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Wed 27th Mar 2024 11:32

Session 33: Will the Real Aria Silvermist Please standup

by Asharene Shadowthorn

The dome is down, the city is being attacked, the guards have collected money. Spite was able to help get Ashe's family get Ashe back in shape. Her magic had been suppressed because of being stabbed with that dagger.
 
Blackwood is getting yelled at by the council peoples. It's complete chaos. Blackwood kicks everyone out. We catch blackwood up on what Silvermist actually is.
 
We see Loadagraph flying in a weird pattern outside the window. It looks like he's creating some kind of pattern over the city. Joe is able to EarthBind him. We dash towards him. Passin is near Loadagraph trying to stop us.
 
I guess this is all so they can get the gold in the city to Mammon and summon the Living Flame. They quickly surround us by mages and shit and we talk to Loadagraph about what the fuck is going on.
 
We tell him his plan isn't gonna work, because Passin doesn't even have the amulet of the Living Flame. He tells us if we get him the amulet back, he'll let us go.
 
We know that anything that ends up in the sigil when it activates that is a material item will be sent to mammon. Elias has the dagger that stabbed Ashe and it can dispel magic to a degree. He figures out he could use it protect us if we end up in the sigil when it activates.
 
Franz casts a tiny hut over us, and Loadagraph allows this because he thinks it's really funny. Joe starts to dig a hole for us, and we actually end up falling into a sewer.
 
A blinding purple light engulfs everything outside of the tent. Elias is able to protect us from this, so we didn't lose our shit, but all the mages shit was taken. Loadagraph starts to laugh and says "The Living Flame Returns!" as we jump down into the sewers.
 
Joe finds a false wall that we go into. Elias thinks it may be the entrance to the thieves guild. Inside of a room shaped like a hexago with a blue orb that seems to change colors every few seconds. It's some kind of rainbow orb. There is another secret door that we go to.,,,,,There are some strange shapes on the floor that press down when we hit them. We find that if we step on the stars, we are mostly safe accept for a trap at the end. We go through a series of other puzzles to solve.
 
We get to a door where someone asks for a password. Elias says we don't have the password but we have Amelia's key. He ends up letting us in. His name is Andrew. He tells us that usually the key is an invitation and what we went through was a test. He tells us how to get back here without having to jump through all the non sense.
 
Amelia had them locate all of their goods outside of the city so it would not be lost. A new guy came in and is immediately suspicious of us. He knows that Amelia is dead at that Elias has the key. He says 10 more are on the way and they'll deal with us. We learn this by Joe reading their lips. We go to try and leave and they insist that we stay through initiation. He tells us that he found Amelia murdered, and he believes that one of us killed Amelia.
 
They have Hazel cast a zone of truth on Elias so they can see if he is telling the truth. She casts Guidance on him and says that he is in the Zone of Truth. This clever deception works.
 
When Elias convinces them that he didn't kill Amelia they state that they wonder who did, because that person would then become the leader of the guild.
 
Actually Elias tells them the truth in a retcon, so I guess he is the leader of the guild now. They tell him that there will be many people who will try to kill him. This guy's name is Drew.
 
Franz has a memory of seeing a look alike Aria in a bar with Remish a couple of weeks ago, which is where these guys moved their treasure or something?
 
We don't really know what to do with this information. Elias tells Drew we need support. The city is in chaos and our numbers are few. Drew says he will gather folks. WE are going to go follow up on this lead?? I don't know.
 
Actually, we are going to the bar now? We get an escort of people. The dragon isn't actively attacking the city anymore. We get to the bar and it's pretty boarded up.
 
We find the barmaid there. Her name is Beverly. We learn she's been here for about 10 years. She doesn't have any memory from before that. She tells us she kind of remembers a boyfriend who was very handsome, but he was really sad, and they were in a horrible place, and he didn't want her to be there, and he brought her here, but she can't really remember, but it's the last thing she kind of remembers before coming here.
 
Elias helps her mediate on a minor illusion for a moment, and it actually seems to work a little. The gesture of her hands move in a way that an expert caster would cast, and she casts minor illuison. She didn't even know she could cast spells, but from what Elias can tell, she is very good at it, and we believe she might be Aria Silvermist. We tell her that the real Aria disappeared 10 years ago and was replaced....when we tell her this it seems as if some things click in her memory.
 
Franz is able to tell that a very strong memory spell was cast on this woman. At least 8th level. Aria remembers that the man who helped her years ago gave her something. It's a scroll, that she hasn't been able to open. We are able to tell it has arcane lock cast on it.
 
Joe is able to dispel it and finds a scroll of Greater Restoration....and this is where we end. Harley said he'll give us experience next week.
 
 
 
 
 
 
 

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  1. Session Zero Summer Camp years
  2. Session One: Shadows of Deception- There's demons in town
  3. Session Two: "Bread, Faeries, and Maleficarum: A Confectionary Conundrum"
  4. Session Three: Shadows of Enchantment: Confronting Demons, Trapped in the Fey Wild
  5. Session Four: Ensnared in the Fey's Embrace: A Scarlet Salvation Saga
  6. Session Five:
  7. Session Six: Missed this session
  8. Session Seven: A black dragon in disguise
  9. Session Eight: Tuning Fork of Unknown planes
  10. Session Nine: Welcome to the Abyss
  11. Session 10: Escape the Abyss
  12. Session Eleven: Games, rides, and fortunes at the faire
  13. Session Twelve: Fake Dwarves and Stolen Treasure
  14. Session Thirteen: A purple worm fight and a reunion with a dad
  15. Session Fourteen: A party, A fight and a funeral.
  16. Session Fifteen: Raising Zariel, Saving Andromeda, and making Dermish the ruler of the 9 hells
  17. Session 16: Crossover Aftermath. A fight against Demons
  18. Session 17: Bael's Gate- the 15th of Azuthair
  19. SEssion 18: The Big Cheese and the Way of the Cheese
  20. Session 19: We're making this shit up as we go.
  21. Session 20: And She was Seven
  22. Session 21: I think we have to kill my Aunt.
  23. Session 22: All roads lead to Eldoria
  24. Session 23: A heist given away, and lots of fire.
  25. Session 24: The fall of the house of Harcleave.
  26. Session 25: So many quests. So little time
  27. Session 26: The Living Flame
  28. Session 27: The Living Flame
  29. Session 28: So many things to do and a new place to live I guess
  30. Session 29: The magic school hidden in the Shadowplane
  31. Session 30: Curse of Slaad
  32. Session 31: The Good the Bad and the Oblivious
  33. Session 32: A Harcleve Family Reunion
  34. Session 33: Will the Real Aria Silvermist Please standup
  35. Session 34: Sisterhood of the Traveling Sword
  36. Session 35: Storming the castle of Loadagraph
  37. Session 36: We defeat Loadagraph and have a reunion with Morpheus
  38. Session 37: One Flou Flou over the Dragon's Nest
  39. Session 38: New friends and Floof Hoof reunites with Lukai
  40. Session 39: Murdering Orcs and getting ready for the adventures ahead
  41. Session 40: The Ambushers become the Ambushees
  42. Session 41:
  43. Session 42: Wizards, Lizards and kids in cages! Oh My!
  44. Session 43: Thunderstrike at Crow's Crossing
  45. Session 44: Travel to Pontimunde
  46. Session 45: Adventures in Pontimunde
  47. Session 46: A Reefining: A Who Dun it on the Voyage to New Galvania.
  48. Session 47: See Hunter for notes
  49. Session 48: On our way to Lupine
  50. Session 49: Wolves, Owlbears and Rocs OH MY!
  51. Session 50: Mansions, Rifts of Insanity, and Treasure Chests Oh MY!
  52. Session 51: Adventures in Anastas Village
  53. Session 52: The Magnuses attack the village because of us
  54. Session 53: An ooze named Denise- Meeting the werewolves
  55. Session 54: In which we perfectly impersonate the Magnuses
  56. Session 55:Motes of Shadow
  57. Session 56: Hydyr kills his brother and we meet Mordenkainen
  58. Session 57: A trip to the hells and seeing our old friend Dermish
  59. Session 58: Randi missed
  60. Session 59: Court Dates and Demon Princes
  61. Session 60: Gold returned, saving the Miners and Elois mom, Arud. .
  62. Session 61: Three Brides, an Elephant and a Death.
  63. Session 62: The Red Party Heist
  64. Session 63: The White Party- Oh hi Lyra!
  65. Session 64: Off to the Pyramid- Oh hi Ash!
  66. Session 65: Pyramids, Puzzles and snakes
  67. Session 66: An out of this world fight with Neo the Lid.
  68. Session 67: We defeat the Magnuses
  69. Session 68: Saving the werewolves from the mindflayers
  70. Session 69: Just a tiny group in a regular sized world
  71. Session 70: Randi Missed
  72. Session 71:
  73. Session 72: Fighting fucking moon dragons
  74. Session 73: A fight with Zozth
  75. Session 74: Zozth Fight part 2
  76. Session 75: Is that a sex thing?
  77. Session 77: Terry! Noooooooo!
  78. Session 78: Adventures in a new world???
  79. Session 79: There never was a Hilda and a Helga
  80. Session 80: Actually there WAS a Hilda and a Helga
  81. Session 81: Into the Underdark