the level of commitments of each's personal resources. Such contracts may typically last for only a few years, baring in mind that a winter year is only 100 days to the solar year's 365 days.
PurikTheir level of importance fluctuates with the goings-on of Hajjinis which overall results is waves of immigration and emigration since its conquest.
Pisk'OkElkin conservative values are wholly regulated internally, but free trade with foreigners is segregated to take advantage of being the closest to the Step capital.
Yoklaak on the JumpThe most cosmopolitan of the Jumps and where elkin are a definite minority.
Holdout StatesAfter the forced submission of the previous three Jumps, the elkin remaining gave no indication of nearing surrender. Seeing that the cost would be too high for too little gain, the newly united Long Step decided to leave them be.
SnakhakThe entity of the small city state is under constant blockaded which is enforced by Mytenii patrols.
Aigl'OkThe entity of the small city state is embargoed but is weakly enforced.
UnwakThe entity of the small city state is embargoed but is bypassed via corruption.
Complex Relations With:
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