"Why do we keep lending to him? Have you seen how much debt he's in?"Baron Wislaw I Jansobski of Nightstone (born 6 Uktar 1454) is a male aasimar artificer and the current Baron of Nightstone. He is known throughout the Sword Coast as the leader of the group that saved the region from the giant threat, chronicled in the book Storm King's Thunder.
Growing up, Wislaw preferred spending time in libraries and reading books, instead of learning to be a baron as his father wished. Boleslaw eventually decided to encourge his son's interests, donating to the church of Gond in exchange for an artificer teaching Wislaw. In both Nightstone and Waterdeep, Wislaw learned about smithing, tinkering, inventing, and other creative outlets.
However, as an aasimar, there was something of a target on Wislaw's back. The clerics of Tyr in the Halls of Justice had told his parents that evildoers may come after Wislaw for nefarious purposes, and their fears were founded in 1474 DR. A number of cultists following a fiend (the specifics of which were never discovered) raided Nightstone, capturing a number of villagers and threatening to execute them if Wislaw was not handed over. Instead of sending in guards to rescue the captives, Wislaw went by himself, using his celestial radiance to empower his sword and cut down the cultists in a blaze of light. The survivors fled, and all of the captives were rescued.
Following this incident, Wislaw began to develop a more paternalistic attitude toward commoners. He viewed them as somewhat weak and less intelligent than himself, but he believed the weak needed to be protected by the strong. Two years later, in 1476 DR, he managed to acquire a Lantanese pistol. Even though smokepowder was expensive and difficult to find, Wislaw was fascinated by the firearm and wanted to reproduce it. However, without ammunition, it was useless. Instead, he began inventing methods to propel projectiles without smokepowder, investigating thunder magic.
Wislaw's father, Boleslaw, died in 1479 DR at the age of 70. As the oldest son, Wislaw inherited the barony, to the chagrin of his brother Henryk.. Wislaw immediately began reorganising the economy of Nightstone to be more magic-oriented. When this failed, due to a lack of educated residents, he delegated many of the day-to-day duties of ruling to Henryk, so he could focus on his artifice. Wislaw's mother died some time later, in 1488 DR, at the age of 74.
When dragons swept along the Sword Coast in 1489 DR, Wislaw looked to his skills to aid the Lords' Alliance in their battle. He began developing magically-powered armour to defend against the breath and claws of dragons, but the crisis ended before he could finish his prototype. During this time, the Casimir Jansobski Memorial Bridge along the Trade Way was destroyed, and Wislaw constructed a new bridge in its place - the Casimir Jansobski Memorial Bridge Memorial Bridge.
In mid-to-late 1491 DR, giants began attacking small folk across the Sword Coast. Nightstone itself was heavily damaged at the end of the year, and a pair of adventurers helped Wislaw Jansobski retake the town from goblins and orcs, then rescue its inhabitants from nearby caves. These adventurers, Aial Vock Tal and Sariel Liadon, then joined Wislaw on his quest to uncover the source of the giant attacks and put an end to them. Wislaw's knight, Waldek, also joined them.
With his thunder cannon and armour, Aial's divine magic, and Sariel's bow and guile (and Waldek, until he was presumed dead), the trio rescued King Hekaton and helped slay Iymrith, the source of the crisis. Upon their return to Nightstone, Wislaw and Aial discussed rebuilding the old abandoned Harpshield Castle beyond the Ardeep Forest.
Sariel, more than happy to help, convinced the wood elves of the Ardeep Forest to open themselves up to Nightstone. The trio then ventured to the castle ruins, which were claimed by a young blue dragon and his minions. They defeated the dragon and claimed the castle for themselves. With the money they had gathered from Iymrith's hoard, Wislaw and Aial rebuilt the castle, naming it Ardent Keep. Aial would run his new Ardent organisation from it, but Wislaw would retain the title and land.
It was during this time that Wislaw discovered his brother, Henryk, had become a vampire. Before Wislaw could act on this information, Henryk attempted a coup, having turned half of Wislaw's elite guard against him. Wislaw, with the aid of his loyalists, Sariel, the mercenary Tusk Bonesmasher, and especially Aial, manages to defeat Henryk and lay him to rest. However, it is believed that Henryk managed to survive and is on the run.
In the years since 1492 DR, Wislaw has focused on expanding the economy of Nightstone. He has constructed a small inn along the Trade Way, built an artificer school, created many awakened shrubs to aid him, and even created a small, prototype train. He hasn't spent much time in Waterdeep, preferring to help his people instead of expanding his political power.
Savvies & Ineptitudes
Although Wislaw was always destined to be the Baron of Nightstone, his focus on his intellectual studies in his youth left him less capable than his parents hoped in the field of politics. He tends to use blunt solutions in political situations, and doesn't particularly care for their political ramifications. He is obsessed with Cormyrean culture, to the point that he views others as inferior, and doesn't make an effort to understand them. Wislaw also has difficulty remembering people and his past interactions with them.
Likes & Dislikes
Although Wislaw is an artificer, he has some level of disdain for alchemy and its practitioners. He does not believe that alchemy is "real" science, instead, true artificers should focus on mechanical solutions to problems rather than alchemical. Wislaw despises the city of Athkatla, and by extension, the nation of Amn as a whole. He views the city as an embodiment of the worst excesses of merchants with its slavery, crime, and obsession with money. Raised as a noble, Wislaw expects people to follow proper etiquette. He does not approve of people being rowdy, drunk, or other "debasing" behaviours. Similarly, Wislaw believes that everyone in life has a proper station, and expects them to stay in it. He disapproves of commoners going above their station to tell rulers what is and is not correct.
Contacts & Relations
Wislaw maintains close ties with his House in Cormyr, visiting their estate and vineyard near Suzail often. They often visit Nightstone in return, usually to ask for money or favours.
Hobbies & Pets
Towards Sariel Liadon
Towards Wislaw Jansobski
Wealth & Financial state
Protector of the Ardeep